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source: code/branches/ai2/src/modules/pickup/DroppedPickup.h @ 8847

Last change on this file since 8847 was 7549, checked in by dafrick, 14 years ago

Resolving some more TODO's.

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      Damian 'Mozork' Frick
26 *
27 */
28
29/**
30    @file DroppedPickup.h
31    @brief Definition of the DroppedPickup class.
32    @ingroup Pickup
33*/
34
35#ifndef _DroppedPickup_H__
36#define _DroppedPickup_H__
37
38#include "PickupPrereqs.h"
39
40#include "PickupSpawner.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        Special PickupSpawner that is created when a @ref orxonox::Pickupable "Pickupable" is dropped. It just spawns one pickup, the one that was dropped.
48
49    @author
50        Daniel 'Huty' Haggenmueller
51    @author
52        Damian 'Mozork' Frick
53
54    @ingroup Pickup
55    */
56    class _PickupExport DroppedPickup : public PickupSpawner
57    {
58        public:
59            DroppedPickup(BaseObject* creator);
60            DroppedPickup(BaseObject* creator, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance = 10.0); //!< Constructor.
61            virtual ~DroppedPickup();
62
63        protected:
64            virtual Pickupable* getPickup(void); //!< Creates the Pickupable that is going to get picked up.
65
66        private:
67            static const unsigned int DEFAULT_BLOCKED_TIME = 10; //!< The default time a PickupCarrier is blocked from picking up the pickupable again, after it has dropped it.
68
69    };
70}
71
72#endif /* _DroppedPickup_H__ */
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