1 | # |
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2 | # ORXONOX - the hottest 3D action shooter ever to exist |
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3 | # > www.orxonox.net < |
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4 | # |
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5 | # This program is free software; you can redistribute it and/or |
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6 | # modify it under the terms of the GNU General Public License |
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7 | # as published by the Free Software Foundation; either version 2 |
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8 | # of the License, or (at your option) any later version. |
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9 | # |
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10 | # This program is distributed in the hope that it will be useful, |
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11 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | # GNU General Public License for more details. |
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14 | # |
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15 | # You should have received a copy of the GNU General Public License along |
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16 | # with this program; if not, write to the Free Software Foundation, |
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17 | # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 | # |
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19 | # |
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20 | # Author: |
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21 | # Reto Grieder |
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22 | # Description: |
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23 | # Configures the compilers and sets build options |
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24 | # |
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25 | |
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26 | # Required macros and functions |
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27 | INCLUDE(FlagUtilities) |
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28 | INCLUDE(TargetUtilities) |
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29 | |
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30 | INCLUDE(SourceConfig.cmake) |
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31 | |
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32 | # Configure the two headers and set some options |
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33 | INCLUDE(OrxonoxConfig.cmake) |
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34 | |
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35 | ################ Sub Directories ################ |
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36 | |
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37 | ADD_SUBDIRECTORY(external) |
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38 | ADD_SUBDIRECTORY(libraries) |
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39 | ADD_SUBDIRECTORY(orxonox) |
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40 | SET(ORXONOX_MODULES CACHE INTERNAL "") |
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41 | SET(ORXONOX_PLUGINS CACHE INTERNAL "") |
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42 | ADD_SUBDIRECTORY(modules) |
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43 | |
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44 | ################## Executable ################### |
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45 | |
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46 | INCLUDE_DIRECTORIES( |
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47 | ${CMAKE_CURRENT_SOURCE_DIR}/libraries |
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48 | ${CMAKE_CURRENT_SOURCE_DIR}/orxonox |
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49 | ) |
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50 | |
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51 | # Translate argument |
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52 | IF(ORXONOX_USE_WINMAIN) |
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53 | SET(ORXONOX_WIN32 WIN32) |
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54 | ENDIF() |
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55 | |
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56 | SET(ORXONOX_MAIN_FILES Orxonox.cc) |
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57 | |
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58 | # Add special source file for OS X |
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59 | IF(APPLE) |
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60 | LIST(APPEND ORXONOX_MAIN_FILES OrxonoxMac.mm) |
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61 | # Add the icon for win32 builds |
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62 | ELSEIF(WIN32) |
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63 | LIST(APPEND ORXONOX_MAIN_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc) |
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64 | ENDIF() |
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65 | |
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66 | ORXONOX_ADD_EXECUTABLE(orxonox-main |
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67 | # When defined as WIN32 this removes the console window on Windows |
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68 | ${ORXONOX_WIN32} |
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69 | LINK_LIBRARIES |
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70 | orxonox |
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71 | SOURCE_FILES |
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72 | ${ORXONOX_MAIN_FILES} |
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73 | OUTPUT_NAME orxonox |
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74 | ) |
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75 | # Main executable should depend on all modules (but not on plugins) |
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76 | ADD_DEPENDENCIES(orxonox-main ${ORXONOX_MODULES}) |
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77 | |
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78 | # Get name to configure the run scripts |
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79 | IF (POLICY CMP0026) |
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80 | CMAKE_POLICY(PUSH) |
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81 | CMAKE_POLICY(SET CMP0026 OLD) # we only use the file's name, not its actual location, so the old policy is fine |
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82 | ENDIF() |
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83 | GET_TARGET_PROPERTY(_exec_loc orxonox-main LOCATION) |
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84 | GET_FILENAME_COMPONENT(_exec_name ${_exec_loc} NAME) |
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85 | SET(ORXONOX_EXECUTABLE_NAME ${_exec_name} CACHE INTERNAL "") |
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86 | IF (POLICY CMP0026) |
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87 | CMAKE_POLICY(POP) # set policy back to original settings |
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88 | ENDIF() |
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89 | |
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90 | |
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91 | # Apple Mac OS X specific build settings |
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92 | IF(APPLE) |
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93 | # On Apple we need to link to AppKit and Foundation frameworks |
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94 | TARGET_LINK_LIBRARIES(orxonox-main |
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95 | "-framework AppKit" |
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96 | "-framework Foundation" |
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97 | ) |
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98 | |
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99 | # Post-build step for the creation of the Dev-App bundle |
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100 | INCLUDE(PrepareDevBundle) |
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101 | ADD_CUSTOM_COMMAND( |
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102 | TARGET orxonox-main |
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103 | POST_BUILD |
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104 | # Copy the executable into the Orxonox.app |
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105 | COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${ORXONOX_EXECUTABLE_NAME}" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS" |
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106 | # Copy the dev-build marker file to Orxonox.app |
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107 | COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/orxonox_dev_build.keep_me" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS" |
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108 | # Create a shortcut of the application to the root of the build tree |
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109 | COMMAND ${CMAKE_COMMAND} -E create_symlink "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app" "${CMAKE_BINARY_DIR}/${PROJECT_NAME}.app" |
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110 | ) |
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111 | ENDIF(APPLE) |
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112 | |
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113 | #################### Doxygen #################### |
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114 | |
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115 | # Prepare include paths for Doxygen. This is necessary to display |
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116 | # the correct path to use when including a file, e.g. |
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117 | # core/XMLPort.h instead of src/core/XMLPort.h |
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118 | |
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119 | INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/modules) |
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120 | GET_DIRECTORY_PROPERTY(_temp INCLUDE_DIRECTORIES) |
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121 | # Replace ';' by spaces |
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122 | STRING(REPLACE ";" " " _temp "${_temp}") |
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123 | SET(DOXYGEN_INCLUDE_DIRECTORIES "${_temp}" PARENT_SCOPE) |
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