1 | <!-- |
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2 | <Template name="defaultHUD"> |
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3 | <OverlayGroup name = "defaultHUD" scale = "1, 1"> |
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4 | <ChatOverlay |
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5 | name = "chat" |
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6 | position = "0.03, 0.5" |
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7 | font = "VeraMono" |
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8 | caption = "" |
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9 | textsize = 0.025 |
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10 | /> |
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11 | |
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12 | <GametypeStatus |
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13 | name = "state" |
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14 | position = "0.5, 0.85" |
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15 | font = "VeraMono" |
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16 | textsize = 0.05 |
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17 | colour = "1.0, 1.0, 0.0, 0.8" |
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18 | align = "center" |
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19 | /> |
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20 | </OverlayGroup> |
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21 | </Template> |
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22 | --> |
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23 | |
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24 | <Template name="spectatorhud"> |
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25 | <OverlayGroup name = "spectatorhud" scale = "1, 1"> |
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26 | </OverlayGroup> |
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27 | </Template> |
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28 | |
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29 | <Template name="rockethud"> |
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30 | <OverlayGroup name = "rockethud" scale = "1, 1"> |
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31 | <HUDRocketFuelBar |
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32 | name = "RocketFuelBar1" |
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33 | background = "Orxonox/BarBackground" |
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34 | size = "0.40, 0.04" |
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35 | position = "0.0 , 1.0 " |
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36 | pickpoint = "0, 1" |
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37 | correctaspect = true |
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38 | iconmaterial = "Orxonox/BarIconFuel" |
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39 | > |
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40 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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41 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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42 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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43 | </HUDRocketFuelBar> |
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44 | </OverlayGroup> |
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45 | </Template> |
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46 | |
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47 | <Template name="spaceshiphud"> |
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48 | <OverlayGroup name = "spaceshiphud" scale = "1, 1"> |
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49 | <Map /> |
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50 | |
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51 | <HUDHealthBar |
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52 | name = "HealthBar1" |
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53 | background = "Orxonox/HealthBarBackground" |
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54 | size = "0.40, 0.08" |
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55 | position = "0.0 , 0.85 " |
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56 | pickpoint = "0, 1" |
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57 | bartexture = "healthbar_bar.png" |
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58 | textfont = "VeraMono" |
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59 | textusebarcolour = true |
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60 | textscale = 0.4 |
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61 | textoffset = "0.325, -0.825" |
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62 | textpickpoint = "0, 0" |
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63 | textalign = "right" |
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64 | correctaspect = true |
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65 | iconmaterial = "Orxonox/BarIconHealth" |
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66 | > |
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67 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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68 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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69 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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70 | </HUDHealthBar> |
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71 | |
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72 | <HUDShieldBar |
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73 | name = "ShieldBar1" |
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74 | background = "Orxonox/BarBackground" |
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75 | size = "0.40, 0.04" |
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76 | position = "0.0 , 0.9 " |
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77 | pickpoint = "0, 1" |
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78 | correctaspect = true |
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79 | iconmaterial = "Orxonox/BarIconShield" |
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80 | > |
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81 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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82 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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83 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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84 | </HUDShieldBar> |
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85 | |
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86 | <HUDSpeedBar |
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87 | name = "SpeedBar1" |
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88 | background = "Orxonox/BarBackground" |
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89 | size = "0.40, 0.04" |
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90 | position = "0.0 , 0.95 " |
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91 | pickpoint = "0, 1" |
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92 | correctaspect = true |
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93 | iconmaterial = "Orxonox/BarIconSpeed" |
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94 | > |
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95 | <BarColour position = 0.0 colour = "0.7,0.5,0.2" /> |
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96 | <BarColour position = 0.5 colour = "0.2,0.7,0.2" /> |
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97 | <BarColour position = 1.0 colour = "0.7,0.2,0.2" /> |
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98 | </HUDSpeedBar> |
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99 | |
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100 | <HUDBoostBar |
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101 | name = "BoostBar1" |
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102 | background = "Orxonox/BarBackground" |
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103 | size = "0.40, 0.04" |
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104 | position = "0.0 , 1.0 " |
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105 | pickpoint = "0, 1" |
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106 | correctaspect = true |
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107 | iconmaterial = "Orxonox/BarIconBoost" |
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108 | > |
