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source: code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw @ 11365

Last change on this file since 11365 was 11316, checked in by jhuwyler, 8 years ago

Durch fehlen von Imagesetts konnte nicht alles gemacht werden. Die Levelnamen wurden in eigenen Buttons auf der Map platziert. Sie werden auch geupdated und brauchen noch ein Buttonlayout. Zudem muss das Probelm vom vorigen Mal noch gemacht werden.

File size: 2.6 KB
RevLine 
[11255]1
2
[11242]3<LevelInfo
4 name = "StoryModeMap"
[11316]5 description = "The Campaign Menu Map with all the Campaignmissons in it"
6 tags = "Campaign, Campaignmissons"
[11242]7 screenshot = "emptylevel.png"
8/>
9
10<?lua
11  include("stats.oxo")
[11255]12  include("StoryModeHUD.oxo")
[11242]13  include("templates/lodInformation.oxt")
[11269]14  include("templates/StoryMode.oxt")
[11242]15
[11255]16  include("templates/lodInformation.oxt")
[11242]17?>
18
19<Level
20gametype = StoryMode
21>
22
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.2, 0.2, 0.2"
30    skybox       = "Orxonox/Starbox"
31  >
32
33
[11299]34<StaticEntity position="0,0,0" direction="0,0,0" >
[11242]35  <attached>
[11255]36
[11299]37    <Model position="600,370,0" mesh="planets/moon.mesh" scale=100 />
38    <Billboard colour="1,1,0.05" position="600,370,-80"  material="Flares/lensflare" scale=4.5 />
[11242]39 
[11299]40    <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100  />
41    <Billboard colour="1,1,0.05" position="100,350,-330"  material="Flares/lensflare" scale=4.5 />
[11255]42
[11299]43    <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 />
44    <Billboard colour="1,1,0.05" position="-600,250,-580"  material="Flares/lensflare" scale=5 />
[11255]45
[11299]46    <Model position="-1000,50,-750" mesh="planets/moon.mesh" scale=100 />
47    <Billboard colour="1,1,0.05" position="-1000,50,-830"  material="Flares/lensflare" scale=5 />
[11255]48
[11299]49    <Model position="-900,-400,-1000" mesh="planets/moon.mesh" scale=100 />
50    <Billboard colour="1,1,0.05" position="-900,-400,-1080"  material="Flares/lensflare" scale=5 />
[11255]51
[11299]52    <Model position="-500,-700,-1250" mesh="planets/moon.mesh" scale=100 />
53    <Billboard colour="1,1,0.05" position="-500,-700,-1330"  material="Flares/lensflare" scale=5 />
[11255]54
[11299]55    <Model position="0,-900,-1500" mesh="planets/moon.mesh" scale=100 />
56    <Billboard colour="1,1,0.05" position="0,-900,-1580" material="Flares/lensflare" scale=5 />
[11255]57
[11299]58    <Model position="700,-1100,-1750" mesh="planets/moon.mesh" scale=100 />
59    <Billboard colour="1,1,0.05" position="700,-1100,-1830"  material="Flares/lensflare" scale=5 />
[11255]60
[11299]61    <Model position="1500,-1300,-2000" mesh="planets/moon.mesh" scale=100 />
62    <Billboard colour="1,1,0.05" position="1500,-1300,-2080"  material="Flares/lensflare" scale=5 />
[11255]63
[11242]64  </attached>
65</StaticEntity>
66
67
68
69
70
71
72
73
74<Template name=spaceshipassff>
75  <ControllableEntity
76   camerapositiontemplate = spaceshipassffcameras
[11255]77
[11242]78   
79  >
80
81  </ControllableEntity>
[11269]82
83
[11242]84</Template>
85
86
87
88    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
89
[11269]90    <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign=StoryMode />
[11242]91   
92  </Scene>
93</Level>
94
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