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source: code/branches/StoryModeMap_HS16/src/external/ois/OISConfig.h @ 11370

Last change on this file since 11370 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1/*
2The zlib/libpng License
3
4Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
5
6This software is provided 'as-is', without any express or implied warranty. In no event will
7the authors be held liable for any damages arising from the use of this software.
8
9Permission is granted to anyone to use this software for any purpose, including commercial
10applications, and to alter it and redistribute it freely, subject to the following
11restrictions:
12
13    1. The origin of this software must not be misrepresented; you must not claim that
14                you wrote the original software. If you use this software in a product,
15                an acknowledgment in the product documentation would be appreciated but is
16                not required.
17
18    2. Altered source versions must be plainly marked as such, and must not be
19                misrepresented as being the original software.
20
21    3. This notice may not be removed or altered from any source distribution.
22*/
23#ifndef OIS_CONFIG_HEADER
24#define OIS_CONFIG_HEADER
25
26//----------------------------------------------------------------------------//
27//* This file contains defines for building certain parts of this Lib
28//*     This file is not meant for External inclusion. However, you can edit this
29//* file before a build to effect what features are used internally
30//----------------------------------------------------------------------------//
31
32/**
33@remarks
34        These lines have no bearing on internal build of OIS. This is here for
35        external build settings. Meaning, changing this does not require a
36        rebuild of OIS. This just affects VC dll import settings, as the DLL
37        build already defines this during its build for setting dll exports.
38        The undefine here is here just incase you decide to only use
39        DLL, and want to set it permently and recompile OIS too.. Avoid redefinition
40        from DLL build of OIS.
41
42        So, if wanting to link against DLL version, just uncomment these lines.
43*/
44//#ifdef OIS_DYNAMIC_LIB
45//#  undef OIS_DYNAMIC_LIB
46//#endif
47//#define OIS_DYNAMIC_LIB
48
49/**
50@remarks
51        Build in support for LIRC / WinLIRC - remote control support.
52        Requires Boost::asio
53@notes
54        Experimental - Supports connecting and enumerating. Control does not
55        yet return state or events
56*/
57//#define OIS_LIRC_SUPPORT
58
59/**
60@remarks
61        Build in support for PC Nintendo WiiMote Win32 HID interface.
62        Requires Boost::threads
63@notes
64        Useable, but not quite finished - supports rumble, all buttons, & main orientation axis.
65        Still needs Nunchuck, IR, and LED/Battery support.
66*/
67//#define OIS_WIN32_WIIMOTE_SUPPORT
68
69/**
70@remarks
71        Build in support for Win32 XInput (Xbox 360 Controller)
72*/
73//#define OIS_WIN32_XINPUT_SUPPORT
74
75#endif
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