[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[7456] | 30 | @file QuestManager.cc |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "QuestManager.h" |
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| 35 | |
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[3196] | 36 | #include "util/Exception.h" |
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[8841] | 37 | #include "util/OrxAssert.h" |
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[7284] | 38 | #include "util/ScopedSingletonManager.h" |
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[7456] | 39 | #include "core/command/ConsoleCommand.h" |
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[1996] | 40 | #include "core/CoreIncludes.h" |
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[5693] | 41 | #include "core/GUIManager.h" |
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[5755] | 42 | #include "core/LuaState.h" |
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[7456] | 43 | |
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[5748] | 44 | #include "infos/PlayerInfo.h" |
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[2105] | 45 | |
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[2095] | 46 | #include "Quest.h" |
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| 47 | #include "QuestHint.h" |
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[5748] | 48 | #include "QuestItem.h" |
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[1996] | 49 | |
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[7456] | 50 | #include "ToluaBindQuestsystem.h" |
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| 51 | |
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[2662] | 52 | namespace orxonox |
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| 53 | { |
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[5755] | 54 | // Register tolua_open function when loading the library |
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| 55 | DeclareToluaInterface(Questsystem); |
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| 56 | |
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[5929] | 57 | ManageScopedSingleton(QuestManager, ScopeID::Root, false); |
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[1996] | 58 | |
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[2261] | 59 | /** |
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| 60 | @brief |
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| 61 | Constructor. Registers the object. |
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[2911] | 62 | @todo |
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| 63 | Is inheriting from BaseObject proper? |
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[2261] | 64 | */ |
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[2911] | 65 | QuestManager::QuestManager() |
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[1996] | 66 | { |
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[2911] | 67 | RegisterRootObject(QuestManager); |
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[7456] | 68 | COUT(3) << "QuestManager created." << std::endl; |
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[1996] | 69 | } |
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[2092] | 70 | |
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[2261] | 71 | /** |
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| 72 | @brief |
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| 73 | Destructor. |
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| 74 | */ |
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[1996] | 75 | QuestManager::~QuestManager() |
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| 76 | { |
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[7456] | 77 | COUT(3) << "QuestManager destroyed." << std::endl; |
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[1996] | 78 | } |
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| 79 | |
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| 80 | /** |
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| 81 | @brief |
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[5745] | 82 | Retreive all Quests. |
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| 83 | @return |
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| 84 | Returns a map with all Quests indexed by their id's. |
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| 85 | */ |
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| 86 | std::map<std::string, Quest*> & QuestManager::getQuests(void) |
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| 87 | { |
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| 88 | return this->questMap_; |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | @brief |
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[8079] | 93 | Registers a Quest with the QuestManager to make it globally accessible. |
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[2261] | 94 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 95 | @param quest |
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[2261] | 96 | The Quest that is to be registered. |
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[1996] | 97 | @return |
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| 98 | Returns true if successful, false if not. |
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| 99 | */ |
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[2911] | 100 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 101 | { |
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[8841] | 102 | if(quest == NULL) |
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| 103 | { |
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| 104 | COUT(1) << "Quest pointer is NULL." << endl; |
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| 105 | return false; |
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| 106 | } |
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[2092] | 107 | |
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[2261] | 108 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[7456] | 109 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); // Inserting the Quest. |
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[2092] | 110 | |
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[7456] | 111 | if(result.second) // If inserting was a success. |
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[2068] | 112 | { |
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[7163] | 113 | quest->setRegistered(); |
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| 114 | COUT(4) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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[2068] | 115 | return true; |
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[2093] | 116 | } |
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| 117 | else |
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| 118 | { |
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| 119 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 120 | return false; |
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| 121 | } |
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[1996] | 122 | } |
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[2092] | 123 | |
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[1996] | 124 | /** |
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| 125 | @brief |
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[7163] | 126 | Unregisters a Quest in the QuestManager. |
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| 127 | */ |
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| 128 | bool QuestManager::unregisterQuest(Quest* quest) |
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| 129 | { |
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| 130 | return this->questMap_.erase(quest->getId()) == 1; |
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| 131 | } |
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| 132 | |
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| 133 | /** |
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| 134 | @brief |
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[8079] | 135 | Registers a QuestHint with the QuestManager to make it globally accessible. |
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[2261] | 136 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 137 | @param hint |
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| 138 | The QuestHint to be registered. |
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| 139 | @return |
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| 140 | Returns true if successful, false if not. |
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| 141 | */ |
