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source: code/branches/StoryModeMap_HS16/data/levels/includes/weaponSettingsHXY.oxi @ 11346

Last change on this file since 11346 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 1.3 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 6,-2,2" />
3      <WeaponSlot position="-6,-2,2" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weaponpacks>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0.1 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
19        </Weapon>
20        <Weapon>
21          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0  material="Flares/point_lensflare" />
22          <HsW01 mode=0 munitionpershot=0 damage=2.5 delay=0.1 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
23          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
24        </Weapon>
25      </WeaponPack>
26    </weaponpacks>
27    <munition>
28      <LaserMunition initialmagazines=10 maxmagazines=10 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
29      <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 />
30    </munition>
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