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source: code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo @ 11365

Last change on this file since 11365 was 11269, checked in by jhuwyler, 8 years ago

GSLevel hat den durchbruch gebracht. Die Level werden nun geladen und auch der back-Button funktioniert. Das naechste Mal muessen die Map arrangiert und die Buttons unsichtbar gemacht werden.

File size: 237 bytes
Line 
1
2<Template name="StoryModeMap">
3  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
4    <Map />
5
6
7     <GUIOverlay
8      name = "CampaignMenu"
9      guiname = "CampaignMenu"
10      visible = "true"
11    />
12
13  </OverlayGroup>
14</Template>
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