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source: code/branches/ai/data/levels/sound.oxw @ 8501

Last change on this file since 8501 was 7648, checked in by dafrick, 14 years ago

Merged releasetodo, containing a new way to describe and tag levels, back to trunk.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1<LevelInfo
2 name = "Sound showcase"
3 description = "Level to test and showcase sound."
4 tags = "test"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("hudtemplates3.oxo")
10  include("templates/lodinformation.oxt")
11?>
12
13<?lua
14  include("templates/spaceship_assff.oxt")
15  include("templates/spaceship_pirate.oxt")
16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31  <AmbientSound ambientSource="Earth.ogg" looping="true" playOnLoad="true" />
32  <AmbientSound ambientSource="Mars.ogg" looping="true">
33    <events>
34      <activity>
35        <DistanceTrigger position="400,0,0" distance=200 target="Camera">
36          <attached>
37            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
38          </attached>
39        </DistanceTrigger>
40      </activity>
41    </events>
42  </AmbientSound>
43  <AmbientSound ambientSource="Jupiter.ogg" looping="true">
44    <events>
45      <activity>
46        <DistanceTrigger position="400,150,0" distance=200 target="Camera">
47          <attached>
48            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
49          </attached>
50        </DistanceTrigger>
51      </activity>
52    </events>
53  </AmbientSound>
54
55
56  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
57  <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
58 
59  </Scene>
60</Level>
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