1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | // |
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30 | // C++ Interface: Connection |
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31 | // |
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32 | // Description: |
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33 | // |
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34 | // |
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35 | // Author: Oliver Scheuss, (C) 2007 |
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36 | // |
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37 | // Copyright: See COPYING file that comes with this distribution |
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38 | // |
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39 | // |
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40 | #ifndef _Connection_H__ |
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41 | #define _Connection_H__ |
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42 | |
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43 | #include "NetworkPrereqs.h" |
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44 | |
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45 | #include <deque> |
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46 | #include <map> |
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47 | #include <enet/enet.h> |
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48 | |
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49 | namespace boost |
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50 | { |
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51 | class thread; |
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52 | class mutex; |
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53 | } |
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54 | |
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55 | namespace orxonox |
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56 | { |
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57 | const unsigned int NETWORK_PORT = 55556; |
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58 | const unsigned int NETWORK_MAX_CONNECTIONS = 50; |
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59 | const unsigned int NETWORK_WAIT_TIMEOUT = 1; |
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60 | const unsigned int NETWORK_MAX_QUEUE_PROCESS_TIME = 5; |
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61 | |
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62 | enum class IncomingEventType |
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63 | { |
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64 | receivePacket = 1, // incoming packet |
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65 | peerConnect = 2, // incoming connect request |
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66 | peerDisconnect = 3 // incoming disconnect request |
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67 | }; |
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68 | |
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69 | enum class OutgoingEventType |
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70 | { |
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71 | sendPacket = 1, // outgoing packet |
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72 | broadcastPacket = 2, // outgoing broadcast packet |
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73 | disconnectPeer = 3, // outgoing disconnect request |
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74 | disconnectPeers = 4 // outgoing disconnect request |
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75 | }; |
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76 | |
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77 | struct _NetworkExport incomingEvent |
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78 | { |
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79 | uint32_t peerID; |
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80 | IncomingEventType type; |
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81 | packet::Packet* packet; |
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82 | }; |
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83 | |
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84 | struct _NetworkExport outgoingEvent |
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85 | { |
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86 | uint32_t peerID; |
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87 | OutgoingEventType type; |
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88 | ENetPacket* packet; |
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89 | ENetChannelID channelID; |
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90 | }; |
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91 | |
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92 | class _NetworkExport Connection |
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93 | { |
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94 | public: |
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95 | virtual ~Connection(); |
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96 | |
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97 | protected: |
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98 | Connection(uint32_t firstPeerID = NETWORK_PEER_ID_SERVER + 1); |
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99 | |
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100 | void startCommunicationThread(); |
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101 | void stopCommunicationThread(); |
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102 | |
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103 | void addPacket(ENetPacket *packet, uint32_t peerID, uint8_t channelID); |
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104 | void broadcastPacket(ENetPacket* packet, uint8_t channelID); |
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105 | void disconnectPeer(uint32_t peerID); |
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106 | void disconnectPeers(); |
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107 | |
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108 | void enableCompression(); |
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109 | |
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110 | void processQueue(); |
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111 | void waitOutgoingQueue(); // wait for the outgoing queue to become empty (everything processed by communication thread) |
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112 | virtual void addPeer(uint32_t peerID) = 0; |
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113 | virtual void removePeer(uint32_t peerID) = 0; |
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114 | virtual void processPacket( packet::Packet* packet) = 0; |
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115 | |
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116 | incomingEvent preprocessConnectEvent(ENetEvent& event); |
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117 | incomingEvent preprocessDisconnectEvent(ENetEvent& event); |
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118 | incomingEvent preprocessReceiveEvent(ENetEvent& event); |
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119 | |
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120 | void processIncomingEvent(ENetEvent& event); |
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121 | void processOutgoingEvent(outgoingEvent& event); |
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122 | |
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123 | void disconnectPeersInternal(); |
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124 | |
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125 | ENetHost* host_; |
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126 | |
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127 | private: |
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128 | void communicationThread(); |
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129 | |
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130 | boost::thread* communicationThread_; |
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131 | bool bCommunicationThreadRunning_; |
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132 | ENetAddress* bindAddress_; |
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133 | |
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134 | // Queue for incoming events |
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135 | std::deque<incomingEvent> incomingEvents_; |
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136 | |
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137 | // Queue for outgoing events |
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138 | std::deque<outgoingEvent> outgoingEvents_; |
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139 | |
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140 | boost::mutex* incomingEventsMutex_; |
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141 | boost::mutex* outgoingEventsMutex_; |
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142 | boost::mutex* overallMutex_; |
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143 | std::map<uint32_t, ENetPeer*> peerMap_; |
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144 | std::map<ENetPeer*, uint32_t> peerIDMap_; |
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145 | uint32_t nextPeerID_; |
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146 | |
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147 | }; |
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148 | |
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149 | } |
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150 | |
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151 | #endif /* _Connection_H__ */ |
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