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source: code/branches/ai/src/orxonox/interfaces/Pickupable.cc @ 7827

Last change on this file since 7827 was 7547, checked in by dafrick, 14 years ago

Documenting and cleanup.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pickupable.cc
31    @brief Implementation of the Pickupable class.
32*/
33
34#include "Pickupable.h"
35
36#include "core/Identifier.h"
37#include "core/CoreIncludes.h"
38#include "util/Convert.h"
39
40#include "infos/PlayerInfo.h"
41#include "pickup/PickupIdentifier.h"
42#include "worldentities/pawns/Pawn.h"
43
44#include "PickupCarrier.h"
45#include "PickupListener.h"
46
47namespace orxonox
48{
49
50    /**
51    @brief
52        Constructor. Registers the objects and initializes its member variables.
53    */
54    Pickupable::Pickupable() : pickupIdentifier_(NULL), used_(false), pickedUp_(false)
55    {
56        RegisterRootObject(Pickupable);
57
58        this->carrier_ = NULL;
59
60        this->pickupIdentifier_ = new PickupIdentifier(this);
61        this->beingDestroyed_ = false;
62        this->enabled_ = true;
63    }
64
65    /**
66    @brief
67        Destructor.
68    */
69    Pickupable::~Pickupable()
70    {
71        if(this->pickupIdentifier_ != NULL)
72        {
73            COUT(4) << "Pickupable (" << this->getIdentifier()->getName() << ") (&" << this << ") destroyed." << std::endl;
74            this->pickupIdentifier_->destroy();
75        }
76    }
77
78    /**
79    @brief
80        A method that is called by OrxonoxClass::destroy() before the object is actually destroyed.
81    */
82    void Pickupable::preDestroy(void)
83    {
84        this->beingDestroyed_ = true;
85
86        if(this->isPickedUp())
87            this->drop(false); // Drops the pickup without creating a PickupSpawner.
88    }
89
90    /**
91    @brief
92        Is called internally within the pickup module to destroy pickups.
93    */
94    void Pickupable::destroy(void)
95    {
96        this->destroyPickup();
97    }
98
99    /**
100    @brief
101        Destroys a Pickupable.
102        If the Pickupable is already in the process of being destroyed a warning is displayed and this method is skipped.
103    */
104    void Pickupable::destroyPickup(void)
105    {
106        if(!this->beingDestroyed_)
107            this->OrxonoxClass::destroy();
108        else
109            COUT(2) << this->getIdentifier()->getName() << " may be unsafe. " << std::endl;
110    }
111
112    /**
113    @brief
114        Sets the Pickupable to used or unused, depending on the input.
115    @param used
116        If used is true the Pickupable is set to used, it is set to unused, otherwise.
117    @return
118        Returns true if the used state was changed, false if not.
119    */
120    bool Pickupable::setUsed(bool used)
121    {
122        if(this->used_ == used || !this->isPickedUp()) // If either the used status of the Pickupable doesn't change or it isn't picked up.
123            return false;
124
125        if((!this->isUsable() && used) || (!this->isUnusable() && !used)) // If either the Pickupable is requested to be used but it is not usable or the Pickupable is requested to be unused, while it is not unusable.
126            return false;
127
128        COUT(4) << "Pickupable (&" << this << ") set to used " << used << "." << std::endl;
129
130        this->used_ = used;
131
132        // Notify all the PickupListeners of the change.
133        PickupListener::broadcastPickupChangedUsed(this, used);
134
135        this->changedUsed();
136
137
138        return true;
139    }
140
141    /**
142    @brief
143        Get whether the given PickupCarrier is a target of this Pickupable.
144    @param carrier
145        The PickupCarrier of which it has to be determinde whether it is a target of this Pickupable.
146    @return
147        Returns true if the given PickupCarrier is a target.
148    */
149    bool Pickupable::isTarget(const PickupCarrier* carrier) const
150    {
151        if(carrier == NULL)
152            return false;
153
154        return this->isTarget(carrier->getIdentifier());
155    }
156
157    /**
158    @brief
159        Get whether the given Identififer is a target of this Pickupable.
160    @param identifier
161        The PickupCarrier of which it has to be determinde whether it is a target of this Pickupable.
162    @return
163        Returns true if the given PickupCarrier is a target.
164    */
165    bool Pickupable::isTarget(const Identifier* identifier) const
166    {
167        // Iterate through all targets of this Pickupable.
168        for(std::list<Identifier*>::const_iterator it = this->targets_.begin(); it != this->targets_.end(); it++)
169        {
170            if(identifier->isA(*it))
171                return true;
172        }
173
174        return false;
175    }
176
177    /**
178    @brief
179        Add a PickupCarrier as target of this Pickupable.
180    @param target
181        The PickupCarrier to be added.
182    @return
183        Returns true if the target was added, false if not.
184    */
185    bool Pickupable::addTarget(PickupCarrier* target)
186    {
187        return this->addTarget(target->getIdentifier());
188    }
189
190    /**
191    @brief
192        Add a class, representetd by the input Identifier, as target of this Pickupable.
193    @param target
194        The Identifier to be added.
195    @return
196        Returns true if the target was added, false if not.
197    */
198    bool Pickupable::addTarget(Identifier* target)
199    {
200        if(this->isTarget(target)) // If the input target is already present in the list of targets.
