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source: code/branches/ai/src/orxonox/CameraManager.h @ 7930

Last change on this file since 7930 was 6746, checked in by rgrieder, 15 years ago

Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.

Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      Fabian 'x3n' Landau
26 *
27 */
28
29 /**
30 @file
31 @brief Handles the instances of Camera class
32 @author Benjamin Knecht <beni_at_orxonox.net>
33  */
34
35#ifndef _CameraManager_H__
36#define _CameraManager_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <cassert>
41#include <list>
42#include "util/OgreForwardRefs.h"
43#include "util/Singleton.h"
44#include "core/OrxonoxClass.h"
45#include "core/SmartPtr.h"
46
47namespace orxonox
48{
49    class _OrxonoxExport CameraManager : public Singleton<CameraManager>, public OrxonoxClass
50    {
51            friend class Singleton<CameraManager>;
52        public:
53            CameraManager();
54            ~CameraManager();
55
56            Camera* getActiveCamera() const;
57
58            void requestFocus(Camera* camera);
59            void releaseFocus(Camera* camera);
60
61            void useCamera(Ogre::Camera* camera);
62
63        private:
64            CameraManager(const CameraManager&); // don't use
65
66            std::list<Camera*>    cameraList_;
67            Ogre::Viewport*       viewport_;
68
69            static CameraManager* singletonPtr_s;
70    };
71}
72
73#endif /* _CameraManager_H__ */
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