Last change
on this file since 2367 was
2239,
checked in by rgrieder, 16 years ago
|
Resolved tolua include directory problem in another fashion by adding CMAKE_BINARY_DIR/src to the include directories and adjusting the the include directives. There were some changes necessary in package.lua (it uses the package name as folder to write "#include "core/CommandExecutor.h"").
The problem with the old resolution (-iquotes) was that you could write "#include "Core.h"" in a file that is not in the core, because src/core was effectively added to the list of include directories (just the ones with quotes of course).
|
-
Property svn:eol-style set to
native
|
File size:
2.1 KB
|
Line | |
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1 | SET( ORXONOX_SRC_FILES |
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2 | GraphicsEngine.cc |
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3 | Main.cc |
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4 | Settings.cc |
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5 | SignalHandler.cc |
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6 | |
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7 | gamestates/GSClient.cc |
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8 | gamestates/GSDedicated.cc |
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9 | gamestates/GSGraphics.cc |
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10 | gamestates/GSGUI.cc |
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11 | gamestates/GSIOConsole.cc |
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12 | gamestates/GSLevel.cc |
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13 | gamestates/GSRoot.cc |
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14 | gamestates/GSServer.cc |
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15 | gamestates/GSStandalone.cc |
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16 | |
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17 | gui/GUIManager.cc |
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18 | gui/OgreCEGUIRenderer.cpp |
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19 | gui/OgreCEGUIResourceProvider.cpp |
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20 | gui/OgreCEGUITexture.cpp |
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21 | |
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22 | overlays/OrxonoxOverlay.cc |
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23 | overlays/OverlayGroup.cc |
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24 | overlays/OverlayText.cc |
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25 | |
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26 | overlays/console/InGameConsole.cc |
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27 | |
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28 | overlays/debug/DebugFPSText.cc |
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29 | overlays/debug/DebugRTRText.cc |
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30 | |
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31 | overlays/hud/HUDBar.cc |
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32 | overlays/hud/HUDNavigation.cc |
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33 | overlays/hud/HUDRadar.cc |
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34 | overlays/hud/HUDSpeedBar.cc |
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35 | |
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36 | tools/BillboardSet.cc |
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37 | tools/Light.cc |
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38 | tools/Mesh.cc |
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39 | tools/ParticleInterface.cc |
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40 | tools/TextureGenerator.cc |
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41 | tools/Timer.cc |
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42 | tools/WindowEventListener.cc |
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43 | |
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44 | objects/Ambient.cc |
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45 | objects/Backlight.cc |
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46 | objects/Camera.cc |
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47 | objects/CameraHandler.cc |
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48 | objects/Model.cc |
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49 | objects/NPC.cc |
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50 | objects/ParticleSpawner.cc |
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51 | objects/Radar.cc |
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52 | objects/RadarListener.cc |
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53 | objects/RadarViewable.cc |
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54 | objects/Skybox.cc |
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55 | objects/SpaceShip.cc |
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56 | objects/SpaceShipAI.cc |
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57 | objects/Tickable.cc |
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58 | objects/WorldEntity.cc |
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59 | |
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60 | objects/Projectile.cc |
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61 | objects/BillboardProjectile.cc |
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62 | objects/RotatingProjectile.cc |
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63 | objects/ParticleProjectile.cc |
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64 | ) |
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65 | |
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66 | INCLUDE(UseTolua) |
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67 | TOLUA(Orxonox ORXONOX_SRC_FILES INPUTFILES gui/GUIManager.h) |
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68 | |
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69 | ADD_EXECUTABLE( orxonox ${ORXONOX_SRC_FILES} ) |
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70 | |
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71 | IF(NETWORKTRAFFIC_TESTING_ENABLED) |
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72 | |
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73 | SET( ORXONOXS_SRC_FILES |
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74 | GraphicsEngine.cc |
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75 | objects/Ambient.cc |
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76 | objects/Camera.cc |
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77 | objects/CameraHandler.cc |
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78 | objects/Explosion.cc |
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79 | objects/Model.cc |
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80 | objects/NPC.cc |
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81 | objects/Projectile.cc |
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82 | objects/Skybox.cc |
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83 | objects/SpaceShip.cc |
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84 | objects/WorldEntity.cc |
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85 | ) |
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86 | |
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87 | ADD_LIBRARY(orxonoxs SHARED ${ORXONOX_SRC_FILES}) |
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88 | ENDIF(NETWORKTRAFFIC_TESTING_ENABLED) |
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89 | |
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90 | TARGET_LINK_LIBRARIES( orxonox |
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91 | ${OGRE_LIBRARY} |
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92 | ${CEGUI_LIBRARY} |
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93 | ${LUA_LIBRARIES} |
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94 | #${CEGUI_SCRIPT_LIBRARIES} |
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95 | ceguilua_orxonox |
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96 | tinyxml_orxonox |
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97 | tolualib_orxonox |
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98 | util |
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99 | core |
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100 | audio |
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101 | network |
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102 | ) |
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