[2254] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "Engine.h" |
---|
| 30 | |
---|
[3196] | 31 | #include "util/Math.h" |
---|
[2254] | 32 | #include "core/CoreIncludes.h" |
---|
[2478] | 33 | #include "core/ConfigValueIncludes.h" |
---|
[2254] | 34 | #include "core/XMLPort.h" |
---|
[5735] | 35 | #include "Scene.h" |
---|
| 36 | #include "worldentities/pawns/SpaceShip.h" |
---|
[8426] | 37 | #include "core/Template.h" |
---|
[2254] | 38 | |
---|
| 39 | namespace orxonox |
---|
| 40 | { |
---|
| 41 | CreateFactory(Engine); |
---|
| 42 | |
---|
| 43 | Engine::Engine(BaseObject* creator) : Item(creator) |
---|
| 44 | { |
---|
| 45 | RegisterObject(Engine); |
---|
| 46 | |
---|
| 47 | this->ship_ = 0; |
---|
| 48 | this->shipID_ = OBJECTID_UNKNOWN; |
---|
[8588] | 49 | this->relativePosition_ = Vector3(0,0,0); |
---|
[2254] | 50 | |
---|
| 51 | this->boostFactor_ = 1.5; |
---|
| 52 | this->speedFactor_ = 1.0; |
---|
| 53 | |
---|
| 54 | this->maxSpeedFront_ = 0.0; |
---|
| 55 | this->maxSpeedBack_ = 0.0; |
---|
| 56 | this->maxSpeedLeftRight_ = 0.0; |
---|
| 57 | this->maxSpeedUpDown_ = 0.0; |
---|
| 58 | |
---|
| 59 | this->accelerationFront_ = 0.0; |
---|
| 60 | this->accelerationBrake_ = 0.0; |
---|
| 61 | this->accelerationBack_ = 0.0; |
---|
| 62 | this->accelerationLeftRight_ = 0.0; |
---|
| 63 | this->accelerationUpDown_ = 0.0; |
---|
| 64 | |
---|
[6709] | 65 | this->speedAdd_ = 0.0; |
---|
| 66 | this->speedMultiply_ = 1.0; |
---|
| 67 | |
---|
[2478] | 68 | this->setConfigValues(); |
---|
[2254] | 69 | this->registerVariables(); |
---|
| 70 | } |
---|
| 71 | |
---|
| 72 | Engine::~Engine() |
---|
| 73 | { |
---|
[2350] | 74 | |
---|
[2254] | 75 | } |
---|
| 76 | |
---|
| 77 | void Engine::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 78 | { |
---|
| 79 | SUPER(Engine, XMLPort, xmlelement, mode); |
---|
| 80 | |
---|
| 81 | XMLPortParam(Engine, "boostfactor", setBoostFactor, getBoostFactor, xmlelement, mode); |
---|
| 82 | |
---|
| 83 | XMLPortParam(Engine, "speedfront", setMaxSpeedFront, setMaxSpeedFront, xmlelement, mode); |
---|
| 84 | XMLPortParam(Engine, "speedback", setMaxSpeedBack, setMaxSpeedBack, xmlelement, mode); |
---|
| 85 | XMLPortParam(Engine, "speedleftright", setMaxSpeedLeftRight, setMaxSpeedLeftRight, xmlelement, mode); |
---|
| 86 | XMLPortParam(Engine, "speedupdown", setMaxSpeedUpDown, setMaxSpeedUpDown, xmlelement, mode); |
---|
| 87 | |
---|
| 88 | XMLPortParam(Engine, "accelerationfront", setAccelerationFront, setAccelerationFront, xmlelement, mode); |
---|
| 89 | XMLPortParam(Engine, "accelerationbrake", setAccelerationBrake, setAccelerationBrake, xmlelement, mode); |
---|
| 90 | XMLPortParam(Engine, "accelerationback", setAccelerationBack, setAccelerationBack, xmlelement, mode); |
---|
| 91 | XMLPortParam(Engine, "accelerationleftright", setAccelerationLeftRight, setAccelerationLeftRight, xmlelement, mode); |
---|
| 92 | XMLPortParam(Engine, "accelerationupdown", setAccelerationUpDown, setAccelerationUpDown, xmlelement, mode); |
---|
[8426] | 93 | |
---|
[8588] | 94 | XMLPortParam(Engine, "position", setRelativePosition, getRelativePosition, xmlelement, mode); |
---|
| 95 | XMLPortParam(Engine, "template", setEngineTemplate, getEngineTemplate, xmlelement, mode); |
---|
[2254] | 96 | } |
---|
| 97 | |
---|
[2478] | 98 | void Engine::setConfigValues() |
---|
| 99 | { |
---|
| 100 | } |
---|
| 101 | |
---|