201            return false;
202
203        COUT(4) << "Target " << target->getName() << " added to Pickupable (&" << this << ")." << std::endl;
204        this->targets_.push_back(target);
205        return true;
206    }
207
208    /**
209    @brief
210        Can be called to pick up a Pickupable.
211    @param carrier
212        A pointer to the PickupCarrier that picks up the Pickupable.
213    @return
214        Returns true if the Pickupable was picked up, false if not.
215    */
216    bool Pickupable::pickup(PickupCarrier* carrier)
217    {
218        if(carrier == NULL || this->isPickedUp()) // If carrier is NULL or the Pickupable is already picked up.
219            return false;
220
221        if(!this->setCarrier(carrier))
222        {
223            COUT(3) << "A Pickupable (&" << this << ") was trying to be added to a PickupCarrier, but was already present." << std::endl;
224            return false;
225        }
226
227        this->setPickedUp(true);
228        COUT(4) << "Pickupable (&" << this << ") got picked up by a PickupCarrier (&" << carrier << ")." << std::endl;
229        return true;
230    }
231
232    /**
233    @brief
234        Can be called to drop a Pickupable.
235    @param createSpawner
236        If true a spawner is to be created for the dropped Pickupable. True is default.
237    @return
238        Returns true if the Pickupable has been dropped, false if not.
239    */
240    bool Pickupable::drop(bool createSpawner)
241    {
242        if(!this->isPickedUp()) // If the Pickupable is not picked up.
243            return false;
244
245        assert(this->getCarrier()); // The Carrier cannot be NULL at this point.
246        if(!this->getCarrier()->removePickup(this)) //TODO Shouldn't this be a little later?
247            COUT(2) << "Pickupable (&" << this << ", " << this->getIdentifier()->getName() << ") is being dropped, but it was not present in the PickupCarriers list of pickups." << std::endl;
248
249        COUT(4) << "Pickupable (&" << this << ") got dropped up by a PickupCarrier (&" << this->getCarrier() << ")." << std::endl;
250        this->setUsed(false);
251        this->setPickedUp(false);
252
253        bool created = false;
254        if(createSpawner)
255            created = this->createSpawner();
256
257        this->setCarrier(NULL);
258
259        if(!created && createSpawner) // If a PickupSpawner should have been created but wasn't.
260            this->destroy();
261
262        return true;
263    }
264
265    /**
266    @brief
267        Helper method to set the Pickupable to either picked up or not picked up.
268    @param pickedUp
269        The value this->pickedUp_ should be set to.
270    @return
271        Returns true if the pickedUp status was changed, false if not.
272    */
273    bool Pickupable::setPickedUp(bool pickedUp)
274    {
275        if(this->pickedUp_ == pickedUp) // If the picked up status has not changed.
276            return false;
277
278        COUT(4) << "Pickupable (&" << this << ") set to pickedUp " << pickedUp << "." << std::endl;
279
280        this->pickedUp_ = pickedUp;
281
282        // Notify all the PickupListeners of the change.
283        PickupListener::broadcastPickupChangedPickedUp(this, pickedUp);
284
285        if(!pickedUp) // if the Pickupable has been dropped it unregisters itself with its PickupCarrier.
286            this->getCarrier()->removePickup(this);
287        this->changedPickedUp();
288
289        return true;
290    }
291
292    /**
293    @brief
294        Sets the carrier of the Pickupable.
295    @param carrier
296        Sets the input PickupCarrier as the carrier of the pickup.
297    @param tell
298        If true (default) the pickup is added to the list of pickups in the PickupCarrier.
299    @return
300        Returns true if successful, false if not.
301    */
302    bool Pickupable::setCarrier(orxonox::PickupCarrier* carrier, bool tell)
303    {
304        if(this->carrier_ == carrier) // If the PickupCarrier doesn't change.
305            return false;
306
307        COUT(4) << "Pickupable (&" << this << ") changed Carrier (& " << carrier << ")." << std::endl;
308
309        if(carrier != NULL && tell)
310        {
311            if(!carrier->addPickup(this))
312                return false;
313        }
314
315        this->carrier_ = carrier;
316        this->changedCarrier();
317        return true;
318    }
319
320    /**
321    @brief
322        Is called by the PickupCarrier when it is being destroyed.
323    */
324    void Pickupable::carrierDestroyed(void)
325    {
326        this->destroy();
327    }
328
329    /**
330    @brief
331        Creates a duplicate of the Pickupable.
332    @return
333        Returns the clone of this pickup as a pointer to a Pickupable.
334    */
335    Pickupable* Pickupable::clone(void)
336    {
337        OrxonoxClass* item = NULL;
338        this->clone(item);
339
340        Pickupable* pickup = dynamic_cast<Pickupable*>(item);
341
342        COUT(4) << "Pickupable (&" << this << ") cloned. Clone is new Pickupable (&" << pickup << ")." << std::endl;
343        return pickup;
344    }
345
346    /**
347    @brief
348        Creates a duplicate of the input OrxonoxClass.
349        This method needs to be implemented by any Class inheriting from Pickupable.
350    @param item
351        A reference to a pointer to the OrxonoxClass that is to be duplicated.
352    */
353    void Pickupable::clone(OrxonoxClass*& item)
354    {
355        SUPER(Pickupable, clone, item);
356    }
357
358    /**
359    @brief
360        Method to transcribe a Pickupable as a Rewardable to the player.
361    @param player
362        A pointer to the PlayerInfo, do whatever you want with it.
363    @return
364        Return true if successful.
365    */
366    bool Pickupable::reward(PlayerInfo* player)
367    {
368        ControllableEntity* entity = player->getControllableEntity();
369        Pawn* pawn = static_cast<Pawn*>(entity);
370        PickupCarrier* carrier = static_cast<PickupCarrier*>(pawn);
371        return this->pickup(carrier);
372    }
373
374}
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