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[2911] | 142 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 143 | { |
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[8841] | 144 | if(hint == NULL) |
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| 145 | { |
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| 146 | COUT(1) << "Hint pointer is NULL." << endl; |
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| 147 | return false; |
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| 148 | } |
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[2092] | 149 | |
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[2261] | 150 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[7456] | 151 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); // Inserting the QuestHSint. |
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[2092] | 152 | |
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[7456] | 153 | if(result.second) // If inserting was a success. |
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[2068] | 154 | { |
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[7163] | 155 | hint->setRegistered(); |
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| 156 | COUT(4) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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[2068] | 157 | return true; |
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[2093] | 158 | } |
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| 159 | else |
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| 160 | { |
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| 161 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 162 | return false; |
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| 163 | } |
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[1996] | 164 | } |
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[2092] | 165 | |
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[1996] | 166 | /** |
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| 167 | @brief |
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[7163] | 168 | Unregisters a QuestHint in the QuestManager. |
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| 169 | */ |
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| 170 | bool QuestManager::unregisterHint(QuestHint* hint) |
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| 171 | { |
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| 172 | return this->hintMap_.erase(hint->getId()) == 1; |
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| 173 | } |
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| 174 | |
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| 175 | /** |
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| 176 | @brief |
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[2261] | 177 | Finds a Quest with the given id. |
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[1996] | 178 | @param questId |
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[2261] | 179 | The id of the Quest sought for. |
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[1996] | 180 | @return |
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[2261] | 181 | Returns a pointer to the Quest with the input id. |
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| 182 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 183 | @throws |
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| 184 | Throws an exception if the given questId is invalid. |
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[1996] | 185 | */ |
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[2911] | 186 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 187 | { |
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[8079] | 188 | if(questId == "") // Check for validity of the given id. |
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[2068] | 189 | ThrowException(Argument, "Invalid questId."); |
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[2092] | 190 | |
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[1996] | 191 | Quest* quest; |
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[2911] | 192 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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[7456] | 193 | if (it != this->questMap_.end()) // If the Quest is registered. |
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[2093] | 194 | quest = it->second; |
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| 195 | else |
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| 196 | { |
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| 197 | quest = NULL; |
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| 198 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 199 | } |
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[2092] | 200 | |
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[2093] | 201 | return quest; |
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[1996] | 202 | } |
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[2092] | 203 | |
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[1996] | 204 | /** |
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| 205 | @brief |
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[2261] | 206 | Finds a QuestHint with the given id. |
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[1996] | 207 | @param hintId |
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[2261] | 208 | The id of the QuestHint sought for. |
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[1996] | 209 | @return |
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[2261] | 210 | Returns a pointer to the QuestHint with the input id. |
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| 211 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 212 | @throws |
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| 213 | Throws an exception if the given hintId is invalid. |
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[1996] | 214 | */ |
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[2911] | 215 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 216 | { |
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[8079] | 217 | if(hintId == "") // Check for validity of the given id. |
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[2068] | 218 | ThrowException(Argument, "Invalid hintId."); |
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[2092] | 219 | |
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[1996] | 220 | QuestHint* hint; |
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[2911] | 221 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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[7456] | 222 | if (it != this->hintMap_.end()) // If the QuestHint is registered. |
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[2093] | 223 | hint = it->second; |
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| 224 | else |
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| 225 | { |
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| 226 | hint = NULL; |
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| 227 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 228 | } |
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[2092] | 229 | |
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[2093] | 230 | return hint; |
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[1996] | 231 | } |
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| 232 | |
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[7456] | 233 | /** |
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| 234 | @brief |
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| 235 | Get the number of Quests the input player has, that are root quests. |
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| 236 | @param player |
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| 237 | The player. |
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| 238 | @return |
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| 239 | Returns the number of Quests the input player has, that are root quests. |
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| 240 | */ |
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| 241 | int QuestManager::getNumRootQuests(PlayerInfo* player) |
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[2963] | 242 | { |
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[7163] | 243 | int numQuests = 0; |
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| 244 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
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| 245 | { |
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| 246 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player)) |
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| 247 | numQuests++; |
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| 248 | } |
