[12177] | 1 | <Template name=ModularSpaceShipTest> |
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| 2 | <ModularSpaceShip |
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| 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = spaceshipassffcameras |
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| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | explosionchunks = 6 |
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| 8 | |
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| 9 | health = 1000 |
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| 10 | maxhealth = 2000 |
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| 11 | initialhealth = 1000 |
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| 12 | |
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| 13 | shieldhealth = 30 |
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| 14 | initialshieldhealth = 30 |
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| 15 | maxshieldhealth = 50 |
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| 16 | shieldabsorption = 0.8 |
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| 17 | shieldrechargerate = 1 |
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| 18 | shieldrechargewaittime = 1 |
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| 19 | |
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| 20 | primaryThrust = 100 |
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| 21 | auxilaryThrust = 30 |
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| 22 | rotationThrust = 50 |
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| 23 | |
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| 24 | lift = 1; |
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| 25 | stallSpeed = 220; |
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| 26 | |
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| 27 | boostPower = 15 |
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| 28 | boostPowerRate = 1 |
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| 29 | boostRate = 5 |
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| 30 | boostCooldownDuration = 10 |
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| 31 | |
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| 32 | shakeFrequency = 15 |
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| 33 | shakeAmplitude = 9 |
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| 34 | |
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| 35 | collisionType = "dynamic" |
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| 36 | mass = 100 |
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| 37 | linearDamping = 0.7 |
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| 38 | angularDamping = 0.9999999 |
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| 39 | |
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| 40 | explosionSound = "sounds/Explosion2.ogg" |
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| 41 | > |
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| 42 | <engines> |
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| 43 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> |
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| 44 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> |
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| 45 | </engines> |
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| 46 | <attached> |
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| 47 | |
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| 48 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> |
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| 49 | |
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| 50 | <StaticEntity name="one" position="0,60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 51 | <attached> |
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| 52 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 53 | </attached> |
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| 54 | <collisionShapes> |
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| 55 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 56 | </collisionShapes> |
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| 57 | </StaticEntity> |
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| 58 | |
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| 59 | <StaticEntity name="two" position="0,0,62" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 60 | <attached> |
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| 61 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 62 | </attached> |
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| 63 | <collisionShapes> |
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| 64 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 65 | </collisionShapes> |
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| 66 | </StaticEntity> |
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| 67 | |
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| 68 | <StaticEntity name="two_2" position="0,0,124" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 69 | <attached> |
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| 70 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 71 | </attached> |
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| 72 | <collisionShapes> |
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| 73 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 74 | </collisionShapes> |
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| 75 | </StaticEntity> |
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| 76 | |
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| 77 | <StaticEntity name="three" position="0,-60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 78 | <attached> |
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| 79 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 80 | </attached> |
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| 81 | <collisionShapes> |
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| 82 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 83 | </collisionShapes> |
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| 84 | </StaticEntity> |
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| 85 | |
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| 86 | <StaticEntity name="four" position="0,0,-59" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 87 | <attached> |
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| 88 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 89 | </attached> |
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| 90 | <collisionShapes> |
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| 91 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 92 | </collisionShapes> |
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| 93 | </StaticEntity> |
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| 94 | |
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| 95 | <StaticEntity name="four_2" position="0,0,-118" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 96 | <attached> |
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| 97 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 98 | </attached> |
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| 99 | <collisionShapes> |
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| 100 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 101 | </collisionShapes> |
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| 102 | </StaticEntity> |
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| 103 | |
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| 104 | </attached> |
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| 105 | |
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| 106 | <parts> |
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| 107 | <ShipPart name="one" initialhealth="20" damageabsorption="1" /> |
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| 108 | <ShipPart name="two" initialhealth="20" damageabsorption="1" /> |
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| 109 | <ShipPart name="two_2" initialhealth="20" damageabsorption="1" /> |
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| 110 | <ShipPart name="three" initialhealth="20" damageabsorption="1" /> |
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| 111 | <ShipPart name="four" initialhealth="20" damageabsorption="1" /> |
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| 112 | <ShipPart name="four_2" initialhealth="20" damageabsorption="1" /> |
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| 113 | </parts> |
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| 114 | |
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| 115 | <collisionShapes> |
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| 116 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 117 | </collisionShapes> |
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| 118 | |
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| 119 | <explosion > |
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| 120 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 121 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 122 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 123 | </explosion> |
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| 124 | <?lua |
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| 125 | include("../includes/weaponSettingsAssff.oxi") |
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| 126 | ?> |
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| 127 | </ModularSpaceShip> |
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| 128 | </Template> |
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| 129 | |
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| 130 | <Template name=spaceshipassffcameras defaults=0> |
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| 131 | <ModularSpaceShip> |
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| 132 | <camerapositions> |
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| 133 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 134 | </camerapositions> |
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| 135 | </ModularSpaceShip> |
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| 136 | </Template> |
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| 137 | |
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| 138 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> |
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| 139 | <MultiStateEngine |
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| 140 | boostfactor = 2 |
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| 141 | |
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| 142 | speedfront = 150 |
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| 143 | speedback = 50 |
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| 144 | speedleftright = 50 |
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| 145 | speedupdown = 50 |
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| 146 | |
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| 147 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 148 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 149 | |
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| 150 | accelerationfront = 500 |
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| 151 | accelerationbrake = 500 |
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| 152 | accelerationback = 125 |
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| 153 | accelerationleftright = 125 |
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| 154 | accelerationupdown = 125 |
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| 155 | > |
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| 156 | <EffectContainer condition="idle"> |
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| 157 | |
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| 158 | </EffectContainer> |
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| 159 | <EffectContainer condition="not idle"> |
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| 160 | |
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| 161 | </EffectContainer> |
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| 162 | <EffectContainer condition="normal or brake"> |
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| 163 | |
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| 164 | </EffectContainer> |
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| 165 | <EffectContainer condition="normal or boost"> |
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| 166 | |
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| 167 | </EffectContainer> |
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| 168 | <EffectContainer condition="boost"> |
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| 169 | |
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| 170 | </EffectContainer> |
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| 171 | </MultiStateEngine> |
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| 172 | </Template> |
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