[12177] | 1 | <!----> |
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| 2 | |
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| 3 | <LevelInfo |
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| 4 | name = "Under Attack" |
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| 5 | description = "Fight the transporter." |
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| 6 | tags = "gametype" |
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| 7 | screenshot = "underattack.png" |
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| 8 | /> |
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| 9 | |
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| 10 | <?lua |
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| 11 | include("HUDTemplates3.oxo") |
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| 12 | include("stats.oxo") |
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| 13 | include("templates/spaceshipAssff.oxt") |
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| 14 | include("templates/standardTurret.oxt") |
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| 15 | include("templates/lodInformation.oxt") |
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| 16 | ?> |
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| 17 | |
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| 18 | <Level |
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| 19 | gametype = "UnderAttack" |
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| 20 | > |
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| 21 | <templates> |
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| 22 | <Template link=lodtemplate_default /> |
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| 23 | </templates> |
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| 24 | <?lua include("includes/notifications.oxi") ?> |
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| 25 | <WorldAmbientSound source="Jupiter.ogg" looping="true" playOnLoad="true" /> |
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| 26 | |
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| 27 | <Scene |
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| 28 | ambientlight = "0.5, 0.5, 0.5" |
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| 29 | skybox = "Orxonox/skyBoxBasic" |
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| 30 | > |
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| 31 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 32 | |
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| 33 | <?lua for i = 1, 30, 1 do ?> |
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| 34 | <MovableEntity |
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| 35 | position="<?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>" |
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| 36 | velocity="<?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>" |
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| 37 | > |
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| 38 | <attached> |
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| 39 | <Model |
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| 40 | <?lua x = math.random() * 150 + 30 ?> |
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| 41 | scale="<?lua print(x) ?>" |
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| 42 | mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" |
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| 43 | position="0,0,0" |
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| 44 | /> |
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| 45 | </attached> |
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| 46 | <collisionShapes> |
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| 47 | <SphereCollisionShape radius="<?lua print(x) ?>" position="0,0,0" /> |
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| 48 | </collisionShapes> |
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| 49 | </MovableEntity> |
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| 50 | <?lua end ?> |
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| 51 | |
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| 52 | <Destroyer |
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| 53 | position = "100,150,0" |
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| 54 | collisionType = dynamic |
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| 55 | mass = 100000 |
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| 56 | velocity = "-35,0,0" |
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| 57 | angularDamping = 0.9999999 |
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| 58 | health = 10000 |
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| 59 | maxhealth = 10000000 |
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| 60 | initialhealth = 10000 |
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| 61 | radarname = "Transporter" |
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| 62 | team = 1 |
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| 63 | > |
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| 64 | |
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| 65 | <attached> |
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| 66 | <SpaceBoundaries position="1,2,3" maxDistance="1600" warnDistance="300" showDistance="300" reactionMode="1" healthDecrease="5.0" /> |
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| 67 | <TeamSpawnPoint team=1 position="200,0,20" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 68 | <TeamSpawnPoint team=1 position="50,0,100" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 69 | <TeamSpawnPoint team=1 position="-200,0,-60" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 70 | <TeamSpawnPoint team=1 position="100,0,-50" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 71 | <TeamSpawnPoint team=1 position="400,0,20" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 72 | <?lua for i = 1, 100, 1 do ?> |
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| 73 | <TeamSpawnPoint |
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| 74 | team=0 |
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| 75 | position="<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>" |
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| 76 | lookat="0,0,0" |
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| 77 | spawnclass=SpaceShip |
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| 78 | pawndesign=spaceshipassff |
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| 79 | /> |
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| 80 | |
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| 81 | <!--more spawnpoints for team1--> |
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| 82 | <!-- |
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| 83 | <TeamSpawnPoint |
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| 84 | team=1 position="<?lua print((math.random() * 500 + 500)) ?>,<?lua print((math.random() * 500 + 500) ) ?>,<?lua print((math.random() * 500 + 500)) ?>" |
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| 85 | lookat="0,0,0" |
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| 86 | spawnclass=SpaceShip |
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| 87 | pawndesign=spaceshipassff |
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| 88 | />--> |
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| 89 | <?lua end ?> |
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| 90 | |
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| 91 | <Model mesh="Carrier.mesh" scale="5" /> |
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| 92 | <Backlight |
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| 93 | mainstate=activity |
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| 94 | active=false |
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| 95 | scale=0.4 |
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| 96 | name=bltest |
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| 97 | position=" 7.6, 0, 6" |
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| 98 | colour="0.2, 0.65, 1.0, 1.0" |
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| 99 | width=15 |
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| 100 | length=1500 |
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| 101 | lifetime=2 |
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| 102 | elements=50 |
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| 103 | trailmaterial="Trail/backlighttrail" |
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| 104 | turnontime=1 |
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| 105 | turnofftime=1 |
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| 106 | material="Flares/ThrusterFlare1" |
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| 107 | /> |
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| 108 | <?lua for i=0,8,1 do ?> |
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| 109 | <BlinkingBillboard |
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| 110 | position="<?lua print(200-270/8*i)?> ,15,2" |
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| 111 | material="Examples/Flare" |
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| 112 | colour="1.0, 0.5, 0.3" |
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| 113 | phase="<?lua print(-360/8*i)?>" |
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| 114 | amplitude=0.1 |
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| 115 | frequency=0.5 |
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| 116 | quadratic=1 |
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| 117 | /> |
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| 118 | |
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| 119 | <BlinkingBillboard |
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| 120 | position="<?lua print(200-270/8*i)?>,-15,2" |
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| 121 | material="Examples/Flare" |
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| 122 | colour="1.0, 0.5, 0.3" |
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| 123 | phase="<?lua print(-360/8*i)?>" |
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| 124 | amplitude=0.1 |
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| 125 | frequency=0.5 |
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| 126 | quadratic=1 |
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| 127 | /> |
