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source: code/branches/SuperOrxoBros_FS17/data/levels/SuperOrxoBrosLevel.oxw @ 11456

Last change on this file since 11456 was 11396, checked in by davidf, 8 years ago

Added new lvl file

File size: 3.5 KB
Line 
1<LevelInfo
2 name = "SuperOrxoBrosLevel"
3 description = "Level 1 Super Orxo Bros, only Graphic Level"
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12  include("templates/HeavyCruiser.oxt")
13?>
14
15<?lua
16  include("templates/spaceshipEscort.oxt")
17  include("templates/endurancetest_template.oxt")
18?>
19
20<Level>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31//neu
32//neu Models eingefuegt
33
34
35        //erster Boden 
36        <Model mesh="Cube2.12.mesh" position="0,0,0" scale=20 Pitch=90/>
37        <Model mesh="Cube2.12.mesh" position="240,0,0" scale=20 Pitch=90/>
38        <Model mesh="Cube2.12.mesh" position="480,0,0" scale=20 Pitch=90/>
39        <Model mesh="Cube2.6.mesh" position="720,0,0" scale=20 Pitch=90/>
40
41        //Luft1
42        <Model mesh="Cube1.1.mesh" position="320,0,-80" scale=20/>
43        <Model mesh="Cube1.1.mesh" position="360,0,-80" scale=20/>
44        <Model mesh="Cube1.1.mesh" position="400,0,-80" scale=20/>
45
46        //Boden2
47        <Model mesh="Cube2.12.mesh" position="880,0,0" scale=20 Pitch=90/>
48        <Model mesh="Cube2.2.mesh" position="1120,0,0" scale=20 Pitch=90/>
49
50        //Luft2
51        <Model mesh="Cube1.1.mesh" position="1000,0,-80" scale=20/>
52        <Model mesh="Cube1.1.mesh" position="1040,0,-80" scale=20/>
53        <Model mesh="Cube1.6.mesh" position="1060,0,-160" scale=20/>
54        <Model mesh="Cube1.1.mesh" position="1180,0,-160" scale=20/>
55        <Model mesh="Cube1.1.mesh" position="1200,0,-160" scale=20/>
56
57        //Luft3
58        <Model mesh="Cube1.3.mesh" position="1280,0,-160" scale=20/>
59        <Model mesh="Cube1.1.mesh" position="1340,0,-80" scale=20/>
60        //10er Block 1340???
61        <Model mesh="Cube1.1.mesh" position="1440,0,-80" scale=20/>
62        //Stern 1460
63        // ? bei 1560
64        // ? bei 1600
65        // Whats that?? 1600 u -160
66        // ? bei 1660
67        <Model mesh="Cube1.1.mesh" position="1780,0,-80" scale=20/>
68        <Model mesh="Cube1.3.mesh" position="1840,0,-160" scale=20/>
69        <Model mesh="Cube1.1.mesh" position="1980,0,-160" scale=20/>
70        <Model mesh="Cube1.1.mesh" position="2040,0,-160" scale=20/>
71        <Model mesh="Cube1.1.mesh" position="2000,0,-80" scale=20/>
72        <Model mesh="Cube1.1.mesh" position="2020,0,-80" scale=20/>
73        //Dreieckklein 2100
74        //Dreieckklein 2220
75        //Dreickklein+1 2380
76       
77
78       
79
80        //Boden3
81        <Model mesh="Cube2.12.mesh" position="1240,0,0" scale=20 Pitch=90/>
82        <Model mesh="Cube2.12.mesh" position="1480,0,0" scale=20 Pitch=90/>
83        <Model mesh="Cube2.12.mesh" position="1720,0,0" scale=20 Pitch=90/>
84        <Model mesh="Cube2.12.mesh" position="1960,0,0" scale=20 Pitch=90/>
85
86        <Model mesh="Cube2.12.mesh" position="2200,0,0" scale=20 Pitch=90/>
87        <Model mesh="Cube2.12.mesh" position="2440,0,0" scale=20 Pitch=90/>
88
89        <Model mesh="Cube2.2.mesh" position="2680,0,0" scale=20 Pitch=90/>
90        <Model mesh="Cube2.2.mesh" position="2720,0,0" scale=20 Pitch=90/>
91
92        //Luft4
93        //Dreickklein 2800
94       
95        //Boden4
96        <Model mesh="Cube2.12.mesh" position="2800,0,0" scale=20 Pitch=90/>
97        <Model mesh="Cube2.12.mesh" position="3040,0,0" scale=20 Pitch=90/>
98        <Model mesh="Cube2.12.mesh" position="3280,0,0" scale=20 Pitch=90/>
99        <Model mesh="Cube2.12.mesh" position="3520,0,0" scale=20 Pitch=90/>
100        <Model mesh="Cube2.12.mesh" position="3760,0,0" scale=20 Pitch=90/>
101       
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
119    <SpawnPoint team=0 position="0,1000,0" lookat="200,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
120
121   
122   
123  </Scene>
124</Level>
125
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