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source: code/branches/ai/data/levels/templates/spaceship_swallow.oxt @ 8359

Last change on this file since 8359 was 7285, checked in by landauf, 14 years ago

added eol-style native for some files.

note: there are another 6 files in libraries/network, but I won't change them as long as there's an active network branch.

  • Property svn:eol-style set to native
File size: 4.5 KB
Line 
1<Template name=spaceshipswallow>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipswallowcameras
5   engine                 = spaceshipswallowengine
6   spawnparticlesource    = "Orxonox/fairytwirl"
7   spawnparticleduration  = 3
8   explosionchunks        = 6
9
10   health            = 100
11   maxhealth         = 200
12   initialhealth     = 100
13
14   primaryThrust     = 600;
15   auxilaryThrust    = 30;
16   rotationThrust    = 25;
17
18   collisionType     = "dynamic"
19   mass              = 100
20   linearDamping     = 0.7
21   angularDamping    = 0.9999999
22  >
23
24    <attached>
25      <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="swallow_mat.mesh" />
26    </attached>
27    <collisionShapes>
28      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
29      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
30      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
31      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
32      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
33      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
34    </collisionShapes>
35<?lua
36  include("includes/weaponsettings_swallow.oxi")
37?>
38  </SpaceShip>
39</Template>
40
41<Template name=spaceshipswallowcameras defaults=0>
42  <SpaceShip>
43    <camerapositions>
44      <CameraPosition position="0,25,85" drag=true mouselook=true />
45      <CameraPosition position="0,40,140" drag=true mouselook=true />
46      <CameraPosition position="0,50,160" drag=true mouselook=true />
47    </camerapositions>
48  </SpaceShip>
49</Template>
50
51<Template name=spaceshipswallowengine baseclass=MultiStateEngine>
52  <MultiStateEngine
53   boostfactor    = 2
54
55   speedfront     = 600
56   speedback      =  60
57   speedleftright =  60
58   speedupdown    =  60
59
60   accelerationfront     = 700
61   accelerationbrake     = 300
62   accelerationback      =  100
63   accelerationleftright =  120
64   accelerationupdown    =  120
65  >
66    <EffectContainer condition="normal or boost">
67      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
68      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
69      <Backlight mainstate=activity active=false scale=0.023 name=bltest position=" 2.1, 1.66, 23.8" colour="0.5, 0.15, 0.0, 1.0" width=40 length=10 lifetime=1 elements=30 trailmaterial="Trail/backlighttrailzwei" turnontime=1 turnofftime=500000 material="Examples/Flaredrei" />
70      <Backlight mainstate=activity active=false scale=0.023 name=bltest position="-2.1, 1.66, 23.8" colour="0.5, 0.15, 0.0, 1.0" width=40 length=10 lifetime=1 elements=30 trailmaterial="Trail/backlighttrailzwei" turnontime=1 turnofftime=500000 material="Examples/Flaredrei" />     
71
72
73    </EffectContainer>
74    <EffectContainer condition="boost">
75      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
76      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
77    </EffectContainer>
78    <EffectContainer condition="not idle">
79      <FadingBillboard mainstate=activity active=false scale=0.4 position="6.6, 0, 22" colour="0, 0.6, 0.85, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=10000 />
80      <FadingBillboard mainstate=activity active=false scale=0.4 position="-6.9, 0, 22" colour="0, 0.6, 0.85, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=10000/>
81    </EffectContainer>
82    <EffectContainer condition="brake">
83      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="1.0, 1.0, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
84      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="1.0, 1.0, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
85    </EffectContainer>
86</MultiStateEngine>
87</Template>
88
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