[12177] | 1 | <LevelInfo |
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| 2 | name = "Last Man Standing" |
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| 3 | description = "Be the sole survivor." |
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| 4 | tags = "gametype" |
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| 5 | screenshot = "lastmanstanding.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | include("lastManStandingHUD.oxo") |
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| 13 | include("templates/spaceshipAssff.oxt") |
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| 14 | include("templates/spaceshipPirate.oxt") |
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| 15 | include("templates/pickupRepresentationTemplates.oxt") |
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| 16 | ?> |
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| 17 | |
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| 18 | <Level |
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| 19 | gametype = "LastManStanding" |
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| 20 | > |
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| 21 | <templates> |
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| 22 | <Template link=lodtemplate_default /> |
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| 23 | </templates> |
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| 24 | <?lua include("includes/notifications.oxi") ?> |
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| 25 | |
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| 26 | <Scene |
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| 27 | ambientlight = "0.8, 0.8, 0.8" |
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| 28 | skybox = "Orxonox/skyBoxMoreNebula" |
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| 29 | > |
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| 30 | |
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| 31 | <?lua |
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| 32 | include("includes/pickups.oxi") |
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| 33 | ?> |
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| 34 | |
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| 35 | <WorldAmbientSound source="Nebula_metal.ogg" looping="true" playOnLoad="true" /> |
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| 36 | |
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| 37 | <!----- Spawnpoints |
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| 38 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 39 | <SpawnPoint team=0 position="-1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 40 | <SpawnPoint team=0 position="1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 41 | <SpawnPoint team=0 position="-700,0,700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 42 | <SpawnPoint team=0 position="700,0,-700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 43 | <SpawnPoint team=0 position="0,0,-1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 44 | <SpawnPoint team=0 position="0,0,1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> -----> |
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| 45 | <Bot /> |
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| 46 | |
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| 47 | <!-- ------------ middle asteroid -------------- --> |
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| 48 | <StaticEntity position="0,0,0" collisionType=static> |
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| 49 | <attached> |
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| 50 | <MovableEntity position="0,20,0" rotationrate="-4.5" rotationaxis="0,1,0" > |
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| 51 | <attached> |
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| 52 | <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true /> |
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| 53 | <Model position="-160,40,28.4" scale=1 mesh="sphere.mesh" /><!--EasterEgg indicator--> |
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| 54 | <PickupSpawner pickup=hugeinvisiblepickup position="-160,40,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="15" /><!--EasterEgg : invisible pickup is hidden inside the asteroid --> |
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| 55 | </attached> |
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| 56 | </MovableEntity> |
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| 57 | </attached> |
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| 58 | <collisionShapes> |
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| 59 | <SphereCollisionShape radius="145" /> |
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| 60 | </collisionShapes> |
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| 61 | </StaticEntity> |
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| 62 | |
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| 63 | |
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| 64 | <!-- ---------------asteroid dome----------------- --> |
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| 65 | <?lua |
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| 66 | max = 16 |
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| 67 | for i = 0, max, 1 |
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| 68 | do |
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| 69 | y = math.sin(i/max*6)*750 |
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| 70 | z = math.cos(i/max*6)*750 |
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| 71 | j = 1 |
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| 72 | ?> |
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| 73 | |
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| 74 | <SpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 75 | |
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| 76 | <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > |
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| 77 | <attached> |
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| 78 | <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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| 79 | </Model> |
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| 80 | </attached> |
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| 81 | <collisionShapes> |
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| 82 | <BoxCollisionShape halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" /> |
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| 83 | </collisionShapes> |
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| 84 | </StaticEntity> |
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| 85 | |
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| 86 | <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > |
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| 87 | <attached> |
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| 88 | <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> |
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| 89 | </Model> |
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| 90 | </attached> |
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| 91 | <collisionShapes> |
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| 92 | <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> |
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| 93 | </collisionShapes> |
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| 94 | </StaticEntity> |
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| 95 | |
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| 96 | <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > |
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| 97 | <attached> |
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| 98 | <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> |
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| 99 | </Model> |
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| 100 | </attached> |
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| 101 | <collisionShapes> |
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| 102 | <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> |
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| 103 | </collisionShapes> |
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| 104 | </StaticEntity> |
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| 105 | |
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| 106 | <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > |
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| 107 | <attached> |
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| 108 | <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> |
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| 109 | </Model> |
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| 110 | </attached> |
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| 111 | <collisionShapes> |
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| 112 | <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> |
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| 113 | </collisionShapes> |
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| 114 | </StaticEntity> |
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| 115 | |
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| 116 | <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > |
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| 117 | <attached> |
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| 118 | <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> |
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| 119 | </Model> |
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| 120 | </attached> |
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| 121 | <collisionShapes> |
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| 122 | <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> |
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| 123 | </collisionShapes> |
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| 124 | </StaticEntity> |
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| 125 | |
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| 126 | <!-- ---------Top Asteroid----------- --> |
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| 127 | <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static > |
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| 128 | <attached> |
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| 129 | <Model position="0,0,0" scale=25 mesh="ast6.mesh"> |
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| 130 | </Model> |
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| 131 | </attached> |
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| 132 | <collisionShapes> |
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| 133 | <BoxCollisionShape halfExtents="50,140,30" position="0,0,0"/> |
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| 134 | </collisionShapes> |
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| 135 | </StaticEntity> |
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| 136 | |
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| 137 | <!-- top explosion, this is instantiated here so it does not load all resources |
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| 138 | later when the first kill happens. Far away since we don't want to see it --> |
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| 139 | <BigExplosion position="1e12,0,0" visible=false > |
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| 140 | </BigExplosion> |
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| 141 | |
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| 142 | |
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| 143 | |
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| 144 | <?lua end ?><!-- ---------------asteroid dome END-------------------> |
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| 145 | |
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| 146 | </Scene> |
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| 147 | </Level> |
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| 148 | |
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| 149 | |
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