1 | /*********************************************************************** |
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2 | filename: CEGUILuaFunctor.cpp |
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3 | created: Thu Jan 26 2006 |
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4 | author: Tomas Lindquist Olsen <tomas@famolsen.dk> |
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5 | |
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6 | purpose: Implementation for LuaFunctor class |
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7 | *************************************************************************/ |
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8 | /*************************************************************************** |
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9 | * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team |
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10 | * |
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11 | * Permission is hereby granted, free of charge, to any person obtaining |
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12 | * a copy of this software and associated documentation files (the |
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13 | * "Software"), to deal in the Software without restriction, including |
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14 | * without limitation the rights to use, copy, modify, merge, publish, |
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15 | * distribute, sublicense, and/or sell copies of the Software, and to |
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16 | * permit persons to whom the Software is furnished to do so, subject to |
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17 | * the following conditions: |
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18 | * |
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19 | * The above copyright notice and this permission notice shall be |
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20 | * included in all copies or substantial portions of the Software. |
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21 | * |
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22 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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23 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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24 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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25 | * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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26 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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27 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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28 | * OTHER DEALINGS IN THE SOFTWARE. |
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29 | ***************************************************************************/ |
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30 | #include "CEGUILuaFunctor.h" |
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31 | #include "CEGUILogger.h" |
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32 | #include "CEGUIExceptions.h" |
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33 | #include "CEGUIPropertyHelper.h" |
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34 | |
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35 | // include Lua libs and tolua++ |
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36 | extern "C" { |
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37 | #include "lua.h" |
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38 | #include "lualib.h" |
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39 | #include "lauxlib.h" |
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40 | } |
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41 | |
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42 | #include "tolua++.h" |
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43 | |
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44 | // Start of CEGUI namespace section |
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45 | namespace CEGUI |
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46 | { |
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47 | |
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48 | /************************************************************************* |
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49 | Constructor |
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50 | *************************************************************************/ |
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51 | LuaFunctor::LuaFunctor(lua_State* state, int func, int selfIndex) : |
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52 | L(state), |
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53 | index(func), |
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54 | self(selfIndex), |
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55 | needs_lookup(false) |
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56 | { |
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57 | } |
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58 | |
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59 | /************************************************************************* |
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60 | Constructor |
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61 | *************************************************************************/ |
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62 | LuaFunctor::LuaFunctor(lua_State* state, const String& func, int selfIndex) : |
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63 | L(state), |
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64 | index(LUA_NOREF), |
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65 | self(selfIndex), |
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66 | needs_lookup(true), |
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67 | function_name(func) |
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68 | { |
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69 | } |
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70 | |
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71 | /************************************************************************* |
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72 | Constructor |
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73 | *************************************************************************/ |
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74 | LuaFunctor::LuaFunctor(const LuaFunctor& cp) : |
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75 | L(cp.L), |
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76 | index(cp.index), |
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77 | self(cp.self), |
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78 | needs_lookup(cp.needs_lookup), |
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79 | function_name(cp.function_name) |
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80 | { |
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81 | } |
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82 | |
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83 | /************************************************************************* |
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84 | Destructor |
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85 | *************************************************************************/ |
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86 | LuaFunctor::~LuaFunctor() |
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87 | { |
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88 | if (self!=LUA_NOREF) |
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89 | { |
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90 | luaL_unref(L, LUA_REGISTRYINDEX, self); |
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91 | } |
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92 | if (index!=LUA_NOREF) |
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93 | { |
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94 | luaL_unref(L, LUA_REGISTRYINDEX, index); |
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95 | } |
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96 | } |
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97 | |
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98 | /************************************************************************* |
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99 | Call operator |
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100 | *************************************************************************/ |
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101 | bool LuaFunctor::operator()(const EventArgs& args) const |
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102 | { |
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103 | // is this a late binding? |
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104 | if (needs_lookup) |
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105 | { |
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106 | pushNamedFunction(L, function_name); |
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107 | // reference function |
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108 | index = luaL_ref(L, LUA_REGISTRYINDEX); |
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109 | needs_lookup = false; |
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110 | CEGUI_LOGINSANE("Late binding of callback '"+function_name+"' performed"); |
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111 | function_name.clear(); |
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112 | } |
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113 | |
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114 | // retrieve function |
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115 | lua_rawgeti(L, LUA_REGISTRYINDEX, index); |
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116 | |
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117 | // possibly self as well? |
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118 | int nargs = 1; |
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119 | if (self != LUA_NOREF) |
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120 | { |
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121 | lua_rawgeti(L, LUA_REGISTRYINDEX, self); |
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122 | ++nargs; |
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123 | } |
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124 | |
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125 | // push EventArgs parameter |
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126 | tolua_pushusertype(L, (void*)&args, "const CEGUI::EventArgs"); |
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127 | |
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128 | // call it |
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129 | int error = lua_pcall(L, nargs, 0, 0); |
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130 | |
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131 | // handle errors |