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109 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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110 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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111 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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112 | </HUDBoostBar> |
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113 | |
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114 | <HUDEnemyHealthBar |
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115 | name = "EnemyHealthBar" |
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116 | background = "Orxonox/HealthBarBackground" |
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117 | size = "0.4, 0.08" |
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118 | position = "1 ,0" |
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119 | pickpoint = "1, 0" |
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120 | bartexture = "healthbar_bar.png" |
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121 | textfont = "VeraMono" |
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122 | textusebarcolour = true |
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123 | textscale = 0.4 |
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124 | textoffset = "-0.675, 0.175" |
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125 | textpickpoint = "0, 0" |
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126 | textalign = "right" |
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127 | correctaspect = true |
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128 | iconmaterial = "Orxonox/BarIconHealth" |
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129 | > |
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130 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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131 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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132 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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133 | </HUDEnemyHealthBar> |
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134 | |
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135 | <HUDEnemyShieldBar |
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136 | name = "EnemyShieldBar1" |
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137 | background = "Orxonox/BarBackground" |
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138 | size = "0.40, 0.04" |
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139 | position = "1.0 , 0.1 " |
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140 | pickpoint = "1, 0" |
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141 | correctaspect = true |
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142 | iconmaterial = "Orxonox/BarIconShield" |
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143 | > |
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144 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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145 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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146 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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147 | </HUDEnemyShieldBar> |
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148 | |
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149 | <HUDNavigation |
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150 | name = "Navigation" |
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151 | correctaspect = true |
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152 | font = "Monofur" |
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153 | textsize = 0.02 |
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154 | navMarkerSize = 0.03 |
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155 | aimMarkerSize = 0.02 |
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156 | /> |
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157 | |
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158 | <HUDRadar |
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159 | name = "Radar" |
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160 | background = "Orxonox/Radar3D" |
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161 | material2D = "Orxonox/Radar" |
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162 | material3DMiddle = "Orxonox/Radar3D" |
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163 | material3DFront = "Orxonox/Radar3DFront" |
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164 | material3DBack = "Orxonox/Radar3DBack" |
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165 | correctaspect = true |
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166 | size = "0.17, 0.17" |
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167 | position = "1.0, 1.0" |
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168 | pickpoint = "1.0, 1.0" |
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169 | rotation = 0 |
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170 | sensitivity = 1.0 |
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171 | halfDotSizeDistance = 3000 |
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172 | detectionLimit = 10000.0 |
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173 | maximumDotSize = 0.1 |
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174 | maximumDotSize3D = 0.06 |
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175 | mapAngle3D = 0.6435011 |
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176 | /> |
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177 | |
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178 | <HUDWeaponSystem |
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179 | name = "WeaponSystem" |
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180 | correctaspect = true |
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181 | position = "0.01, 0.01" |
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182 | pickpoint = "0, 0" |
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183 | visible = "true" |
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184 | weaponModeHUDSize = "0.09, 0.03" |
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185 | /> |
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186 | |
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187 | <HUDPickupSystem |
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188 | name = "PickupSystem" |
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189 | correctaspect = true |
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190 | position = "0.32, 0.81" |
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191 | pickpoint = "0.0, 0.0" |
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192 | visible = "true" |
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193 | /> |
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194 | |
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195 | |
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196 | <HUDTimer |
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197 | name = "Timer" |
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198 | position = "0.5, 0.25" |
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199 | font = "VeraMono" |
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200 | textsize = 0.1 |
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201 | colour = "1.0, 1.0, 0.0, 0.8" |
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202 | align = "center" |
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203 | /> |
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204 | |
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205 | <GUIOverlay |
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206 | name = "QuestGUI" |
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207 | guiname = "QuestGUI" |
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208 | visible = "false" |
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209 | /> |
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210 | |
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211 | <GUIOverlay |
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212 | name = "PickupInventory" |
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213 | guiname = "PickupInventory" |
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214 | visible = "false" |
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215 | /> |
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216 | |
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217 | </OverlayGroup> |
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218 | </Template> |
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