/* * HUDFindClosestEnemy.h * * Created on: Oct 15, 2012 * Author: soroa */ #ifndef _HUDFindClosestEnemy_H__ #define _HUDFindClosestEnemy_H__ #include "overlays/OverlaysPrereqs.h" #include #include #include "util/OgreForwardRefs.h" #include "tools/interfaces/Tickable.h" #include "interfaces/RadarListener.h" #include "overlays/OrxonoxOverlay.h" #include "HUDNavigation.h" namespace orxonox { class _OverlaysExport HUDFindClosestEnemy : public HUDNavigation { public: HUDFindClosestEnemy(BaseObject* creator); virtual ~HUDFindClosestEnemy(); virtual void tick(float dt); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); private: }; } #endif /* _HUDFindClosestEnemy_H__ */