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source: code/branches/bindermFS16/src/orxonox/CMakeLists.txt @ 11319

Last change on this file since 11319 was 11191, checked in by binderm, 9 years ago

The Campaign menu now works. The levels are structured in a tree. If one goes the left branch, the right one can't be taken anymore. The last challenge is to save the progress in the config variables. to set does work, but not to modify those variables.

  • Property svn:eol-style set to native
File size: 2.3 KB
RevLine 
[2710]1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
[5752]20INCLUDE_DIRECTORIES(
21  ${CMAKE_SOURCE_DIR}/src/libraries
22  ${CMAKE_CURRENT_SOURCE_DIR}
23)
24
[2710]25SET_SOURCE_FILES(ORXONOX_SRC_FILES
[5929]26  Level.cc
[7648]27  LevelInfo.cc
[11186]28  LevelStatus.cc
[5929]29  LevelManager.cc
[5693]30  Main.cc
[6417]31  MoodManager.cc
[5781]32  PlayerManager.cc
33  Radar.cc
[7163]34#  Test.cc
[8729]35
36BUILD_UNIT SceneBuildUnit.cc
[5929]37  CameraManager.cc
[5781]38  Scene.cc
[11080]39  RenderQueueListener.cc
[8729]40END_BUILD_UNIT
[1505]41)
[5738]42
[8858]43ADD_SUBDIRECTORY(chat)
[5781]44ADD_SUBDIRECTORY(collisionshapes)
45ADD_SUBDIRECTORY(controllers)
[5929]46ADD_SUBDIRECTORY(gamestates)
[5781]47ADD_SUBDIRECTORY(gametypes)
48ADD_SUBDIRECTORY(graphics)
49ADD_SUBDIRECTORY(infos)
50ADD_SUBDIRECTORY(interfaces)
51ADD_SUBDIRECTORY(items)
52ADD_SUBDIRECTORY(overlays)
53ADD_SUBDIRECTORY(sound)
54ADD_SUBDIRECTORY(weaponsystem)
55ADD_SUBDIRECTORY(worldentities)
56
[5693]57ORXONOX_ADD_LIBRARY(orxonox
[3196]58  FIND_HEADER_FILES
[5781]59  TOLUA_FILES
[8858]60    chat/ChatInputHandler.h
[11173]61    overlays/CampaignMenu.h
[7648]62    LevelInfo.h
[5781]63    LevelManager.h
[6417]64    MoodManager.h
65    controllers/HumanController.h
[7163]66    infos/PlayerInfo.h
[6417]67    sound/SoundManager.h
[10216]68    controllers/ScriptController.h
[11162]69    overlays/CampaignMenu.h
[5781]70  PCH_FILE
71    OrxonoxPrecompiledHeaders.h
[3196]72  LINK_LIBRARIES
[5781]73    ${OGRE_LIBRARY}
[8351]74    ${CEGUI}
75    ${LUA5.1_LIBRARY}
76    ${CEGUI_TOLUA_LIBRARY}
[5781]77    ${OPENAL_LIBRARY}
78    ${ALUT_LIBRARY}
[8351]79    ${OGG_LIBRARY}
80    ${VORBIS_LIBRARY}
[5781]81    ${VORBISFILE_LIBRARY}
[7163]82    tinyxml_orxonox
[5781]83    bullet_orxonox
[3196]84    util
85    core
[5781]86    network
87    tools
[8351]88  SOURCE_FILES
89    ${ORXONOX_SRC_FILES}
[3196]90)
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