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source: code/branches/bindermFS16/data/levels/includes/weaponSettingsTurret1.oxi @ 11252

Last change on this file since 11252 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="0,0,0" />
3    </weaponslots>
4    <weaponsets>
5      <WeaponSet firemode=0 />
6    </weaponsets>
7    <weaponpacks>
8      <WeaponPack>
9        <links>
10          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
11        </links>
12        <Weapon>
13          <!-- <attached>
14            <Model mesh="sphere.mesh" position="1.7,1.7,-24.5" scale=0.6 />
15          </attached> -->
16          <HsW01 mode=0 munitionpershot=0 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset="1.7, 1.7,-30" />
17          <HsW01 mode=0 munitionpershot=0 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset="1.7, -1.7,-30" />
18          <HsW01 mode=0 munitionpershot=0 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset="-1.7, 1.7,-30" />
19          <HsW01 mode=0 munitionpershot=0 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset="-1.7, -1.7,-30" />
20        </Weapon>
21      </WeaponPack>
22    </weaponpacks>
23    <munition>
24      <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
25    </munition>
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