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source: code/branches/StoryModeMap_HS16/src/modules/objects/triggers/DistanceMultiTrigger.h @ 11221

Last change on this file since 11221 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27*/
28
29/**
30    @file DistanceMultiTrigger.h
31    @brief Definition of the DistanceMultiTrigger class.
32    @ingroup MultiTrigger
33*/
34
35#ifndef _DistanceMultiTrigger_H__
36#define _DistanceMultiTrigger_H__
37
38#include "objects/ObjectsPrereqs.h"
39
40#include <map>
41
42#include "core/object/WeakPtr.h"
43
44#include "worldentities/WorldEntity.h"
45
46#include "MultiTrigger.h"
47
48namespace orxonox
49{
50
51    /**
52    @brief
53        Enum for the beacon mode of the DistanceMultiTrigger.
54       
55    @ingroup MultiTrigger
56    */
57    enum class DistanceMultiTriggerBeaconMode {
58        off, //!< The DistanceMultiTrigger is not in <em>beacon-mode</em>.
59        identify, //!< The DistanceTrigger is in <em>identify-mode</em>.
60        exclude //!< The DistanceTrigger is in <em>exclude-mode</em>.
61    };
62
63    /**
64    @brief
65        The DistanceMultiTrigger is a MultiTrigger that triggers whenever an object (that is of the specified target type) is in a specified range of the DistanceMultiTrigger. The object can be specified further by setting the <em>beaconMode</em> and attaching a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" to the object.
66        Parameters are (additional to the ones of MultiTrigger):
67        - @b distance Which specifies the maximum distance at which the DistanceMultiTrigger still triggers. Default is <code>100</code>.
68        - @b beaconMode Which specifies, whether the DistanceMultiTrigger operates on @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" or not. If <em>off</em> the DistanceMultiTrigger works as usual. If set to <em>identify</em> the DistanceMultiTrigger is only triggered by objects that have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. If set to <em>exclude</em> the DistanceMultiTrigger is only triggered by objects that don't have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. Default is <em>off</em>.
69        - @b targetname Which specifies the name @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceMultiTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>).
70
71        A simple DistanceMultiTrigger could look like this:
72        @code
73        <DistanceMultiTrigger position="0,0,0" switch="true" target="Pawn" distance="20" />
74        @endcode
75
76        An implementation that only reacts to objects with a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" attached would look like this:
77        @code
78        <DistanceMultiTrigger position="0,0,0" target="Pawn" beaconMode="identify" targetname="beacon1" distance="30" />
79        @endcode
80        This particular DistanceMultiTrigger would only react if an object was in range, that had a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" with the name <em>beacon1</em> attached.
81
82    @see MultiTrigger
83        For more information on @ref orxonox::MultiTrigger "MultiTriggers".
84
85    @author
86        Damian 'Mozork' Frick
87
88    @ingroup MultiTrigger
89    */
90    class _ObjectsExport DistanceMultiTrigger : public MultiTrigger
91    {
92
93        public:
94            DistanceMultiTrigger(Context* context); // Default Constructor. Registers the object and initializes default values.
95            virtual ~DistanceMultiTrigger(); // Destructor.
96
97            void XMLPort(Element& xmlelement, XMLPort::Mode mode); // Method for creating a DistanceMultiTrigger object through XML.
98           
99            /**
100            @brief Set the distance at which the DistanceMultiTrigger triggers.
101            @param distance The distance.
102            */
103            inline void setDistance(float distance)
104                { if(distance >= 0) this->distance_ = distance; }
105            /**
106            @brief Get the distance at which the DistanceMultiTrigger triggers.
107            @return Returns the distance.
108            */
109            inline float getDistance() const
110                { return this->distance_; }
111           
112            void setBeaconModeDirect(DistanceMultiTriggerBeaconMode mode); // Set the beacon mode.
113            /**
114            @brief Get the beacon mode.
115            @return Returns the mode as an enum.
116            */
117            inline DistanceMultiTriggerBeaconMode getBeaconModeDirect(void) const
118                { return this->beaconMode_; }
119            void setBeaconMode(const std::string& mode); // Set the beacon mode.
120            const std::string& getBeaconMode(void) const; // Get the beacon mode.
121
122            /**
123            @brief Set the target name of DistanceTriggerBeacons that triggers this DistanceMultiTrigger.
124            @param targetname The name of the DistanceTriggerBeacon as a string.
125            */
126            inline void setTargetName(const std::string& targetname)
127                { this->targetName_ = targetname; }
128            /**
129            @brief Get the target name of the DistanceTriggerbeacon, that triggers this DistanceMultiTrigger.
130            @return Returns the target name as a string.
131            */
132            inline const std::string& getTargetName(void) const
133                { return this->targetName_; }
134
135        protected:
136            virtual std::queue<MultiTriggerState*>* letTrigger(void); // This method is called by the MultiTrigger to get information about new trigger events that need to be looked at.
137
138            bool addToRange(WorldEntity* entity); // Add a given entity to the entities, that currently are in range of the DistanceMultiTrigger.
139
140        private:
141            //! Strings for the beacon modes.
142            static const std::string beaconModeOff_s;
143            static const std::string beaconModeIdentify_s;
144            static const std::string beaconModeExlcude_s;
145           
146            float distance_; //!< The distance at which the DistanceMultiTrigger triggers.
147
148            DistanceMultiTriggerBeaconMode beaconMode_; //!< The beacon mode, the DistanceMultiTrigger is in.
149            std::string targetName_; //!< The target name, used in <em>single-target</em> mode.
150            ClassTreeMask beaconMask_; //!< A mask, that only accepts DistanceTriggerBeacons.
151
152            std::set<WeakPtr<WorldEntity>> range_; //!< The set of entities that currently are in range of the DistanceMultiTrigger.
153
154    };
155
156}
157
158#endif // _DistanceMultiTrigger_H__
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