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source: code/branches/Tutorial_HS19/src/modules/objects/collisionshapes/PlaneCollisionShape.cc

Last change on this file was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Martin Stypinski
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file PlaneCollisionShape.cc
31    @brief Implementation of the PlaneCollisionShape class.
32*/
33
34#include "PlaneCollisionShape.h"
35
36#include <BulletCollision/CollisionShapes/btStaticPlaneShape.h>
37
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/BulletConversions.h"
41
42namespace orxonox
43{
44    RegisterClass(PlaneCollisionShape);
45
46    /**
47    @brief
48        Constructor. Registers and initializes the object.
49    */
50    PlaneCollisionShape::PlaneCollisionShape(Context* context) : CollisionShape(context)
51    {
52        RegisterObject(PlaneCollisionShape);
53
54        this->normal_ = Vector3(0, 1, 0);
55        this->offset_ = 0.0f;
56        updateShape();
57
58        this->registerVariables();
59    }
60
61    void PlaneCollisionShape::registerVariables()
62    {
63        registerVariable(this->normal_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
64        registerVariable(this->offset_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
65    }
66
67    void PlaneCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
68    {
69        SUPER(PlaneCollisionShape, XMLPort, xmlelement, mode);
70
71        XMLPortParam(PlaneCollisionShape, "normal", setNormal, getNormal, xmlelement, mode);
72        XMLPortParam(PlaneCollisionShape, "offset", setOffset, getOffset, xmlelement, mode);
73    }
74
75    /**
76    @brief
77        Is called when the scale of the PlaneCollisionShape has changed.
78    */
79    void PlaneCollisionShape::changedScale()
80    {
81        CollisionShape::changedScale();
82
83        // Resize the internal collision shape
84        // TODO: Assuming setLocalScaling works.
85        //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D()));
86        if(!this->hasUniformScaling())
87        {
88            orxout(internal_error) << "PlaneCollisionShape: Non-uniform scaling is not yet supported." << endl;
89            return;
90        }
91
92        this->setOffset(this->offset_*this->getScale());
93    }
94
95    /**
96    @brief
97        Creates a new internal collision shape for the PlaneCollisionShape.
98    @return
99        Returns a pointer to the newly created btStaticPlaneShape.
100    */
101    btCollisionShape* PlaneCollisionShape::createNewShape() const
102    {
103        return new btStaticPlaneShape(multi_cast<btVector3>(this->normal_), this->offset_);
104    }
105}
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