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source: code/branches/bugger/src/core/ConsoleCommand.h @ 2559

Last change on this file since 2559 was 2344, checked in by rgrieder, 16 years ago

Completed destruction of static elements like XMLPort, Identifier, etc.
Of initially about 250 memory leaks (not in the actual meaning but the memory was never freed anyway) only 1 remains in TinyCpp.

  • Core class is now a normal Singleton that gets created and destroyed in main.
  • The same goes for Language, LuaBind, SignalHandler and PlayerManager.
  • Added a new std::set to the CommandExecutor so that the external ConsoleCommands can get destroyed too.
  • Code for destroying CommandLineArguments
  • Added destruction code for ConstructionCallbacks in Identifier
  • Moved internal identifier map (the one with the typeid(.) names) in a static function in Identifier. This was necessary in order to destroy ALL Identifiers with the static destruction function. Before it was possible to create an Identifier with having a class instance (that would call RegisterObject) for instance by simply accessing it via getIdentifier.
  • Removed a big memory leak in Button (forgot to destroy the ConfigValueContainers)
  • Added destruction code for InputBufferListenerTuples in InputBuffer destructor.
  • Added destruction code for load and save executors in both XMLPortParam and XMLPortObject
  • Added destruction code for ConsoleCommands in GSRoot, GSGraphics and GSLevel (temporary solution anyway)
  • Deleting the CEGUILua script module seems to work properly now, one memory leak less (GUIManager.cc)
  • Added global destruction calls in Main.cc
  • Property svn:eol-style set to native
File size: 7.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ConsoleCommand_H__
30#define _ConsoleCommand_H__
31
32#include "CorePrereqs.h"
33
34#include "Executor.h"
35#include "Identifier.h"
36#include "CommandExecutor.h"
37#include "ArgumentCompletionFunctions.h"
38
39
40#define SetConsoleCommand(classname, function, bCreateShortcut) \
41    SetConsoleCommandAliasMulti(classname, function, #function, 0, bCreateShortcut)
42#define SetConsoleCommandAlias(classname, function, name, bCreateShortcut) \
43    SetConsoleCommandAliasMulti(classname, function, name, 0, bCreateShortcut)
44#define SetConsoleCommandAliasMulti(classname, function, name, number, bCreateShortcut) \
45    SetConsoleCommandGeneric(classname##function##consolecommand__##number, classname, orxonox::createConsoleCommand(orxonox::createFunctor(&classname::function), name), bCreateShortcut)
46
47#define SetConsoleCommandGeneric(fakevariable, classname, command, bCreateShortcut) \
48    orxonox::ConsoleCommand& fakevariable = orxonox::ClassIdentifier<classname>::getIdentifier(#classname)->addConsoleCommand(command, bCreateShortcut)
49
50
51#define SetConsoleCommandShortcut(classname, function) \
52    SetConsoleCommandShortcutAliasMulti(classname, function, #function, 0)
53#define SetConsoleCommandShortcutAlias(classname, function, name) \
54    SetConsoleCommandShortcutAliasMulti(classname, function, name, 0)
55#define SetConsoleCommandShortcutAliasMulti(classname, function, name, number) \
56    SetConsoleCommandShortcutGeneric(function##consolecommand__##number, orxonox::createConsoleCommand(orxonox::createFunctor(&classname::function), name))
57
58#define SetConsoleCommandShortcutExtern(function) \
59    SetConsoleCommandShortcutExternAliasMulti(function, #function, 0)
60#define SetConsoleCommandShortcutExternAlias(function, name) \
61    SetConsoleCommandShortcutExternAliasMulti(function, name, 0)
62#define SetConsoleCommandShortcutExternAliasMulti(function, name, number) \
63    SetConsoleCommandShortcutGeneric(function##consolecommand__##number, orxonox::createConsoleCommand(orxonox::createFunctor(&function), name))
64
65#define SetConsoleCommandShortcutGeneric(fakevariable, command) \
66    orxonox::ConsoleCommand& fakevariable = orxonox::CommandExecutor::addConsoleCommandShortcut(command, true)
67
68
69namespace orxonox
70{
71    namespace AccessLevel
72    {
73        enum Level
74        {
75            None,
76            User,
77            Admin,
78            Offline,
79            Debug,
80            Disabled
81        };