[2254] | 102 | void Engine::registerVariables() |
---|
| 103 | { |
---|
[3280] | 104 | registerVariable(this->shipID_, VariableDirection::ToClient, new NetworkCallback<Engine>(this, &Engine::networkcallback_shipID)); |
---|
[2254] | 105 | |
---|
[3280] | 106 | registerVariable(this->speedFactor_, VariableDirection::ToClient); |
---|
| 107 | registerVariable(this->boostFactor_, VariableDirection::ToClient); |
---|
[2254] | 108 | |
---|
[3280] | 109 | registerVariable(this->maxSpeedFront_, VariableDirection::ToClient); |
---|
| 110 | registerVariable(this->maxSpeedBack_, VariableDirection::ToClient); |
---|
| 111 | registerVariable(this->maxSpeedLeftRight_, VariableDirection::ToClient); |
---|
| 112 | registerVariable(this->maxSpeedUpDown_, VariableDirection::ToClient); |
---|
[2254] | 113 | |
---|
[3280] | 114 | registerVariable(this->accelerationFront_, VariableDirection::ToClient); |
---|
| 115 | registerVariable(this->accelerationBrake_, VariableDirection::ToClient); |
---|
| 116 | registerVariable(this->accelerationBack_, VariableDirection::ToClient); |
---|
| 117 | registerVariable(this->accelerationLeftRight_, VariableDirection::ToClient); |
---|
| 118 | registerVariable(this->accelerationUpDown_, VariableDirection::ToClient); |
---|
[6709] | 119 | |
---|
| 120 | registerVariable(this->speedAdd_, VariableDirection::ToClient); |
---|
| 121 | registerVariable(this->speedMultiply_, VariableDirection::ToClient); |
---|
[2254] | 122 | } |
---|
| 123 | |
---|
| 124 | void Engine::networkcallback_shipID() |
---|
| 125 | { |
---|
| 126 | this->ship_ = 0; |
---|
| 127 | |
---|
| 128 | if (this->shipID_ != OBJECTID_UNKNOWN) |
---|
| 129 | { |
---|
| 130 | Synchronisable* object = Synchronisable::getSynchronisable(this->shipID_); |
---|
| 131 | if (object) |
---|
[3325] | 132 | this->addToSpaceShip(orxonox_cast<SpaceShip*>(object)); |
---|
[2254] | 133 | } |
---|
| 134 | } |
---|
| 135 | |
---|
| 136 | void Engine::tick(float dt) |
---|
| 137 | { |
---|
| 138 | if (!this->ship_) |
---|
| 139 | { |
---|
| 140 | if (this->shipID_) |
---|
| 141 | { |
---|
| 142 | this->networkcallback_shipID(); |
---|
| 143 | |
---|
| 144 | if (!this->ship_) |
---|
| 145 | return; |
---|
| 146 | } |
---|
| 147 | else |
---|
| 148 | return; |
---|
| 149 | } |
---|
| 150 | |
---|
| 151 | if (!this->isActive()) |
---|
| 152 | return; |
---|
| 153 | |
---|
[2361] | 154 | SUPER(Engine, tick, dt); |
---|
| 155 | |
---|
[2254] | 156 | const Vector3& direction = this->getDirection(); |
---|
[2488] | 157 | Vector3 velocity = this->ship_->getLocalVelocity(); |
---|
[2254] | 158 | Vector3 acceleration = Vector3::ZERO; |
---|
| 159 | |
---|
| 160 | float factor = 1.0f / this->speedFactor_; |
---|
| 161 | velocity *= factor; |
---|
| 162 | |
---|
| 163 | if (direction.z < 0) |
---|
| 164 | { |
---|
| 165 | if (this->maxSpeedFront_ != 0) |
---|
| 166 | { |
---|
| 167 | float boostfactor = (this->ship_->getBoost() ? this->boostFactor_ : 1.0f); |
---|
| 168 | acceleration.z = direction.z * this->accelerationFront_ * boostfactor * clamp((this->maxSpeedFront_ - -velocity.z/boostfactor) / this->maxSpeedFront_, 0.0f, 1.0f); |
---|
| 169 | } |
---|
| 170 | } |
---|
| 171 | else if (direction.z > 0) |
---|
| 172 | { |
---|
| 173 | if (velocity.z < 0) |
---|
| 174 | acceleration.z = direction.z * this->accelerationBrake_; |
---|
| 175 | else if (this->maxSpeedBack_ != 0) |
---|