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| 128 | <?lua end ?> |
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| 129 | |
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| 130 | <Backlight |
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| 131 | scale=1 |
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| 132 | position=" 169, 75, -15" |
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| 133 | colour="1, 0.85, 0.5, 0.5" |
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| 134 | width=40 |
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| 135 | length=1000 |
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| 136 | lifetime=5 |
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| 137 | elements=15 |
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| 138 | trailmaterial="Trail/backlighttrail" |
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| 139 | material="Examples/Flare" |
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| 140 | /> |
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| 141 | <Backlight |
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| 142 | scale=1 |
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| 143 | position=" 169, -75, -15" |
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| 144 | colour="1, 0.85, 0.5, 0.5" |
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| 145 | width=40 |
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| 146 | length=1000 |
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| 147 | lifetime=5 |
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| 148 | elements=15 |
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| 149 | trailmaterial="Trail/backlighttrail" |
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| 150 | material="Examples/Flare" /> |
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| 151 | <Turret position="170,47,35" pitch="90" scale="0.5"> |
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| 152 | <templates> |
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| 153 | <Template link=standardturret /> |
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| 154 | </templates> |
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| 155 | </Turret> |
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| 156 | <Turret position="170,-47,35" pitch="-90" scale="0.5"> |
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| 157 | <templates> |
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| 158 | <Template link=standardturret /> |
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| 159 | </templates> |
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| 160 | </Turret> |
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| 161 | <Turret position="167,0,90" pitch="180" scale="0.5"> |
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| 162 | <templates> |
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| 163 | <Template link=standardturret /> |
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| 164 | </templates> |
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| 165 | </Turret> |
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| 166 | <Turret position="140,85,-15" pitch="90" scale="0.5"> |
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| 167 | <templates> |
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| 168 | <Template link=standardturret /> |
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| 169 | </templates> |
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| 170 | </Turret> |
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| 171 | <Turret position="70,85,-15" pitch="90" scale="0.5"> |
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| 172 | <templates> |
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| 173 | <Template link=standardturret /> |
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| 174 | </templates> |
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| 175 | </Turret> |
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| 176 | <Turret position="105,75,-3" pitch="180" scale="0.5"> |
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| 177 | <templates> |
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| 178 | <Template link=standardturret /> |
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| 179 | </templates> |
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| 180 | </Turret> |
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| 181 | <Turret position="25,75,-15" yaw="90" scale="0.5"> |
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| 182 | <templates> |
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| 183 | <Template link=standardturret /> |
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| 184 | </templates> |
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| 185 | </Turret> |
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| 186 | <Turret position="140,-85,-15" pitch="-90" scale="0.5"> |
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| 187 | <templates> |
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| 188 | <Template link=standardturret /> |
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| 189 | </templates> |
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| 190 | </Turret> |
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| 191 | <Turret position="70,-85,-15" pitch="-90" scale="0.5"> |
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| 192 | <templates> |
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| 193 | <Template link=standardturret /> |
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| 194 | </templates> |
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| 195 | </Turret> |
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| 196 | <Turret position="105,-75,-3" pitch="180" scale="0.5"> |
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| 197 | <templates> |
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| 198 | <Template link=standardturret /> |
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| 199 | </templates> |
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| 200 | </Turret> |
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| 201 | <Turret position="25,-75,-15" yaw="90" scale="0.5"> |
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| 202 | <templates> |
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| 203 | <Template link=standardturret /> |
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| 204 | </templates> |
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| 205 | </Turret> |
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| 206 | <Turret position="203,-35,-15" yaw="-90" scale="0.5"> |
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| 207 | <templates> |
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| 208 | <Template link=standardturret /> |
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| 209 | </templates> |
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| 210 | </Turret> |
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| 211 | <Turret position="203,35,-15" yaw="-90" scale="0.5"> |
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| 212 | <templates> |
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| 213 | <Template link=standardturret /> |
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| 214 | </templates> |
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| 215 | </Turret> |
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| 216 | <Turret position="-55,42,-15" yaw="90" pitch="73" scale="0.5"> |
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| 217 | <templates> |
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| 218 | <Template link=standardturret /> |
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| 219 | </templates> |
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| 220 | </Turret> |
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| 221 | <Turret position="-55,-42,-15" yaw="90" pitch="-73" scale="0.5"> |
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| 222 | <templates> |
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| 223 | <Template link=standardturret /> |
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| 224 | </templates> |
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| 225 | </Turret> |
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| 226 | </attached> |
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| 227 | <collisionShapes> |
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| 228 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 229 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 230 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 231 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 232 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 233 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 234 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 235 | </collisionShapes> |
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| 236 | </Destroyer> |
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| 237 | |
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| 238 | <GlobalShader compositor="Bloom" visible=false> |
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| 239 | <events> |
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| 240 | <visibility> |
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| 241 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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| 242 | </visibility> |
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| 243 | </events> |
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| 244 | </GlobalShader> |
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| 245 | |
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| 246 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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| 247 | <StaticEntity position="0,0,0" collisionType=static> |
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| 248 | <collisionShapes> |
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| 249 | <SphereCollisionShape radius="20" /> |
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| 250 | </collisionShapes> |
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| 251 | </StaticEntity> |
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| 252 | |
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| 253 | </Scene> |
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| 254 | </Level> |
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