82    }
83
84    class _CoreExport ConsoleCommand : public Executor
85    {
86        public:
87            ConsoleCommand(Functor* functor, const std::string& name = "");
88
89            inline ConsoleCommand& description(const std::string& description)
90                { this->Executor::setDescription(description); return (*this); }
91            inline ConsoleCommand& descriptionParam(int param, const std::string& description)
92                { this->Executor::setDescriptionParam(param, description); return (*this); }
93            inline ConsoleCommand& descriptionReturnvalue(const std::string& description)
94                { this->Executor::setDescriptionReturnvalue(description); return (*this); }
95            inline ConsoleCommand& defaultValues(const MultiType& param1)
96                { this->Executor::setDefaultValues(param1); return (*this); }
97            inline ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2)
98                { this->Executor::setDefaultValues(param1, param2); return (*this); }
99            inline ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3)
100                { this->Executor::setDefaultValues(param1, param2, param3); return (*this); }
101            inline ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4)
102                { this->Executor::setDefaultValues(param1, param2, param3, param4); return (*this); }
103            inline ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5)
104                { this->Executor::setDefaultValues(param1, param2, param3, param4, param5); return (*this); }
105            inline ConsoleCommand& defaultValue(unsigned int index, const MultiType& param)
106                { this->Executor::setDefaultValue(index, param); return (*this); }
107
108            inline ConsoleCommand& accessLevel(AccessLevel::Level level)
109                { this->accessLevel_ = level; return (*this); }
110            inline AccessLevel::Level getAccessLevel() const
111                { return this->accessLevel_; }
112
113            ConsoleCommand& argumentCompleter(unsigned int param, ArgumentCompleter* completer);
114            ArgumentCompleter* getArgumentCompleter(unsigned int param) const;
115
116            void createArgumentCompletionList(unsigned int param, const std::string& param1 = "", const std::string& param2 = "", const std::string& param3 = "", const std::string& param4 = "", const std::string& param5 = "");
117            const ArgumentCompletionList& getArgumentCompletionList() const
118                { return this->argumentList_; }
119            ArgumentCompletionList::const_iterator getArgumentCompletionListBegin() const
120                { return this->argumentList_.begin(); }
121            ArgumentCompletionList::const_iterator getArgumentCompletionListEnd() const
122                { return this->argumentList_.end(); }
123
124            inline ConsoleCommand& setAsInputCommand()
125            {
126                this->keybindMode(KeybindMode::OnHold);
127                this->defaultValue(0, Vector2(0.0f, 0.0f));
128                this->inputConfiguredParam(0);
129                return *this;
130            }
131
132            inline ConsoleCommand& keybindMode(KeybindMode::Enum mode)
133                { this->keybindMode_ = mode; return *this; }
134            inline KeybindMode::Enum getKeybindMode() const
135                { return this->keybindMode_; }
136
137            inline ConsoleCommand& inputConfiguredParam(int index)
138                { this->inputConfiguredParam_ = index; return *this; }
139            inline int getInputConfiguredParam_() const
140                { return this->inputConfiguredParam_; }
141
142        private:
143            AccessLevel::Level accessLevel_;
144            ArgumentCompleter* argumentCompleter_[5];
145            ArgumentCompletionList argumentList_;
146
147            KeybindMode::Enum keybindMode_;
148            int inputConfiguredParam_;
149    };
150
151    inline ConsoleCommand* createConsoleCommand(Functor* functor, const std::string& name = "")
152    {
153        return new ConsoleCommand(functor, name);
154    }
155}
156
157#endif /* _ConsoleCommand_H__ */
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