| 176 | acceleration.z = direction.z * this->accelerationBack_ * clamp((this->maxSpeedBack_ - velocity.z) / this->maxSpeedBack_, 0.0f, 1.0f); |
---|
| 177 | } |
---|
| 178 | |
---|
| 179 | if (this->maxSpeedLeftRight_ != 0) |
---|
| 180 | { |
---|
| 181 | if (direction.x < 0) |
---|
| 182 | acceleration.x = direction.x * this->accelerationLeftRight_ * clamp((this->maxSpeedLeftRight_ - -velocity.x) / this->maxSpeedLeftRight_, 0.0f, 1.0f); |
---|
| 183 | else if (direction.x > 0) |
---|
| 184 | acceleration.x = direction.x * this->accelerationLeftRight_ * clamp((this->maxSpeedLeftRight_ - velocity.x) / this->maxSpeedLeftRight_, 0.0f, 1.0f); |
---|
| 185 | } |
---|
| 186 | |
---|
| 187 | if (this->maxSpeedUpDown_ != 0) |
---|
| 188 | { |
---|
| 189 | if (direction.y < 0) |
---|
| 190 | acceleration.y = direction.y * this->accelerationUpDown_ * clamp((this->maxSpeedUpDown_ - -velocity.y) / this->maxSpeedUpDown_, 0.0f, 1.0f); |
---|
| 191 | else if (direction.y > 0) |
---|
| 192 | acceleration.y = direction.y * this->accelerationUpDown_ * clamp((this->maxSpeedUpDown_ - velocity.y) / this->maxSpeedUpDown_, 0.0f, 1.0f); |
---|
| 193 | } |
---|
| 194 | |
---|
[8588] | 195 | // NOTE: Bullet always uses global coordinates. |
---|
[8426] | 196 | this->ship_->addAcceleration(this->ship_->getOrientation() * (acceleration*this->getSpeedMultiply()+Vector3(0,0,-this->getSpeedAdd())), this->ship_->getOrientation() * this->relativePosition_); |
---|
[2254] | 197 | |
---|
[8588] | 198 | // Hack to reset a temporary variable "direction" |
---|
| 199 | this->ship_->oneEngineTickDone(); |
---|
| 200 | if(!this->ship_->hasEngineTicksRemaining()) |
---|
| 201 | { |
---|
| 202 | this->ship_->setSteeringDirection(Vector3::ZERO); |
---|
| 203 | this->ship_->resetEngineTicks(); |
---|
| 204 | } |
---|
[2254] | 205 | } |
---|
| 206 | |
---|
[2350] | 207 | void Engine::changedActivity() |
---|
| 208 | { |
---|
| 209 | SUPER(Engine, changedActivity); |
---|
| 210 | } |
---|
| 211 | |
---|
[2254] | 212 | void Engine::addToSpaceShip(SpaceShip* ship) |
---|
| 213 | { |
---|
| 214 | this->ship_ = ship; |
---|
[3060] | 215 | |
---|
[2254] | 216 | if (ship) |
---|
[2256] | 217 | { |
---|
[2254] | 218 | this->shipID_ = ship->getObjectID(); |
---|
[8426] | 219 | if (!ship->hasEngine(this)) |
---|
| 220 | ship->addEngine(this); |
---|
[2256] | 221 | } |
---|
[2254] | 222 | } |
---|
| 223 | |
---|
| 224 | const Vector3& Engine::getDirection() const |
---|
| 225 | { |
---|
| 226 | if (this->ship_) |
---|
| 227 | return this->ship_->getSteeringDirection(); |
---|
| 228 | else |
---|
| 229 | return Vector3::ZERO; |
---|
| 230 | } |
---|
[6709] | 231 | |
---|
[7547] | 232 | PickupCarrier* Engine::getCarrierParent(void) const |
---|
[6709] | 233 | { |
---|
| 234 | return this->ship_; |
---|
| 235 | } |
---|
| 236 | |
---|
[7547] | 237 | const Vector3& Engine::getCarrierPosition(void) const |
---|
[6709] | 238 | { |
---|
| 239 | return this->ship_->getWorldPosition(); |
---|
| 240 | } |
---|
[8079] | 241 | |
---|
[8588] | 242 | void Engine::loadEngineTemplate() |
---|
| 243 | { |
---|
| 244 | if(!this->engineTemplate_.empty()) |
---|
| 245 | { |
---|
| 246 | COUT(4)<<"Loading an engine template: "<<this->engineTemplate_<<"\n"; |
---|
| 247 | Template *temp = Template::getTemplate(this->engineTemplate_); |
---|
| 248 | if(temp) |
---|
| 249 | { |
---|
| 250 | this->addTemplate(temp); |
---|
| 251 | } |
---|
| 252 | } |
---|
| 253 | } |
---|
[2254] | 254 | } |
---|