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source: code/branches/SpaceshipNavigation2/src/modules/overlays/hud/HUDFindClosestEnemy.h @ 10422

Last change on this file since 10422 was 9396, checked in by soroa, 12 years ago

Created a new class called FindClosestEnemy

File size: 801 bytes
RevLine 
[9396]1/*
2 * HUDFindClosestEnemy.h
3 *
4 *  Created on: Oct 15, 2012
5 *      Author: soroa
6 */
7
8
9#ifndef _HUDFindClosestEnemy_H__
10#define _HUDFindClosestEnemy_H__
11
12#include "overlays/OverlaysPrereqs.h"
13
14#include <map>
15#include <string>
16
17#include "util/OgreForwardRefs.h"
18#include "tools/interfaces/Tickable.h"
19#include "interfaces/RadarListener.h"
20#include "overlays/OrxonoxOverlay.h"
21#include "HUDNavigation.h"
22
23namespace orxonox
24{
25    class _OverlaysExport HUDFindClosestEnemy : public HUDNavigation
26    {
27        public:
28            HUDFindClosestEnemy(BaseObject* creator);
29            virtual ~HUDFindClosestEnemy();
30            virtual void tick(float dt);
31            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
32
33        private:
34
35
36
37    };
38}
39
40
41
42
43#endif /* _HUDFindClosestEnemy_H__ */
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