Last change
on this file since 12175 was
12175,
checked in by siramesh, 6 years ago
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Super Orxo Bros (Sidharth Ramesh, Nisa Balta, Jeff Ren)
|
File size:
3.5 KB
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Line | |
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1 | |
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2 | material _missing_material_ |
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3 | { |
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4 | receive_shadows off |
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5 | technique |
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6 | { |
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7 | pass |
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8 | { |
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9 | ambient 0.1 0.1 0.1 1.0 |
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10 | diffuse 0.8 0.0 0.0 1.0 |
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11 | specular 0.5 0.5 0.5 1.0 12.5 |
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12 | emissive 0.3 0.3 0.3 1.0 |
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13 | } |
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14 | } |
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15 | } |
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16 | |
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17 | // Kugel genrated by blender2ogre 0.5.8 |
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18 | |
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19 | material Kugel |
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20 | { |
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21 | receive_shadows on |
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22 | |
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23 | technique |
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24 | { |
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25 | pass Kugel |
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26 | { |
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27 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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28 | diffuse 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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29 | specular 1.0 1.0 1.0 1.0 12.5 |
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30 | emissive 0.0 0.0 0.0 1.0 |
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31 | |
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32 | alpha_to_coverage off |
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33 | colour_write on |
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34 | cull_hardware clockwise |
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35 | depth_check on |
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36 | depth_func less_equal |
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37 | depth_write on |
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38 | illumination_stage |
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39 | light_clip_planes off |
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40 | light_scissor off |
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41 | lighting on |
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42 | normalise_normals off |
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43 | polygon_mode solid |
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44 | scene_blend one zero |
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45 | scene_blend_op add |
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46 | shading gouraud |
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47 | transparent_sorting on |
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48 | |
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49 | texture_unit |
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50 | { |
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51 | texture Head.F.png |
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52 | tex_address_mode wrap |
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53 | scale 1.0 1.0 |
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54 | tex_coord_set 0 |
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55 | colour_op modulate |
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56 | } |
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57 | } |
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58 | } |
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59 | } |
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60 | // Lauf genrated by blender2ogre 0.5.8 |
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61 | |
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62 | material Lauf |
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63 | { |
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64 | receive_shadows on |
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65 | |
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66 | technique |
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67 | { |
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68 | pass Lauf |
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69 | { |
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70 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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71 | diffuse 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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72 | specular 1.0 1.0 1.0 1.0 12.5 |
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73 | emissive 0.0 0.0 0.0 1.0 |
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74 | |
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75 | alpha_to_coverage off |
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76 | colour_write on |
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77 | cull_hardware clockwise |
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78 | depth_check on |
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79 | depth_func less_equal |
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80 | depth_write on |
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81 | illumination_stage |
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82 | light_clip_planes off |
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83 | light_scissor off |
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84 | lighting on |
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85 | normalise_normals off |
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86 | polygon_mode solid |
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87 | scene_blend one zero |
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88 | scene_blend_op add |
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89 | shading gouraud |
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90 | transparent_sorting on |
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91 | |
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92 | texture_unit |
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93 | { |
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94 | texture Head.F.png |
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95 | tex_address_mode wrap |
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96 | scale 1.0 1.0 |
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97 | tex_coord_set 0 |
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98 | colour_op modulate |
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99 | } |
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100 | } |
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101 | } |
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102 | } |
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103 | // Visier genrated by blender2ogre 0.5.8 |
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104 | |
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105 | material Visier |
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106 | { |
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107 | receive_shadows on |
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108 | |
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109 | technique |
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110 | { |
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111 | pass Visier |
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112 | { |
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113 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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114 | diffuse 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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115 | specular 1.0 1.0 1.0 1.0 12.5 |
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116 | emissive 0.0 0.0 0.0 1.0 |
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117 | |
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118 | alpha_to_coverage off |
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119 | colour_write on |
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120 | cull_hardware clockwise |
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121 | depth_check on |
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122 | depth_func less_equal |
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123 | depth_write on |
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124 | illumination_stage |
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125 | light_clip_planes off |
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126 | light_scissor off |
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127 | lighting on |
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128 | normalise_normals off |
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129 | polygon_mode solid |
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130 | scene_blend one zero |
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131 | scene_blend_op add |
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132 | shading gouraud |
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133 | transparent_sorting on |
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134 | |
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135 | texture_unit |
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136 | { |
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137 | texture Head.F.png |
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138 | tex_address_mode wrap |
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139 | scale 1.0 1.0 |
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140 | tex_coord_set 0 |
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141 | colour_op modulate |
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142 | } |
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143 | } |
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144 | } |
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145 | } |
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