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132 | if (error) |
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133 | { |
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134 | String errStr(lua_tostring(L, -1)); |
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135 | lua_pop(L, 1); |
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136 | throw ScriptException("Unable to call Lua event handler:\n\n"+errStr+"\n"); |
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137 | } |
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138 | |
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139 | return true; |
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140 | } |
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141 | |
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142 | /************************************************************************* |
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143 | do event subscription by reference instead of by name |
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144 | *************************************************************************/ |
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145 | Event::Connection LuaFunctor::SubscribeEvent(EventSet* self, const String& event_name, int funcIndex, int selfIndex, lua_State* L) |
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146 | { |
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147 | // should we pass a self to the callback? |
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148 | int thisIndex = LUA_NOREF; |
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149 | if (selfIndex != LUA_NOREF) |
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150 | { |
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151 | // reference self |
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152 | thisIndex = luaL_ref(L, LUA_REGISTRYINDEX); |
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153 | } |
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154 | |
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155 | // do the real subscription |
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156 | int type = lua_type(L,-1); |
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157 | Event::Connection con; |
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158 | if (type == LUA_TFUNCTION) |
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159 | { |
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160 | // reference function |
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161 | int index = luaL_ref(L, LUA_REGISTRYINDEX); |
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162 | LuaFunctor functor(L,index,thisIndex); |
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163 | con = self->subscribeEvent(String(event_name), Event::Subscriber(functor)); |
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164 | // make sure we don't release the reference(s) we just made when this call returns |
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165 | functor.index = LUA_NOREF; |
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166 | functor.self = LUA_NOREF; |
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167 | } |
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168 | else if (type == LUA_TSTRING) |
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169 | { |
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170 | const char* str = lua_tostring(L, -1); |
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171 | LuaFunctor functor(L,String(str),thisIndex); |
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172 | con = self->subscribeEvent(String(event_name), Event::Subscriber(functor)); |
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173 | // make sure we don't release the reference we just (maybe) made when this call returns |
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174 | functor.self = LUA_NOREF; |
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175 | } |
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176 | else |
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177 | { |
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178 | luaL_error(L,"bad function passed to subscribe function. must be a real function, or a string for late binding"); |
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179 | } |
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180 | |
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181 | // return the event connection |
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182 | return con; |
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183 | } |
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184 | |
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185 | /************************************************************************* |
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186 | Pushes a named function on the stack |
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187 | *************************************************************************/ |
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188 | void LuaFunctor::pushNamedFunction(lua_State* L, const String& handler_name) |
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189 | { |
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190 | int top = lua_gettop(L); |
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191 | |
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192 | // do we have any dots in the handler name? if so we grab the function as a table field |
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193 | String::size_type i = handler_name.find_first_of((utf32)'.'); |
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194 | if (i!=String::npos) |
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195 | { |
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196 | // split the rest of the string up in parts seperated by '.' |
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197 | // TODO: count the dots and size the vector accordingly from the beginning. |
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198 | std::vector<String> parts; |
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199 | String::size_type start = 0; |
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200 | do |
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201 | { |
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202 | parts.push_back(handler_name.substr(start,i-start)); |
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203 | start = i+1; |
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204 | i = handler_name.find_first_of((utf32)'.',start); |
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205 | } while(i!=String::npos); |
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206 | |
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207 | // add last part |
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208 | parts.push_back(handler_name.substr(start)); |
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209 | |
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210 | // first part is the global |
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211 | lua_getglobal(L, parts[0].c_str()); |
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212 | if (!lua_istable(L,-1)) |
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213 | { |
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214 | lua_settop(L,top); |
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215 | throw ScriptException("Unable to get the Lua event handler: '"+handler_name+"' as first part is not a table"); |
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216 | } |
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217 | |
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218 | // if there is more than two parts, we have more tables to go through |
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219 | std::vector<String>::size_type visz = parts.size(); |
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220 | if (visz-- > 2) // avoid subtracting one later on |
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221 | { |
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222 | // go through all the remaining parts to (hopefully) have a valid Lua function in the end |
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223 | std::vector<String>::size_type vi = 1; |
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224 | while (vi<visz) |
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225 | { |
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226 | // push key, and get the next table |
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227 | lua_pushstring(L,parts[vi].c_str()); |
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228 | lua_gettable(L,-2); |
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229 | if (!lua_istable(L,-1)) |
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230 | { |
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231 | lua_settop(L,top); |
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232 | throw ScriptException("Unable to get the Lua event handler: '"+handler_name+"' as part #"+PropertyHelper::uintToString(uint(vi+1))+" ("+parts[vi]+") is not a table"); |
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233 | } |
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234 | // get rid of the last table and move on |
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235 | lua_remove(L,-2); |
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236 | vi++; |
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237 | } |
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238 | } |
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239 | |
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240 | // now we are ready to get the function to call ... phew :) |
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241 | lua_pushstring(L,parts[visz].c_str()); |
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242 | lua_gettable(L,-2); |
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243 | lua_remove(L,-2); // get rid of the table |
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244 | } |
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245 | // just a regular global function |
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246 | else |
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247 | { |
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248 | lua_getglobal(L, handler_name.c_str()); |
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249 | } |
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250 | |
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251 | // is it a function |
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252 | if (!lua_isfunction(L,-1)) |
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253 | { |
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254 | lua_settop(L,top); |
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255 | throw ScriptException("The Lua event handler: '"+handler_name+"' does not represent a Lua function"); |
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256 | } |
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257 | } |
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258 | |
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259 | } // namespace CEGUI |
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