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| 249 | return numQuests; |
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| 250 | } |
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[5693] | 251 | |
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[7456] | 252 | /** |
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| 253 | @brief |
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| 254 | Get the index-th root quest of the input player. |
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| 255 | @param player |
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| 256 | The player. |
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| 257 | @param index |
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| 258 | The index of the root quest. |
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| 259 | @return |
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| 260 | Returns the index-th root quest of the input player. |
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| 261 | */ |
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| 262 | Quest* QuestManager::getRootQuest(PlayerInfo* player, int index) |
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[7163] | 263 | { |
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| 264 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
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| 265 | { |
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| 266 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player) && index-- == 0) |
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| 267 | return it->second; |
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| 268 | } |
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| 269 | return NULL; |
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| 270 | } |
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[5693] | 271 | |
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[7456] | 272 | /** |
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| 273 | @brief |
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| 274 | Get the number of sub-quest of an input Quest for the input player. |
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| 275 | @param quest |
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| 276 | The quest to get the sub-quests of. |
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| 277 | @param player |
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| 278 | The player. |
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| 279 | @return |
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| 280 | Returns the number of sub-quest of an input Quest for the input player. |
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| 281 | */ |
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[7163] | 282 | int QuestManager::getNumSubQuests(Quest* quest, PlayerInfo* player) |
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| 283 | { |
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[8706] | 284 | if(quest == NULL) |
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| 285 | return this->getNumRootQuests(player); |
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| 286 | |
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[7163] | 287 | std::list<Quest*> quests = quest->getSubQuestList(); |
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| 288 | int numQuests = 0; |
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| 289 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 290 | { |
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| 291 | if(!(*it)->isInactive(player)) |
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| 292 | numQuests++; |
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| 293 | } |
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| 294 | return numQuests; |
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[2963] | 295 | } |
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| 296 | |
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[7456] | 297 | /** |
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| 298 | @brief |
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| 299 | Get the index-th sub-quest of the input Quest for the input player. |
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| 300 | @param quest |
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| 301 | The Quest to get the sub-quest of. |
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| 302 | @param player |
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| 303 | The player. |
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| 304 | @param index |
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| 305 | The index of the sub-quest. |
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| 306 | */ |
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[7163] | 307 | Quest* QuestManager::getSubQuest(Quest* quest, PlayerInfo* player, int index) |
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| 308 | { |
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[8706] | 309 | if(quest == NULL) |
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| 310 | return this->getRootQuest(player, index); |
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| 311 | |
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[7163] | 312 | std::list<Quest*> quests = quest->getSubQuestList(); |
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| 313 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 314 | { |
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| 315 | if(!(*it)->isInactive(player) && index-- == 0) |
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| 316 | return *it; |
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| 317 | } |
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| 318 | return NULL; |
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| 319 | } |
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| 320 | |
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[7456] | 321 | /** |
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| 322 | @brief |
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| 323 | Get the number of QuestHints of the input Quest for the input player. |
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| 324 | @param quest |
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| 325 | The quest to get the hints of. |
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| 326 | @param player |
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| 327 | The player. |
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[8706] | 328 | @return |
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| 329 | Returns the number of QuestHints of the input Quest for the input player. |
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[7456] | 330 | */ |
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[7163] | 331 | int QuestManager::getNumHints(Quest* quest, PlayerInfo* player) |
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| 332 | { |
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| 333 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 334 | int numHints = 0; |
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| 335 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 336 | { |
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| 337 | if((*it)->isActive(player)) |
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| 338 | numHints++; |
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| 339 | } |
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| 340 | return numHints; |
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| 341 | } |
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| 342 | |
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[7456] | 343 | /** |
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| 344 | @brief |
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| 345 | Get the index-th QuestHint of the input Quest for the input player. |
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| 346 | @param quest |
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| 347 | The Quest to get the QuestHint of. |
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| 348 | @param player |
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| 349 | The player. |
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| 350 | @param index |
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| 351 | The index of the QuestHint. |
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[8706] | 352 | @return |
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| 353 | Returns a pointer to the index-th QuestHint of the input Quest for the input player. |
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[7456] | 354 | */ |
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[7163] | 355 | QuestHint* QuestManager::getHints(Quest* quest, PlayerInfo* player, int index) |
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| 356 | { |
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| 357 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 358 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 359 | { |
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| 360 | if((*it)->isActive(player) && index-- == 0) |
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| 361 | return *it; |
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| 362 | } |
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| 363 | return NULL; |
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| 364 | } |
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| 365 | |
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[7456] | 366 | /** |
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| 367 | @brief |
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[8706] | 368 | Get the parent-quest of the input Quest. |
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| 369 | @param quest |
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| 370 | The Quest to get the parent-quest of. |
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| 371 | @return |
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| 372 | Returns a pointer to the parent-quest of the input Quest. |
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| 373 | */ |
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| 374 | Quest* QuestManager::getParentQuest(Quest* quest) |
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| 375 | { |
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[8841] | 376 | OrxAssert(quest, "The input Quest is NULL."); |
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[8706] | 377 | return quest->getParentQuest(); |
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| 378 | } |
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| 379 | |
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| 380 | /** |
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| 381 | @brief |
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[7456] | 382 | Get the QuestDescription of the input Quest. |
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| 383 | @param item |
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| 384 | The Quest to get the QuestDescription of. |
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| 385 | @return |
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| 386 | Return a pointer ot the QuestDescription of the input Quest. |
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| 387 | */ |
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[7163] | 388 | QuestDescription* QuestManager::getDescription(Quest* item) |
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| 389 | { |
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[8841] | 390 | OrxAssert(item, "The input Quest is NULL."); |
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[7163] | 391 | return item->getDescription(); |
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| 392 | } |
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| 393 | |
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[7456] | 394 | /** |
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| 395 | @brief |
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| 396 | Get the QuestDescription of the input QuestHint. |
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| 397 | @param item |
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| 398 | The QuestHint to get the QuestDescription of. |
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| 399 | @return |
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| 400 | Returns a pointer to the QuestDescription of the input QuestHint. |
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| 401 | */ |
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[8843] | 402 | QuestDescription* QuestManager::getDescription(QuestHint* item) |
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[7163] | 403 | { |
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[8841] | 404 | OrxAssert(item, "The input QuestHint is NULL."); |
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[7163] | 405 | return item->getDescription(); |
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| 406 | } |
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| 407 | |
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[2993] | 408 | /** |
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| 409 | @brief |
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[8706] | 410 | Get the id of the input Quest. |
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| 411 | @param item |
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| 412 | The Quest to get the id of. |
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| 413 | @return |
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| 414 | Returns the id of the input Quest. |
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| 415 | */ |
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| 416 | const std::string QuestManager::getId(Quest* item) const |
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| 417 | { |
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[8841] | 418 | OrxAssert(item, "The input Quest is NULL."); |
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[8706] | 419 | return item->getId(); |
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| 420 | } |
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| 421 | |
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| 422 | /** |
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| 423 | @brief |
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| 424 | Get the id of the input QuestHint. |
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| 425 | @param item |
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| 426 | The QuestHint to get the id of. |
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| 427 | @return |
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| 428 | Returns the id of the input QuestHint. |
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| 429 | */ |
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[8843] | 430 | const std::string QuestManager::getId(QuestHint* item) const |
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[8706] | 431 | { |
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[8841] | 432 | OrxAssert(item, "The input QuestHint is NULL."); |
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[8706] | 433 | return item->getId(); |
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| 434 | } |
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| 435 | |
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| 436 | /** |
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| 437 | @brief |
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[5745] | 438 | Retrieve the player for a certain GUI. |
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| 439 | @param guiName |
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| 440 | The name of the GUI the player is retrieved for. |
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[2993] | 441 | @return |
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[5745] | 442 | Returns the player. |
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| 443 | @todo |
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| 444 | This very well might be outdated. So: Check if still needed, and update if necessary. |
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[2993] | 445 | */ |
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[6536] | 446 | PlayerInfo* QuestManager::retrievePlayer(const std::string & guiName) |
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[2963] | 447 | { |
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[5745] | 448 | PlayerInfo* player = GUIManager::getInstance().getPlayer(guiName); |
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| 449 | if(player == NULL) |
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[2963] | 450 | { |
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[5745] | 451 | COUT(1) << "Error: GUIOverlay with name '" << guiName << "' has no player." << std::endl; |
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[2993] | 452 | return NULL; |
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| 453 | } |
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[5693] | 454 | |
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[5745] | 455 | return player; |
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[2963] | 456 | } |
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| 457 | |
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[1996] | 458 | } |
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