1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the BaseObject class. |
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32 | */ |
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33 | |
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34 | #include "BaseObject.h" |
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35 | |
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36 | #include <tinyxml/tinyxml.h> |
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37 | |
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38 | #include "CoreIncludes.h" |
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39 | #include "EventIncludes.h" |
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40 | #include "XMLPort.h" |
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41 | #include "XMLFile.h" |
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42 | #include "XMLNameListener.h" |
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43 | #include "Template.h" |
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44 | #include "util/String.h" |
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45 | #include "util/mbool.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | CreateFactory(BaseObject); |
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50 | |
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51 | /** |
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52 | @brief Constructor: Registers the object in the BaseObject-list. |
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53 | */ |
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54 | BaseObject::BaseObject(BaseObject* creator) : bInitialized_(false) |
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55 | { |
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56 | RegisterRootObject(BaseObject); |
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57 | |
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58 | this->bInitialized_ = true; |
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59 | |
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60 | this->bActive_ = true; |
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61 | this->bVisible_ = true; |
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62 | this->oldGametype_ = 0; |
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63 | |
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64 | this->setCreator(creator); |
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65 | if (this->creator_) |
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66 | { |
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67 | this->setFile(this->creator_->getFile()); |
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68 | this->setNamespace(this->creator_->getNamespace()); |
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69 | this->setScene(this->creator_->getScene()); |
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70 | this->setGametype(this->creator_->getGametype()); |
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71 | } |
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72 | else |
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73 | { |
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74 | this->file_ = 0; |
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75 | this->namespace_ = 0; |
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76 | this->scene_ = 0; |
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77 | this->gametype_ = 0; |
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78 | } |
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79 | } |
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80 | |
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81 | /** |
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82 | @brief Destructor |
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83 | */ |
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84 | BaseObject::~BaseObject() |
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85 | { |
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86 | for (std::list<BaseObject*>::const_iterator it = this->events_.begin(); it != this->events_.end(); ++it) |
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87 | (*it)->unregisterEventListener(this); |
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88 | |
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89 | for (std::map<BaseObject*, std::string>::const_iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it) |
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90 | it->first->removeEvent(this); |
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91 | } |
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92 | |
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93 | /** |
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94 | @brief XML loading and saving. |
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95 | @param xmlelement The XML-element |
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96 | @param loading Loading (true) or saving (false) |
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97 | @return The XML-element |
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98 | */ |
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99 | void BaseObject::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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100 | { |
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101 | XMLPortParam(BaseObject, "name", setXMLName, getName, xmlelement, mode); |
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102 | XMLPortParam(BaseObject, "visible", setVisible, isVisible, xmlelement, mode); |
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103 | XMLPortParam(BaseObject, "active", setActive, isActive, xmlelement, mode); |
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104 | |
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105 | XMLPortObjectTemplate(BaseObject, Template, "templates", addTemplate, getTemplate, xmlelement, mode, Template*); |
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106 | |
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107 | Element* events = xmlelement.FirstChildElement("events", false); |
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108 | |
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109 | if (events) |
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110 | { |
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111 | std::list<std::string> eventnames; |
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112 | |
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113 | if (mode == XMLPort::LoadObject) |
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114 | { |
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115 | for (ticpp::Iterator<ticpp::Element> child = events->FirstChildElement(false); child != child.end(); child++) |
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116 | eventnames.push_back(child->Value()); |
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117 | } |
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118 | else if (mode == XMLPort::SaveObject) |
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119 | { |
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120 | for (std::map<std::string, XMLPortObjectContainer*>::const_iterator it = this->getIdentifier()->getXMLPortEventMapBegin(); it != this->getIdentifier()->getXMLPortEventMapEnd(); ++it) |
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121 | eventnames.push_back(it->first); |
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122 | } |
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123 | |
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124 | for (std::list<std::string>::iterator it = eventnames.begin(); it != eventnames.end(); ++it) |
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125 | { |
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126 | std::string sectionname = (*it); |
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127 | ExecutorMember<BaseObject>* loadexecutor = createExecutor(createFunctor(&BaseObject::addEvent), std::string( "BaseObject" ) + "::" + "addEvent"); |
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128 | ExecutorMember<BaseObject>* saveexecutor = createExecutor(createFunctor(&BaseObject::getEvent), std::string( "BaseObject" ) + "::" + "getEvent"); |
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129 | loadexecutor->setDefaultValue(1, sectionname); |
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130 | |
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131 | XMLPortClassObjectContainer<BaseObject, BaseObject>* container = 0; |
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132 | container = (XMLPortClassObjectContainer<BaseObject, BaseObject>*)(this->getIdentifier()->getXMLPortEventContainer(sectionname)); |
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133 | if (!container) |
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134 | { |
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135 | container = new XMLPortClassObjectContainer<BaseObject, BaseObject>(sectionname, this->getIdentifier(), loadexecutor, saveexecutor, false, true); |
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136 | this->getIdentifier()->addXMLPortEventContainer(sectionname, container); |
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137 | } |
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138 | container->port(this, *events, mode); |
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139 | } |
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140 | } |
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141 | } |
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142 | |
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143 | /** |
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144 | @brief Loads the name of the object through XML and calls all XMLNameListener. |
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145 | @param name The name of the object |
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146 | */ |
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147 | void BaseObject::setXMLName(const std::string& name) |
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148 | { |
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149 | this->setName(name); |
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150 | |
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151 | for (ObjectList<XMLNameListener>::iterator it = ObjectList<XMLNameListener>::begin(); it != ObjectList<XMLNameListener>::end(); ++it) |
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152 | it->loadedNewXMLName(this); |
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153 | } |
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154 | |
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155 | /** |
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156 | @brief Returns the levelfile that loaded this object. |
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157 | @return The levelfile |
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158 | */ |
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159 | const std::string& BaseObject::getFilename() const |
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160 | { |
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161 | if (this->file_) |
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162 | return this->file_->getFilename(); |
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163 | else |
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164 | return BLANKSTRING; |
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165 | } |
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166 | |
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167 | /** |
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168 | @brief Adds a Template to the object. |
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169 | @param name The name of the Template |
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170 | */ |
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171 | void BaseObject::addTemplate(const std::string& name) |
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172 | { |
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173 | Template* temp = Template::getTemplate(name); |
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174 | if (temp) |
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175 | this->addTemplate(temp); |
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176 | else |
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177 | COUT(1) << "Error: \"" << name << "\" is not a valid Template name (in class: " << this->getIdentifier()->getName() << ", name: " << this->getName() << ")." << std::endl; |
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178 | } |
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179 | |
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180 | /** |
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181 | @brief Adds a Template to the object. |
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182 | @param temp The Template |
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183 | */ |
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184 | void BaseObject::addTemplate(Template* temp) |
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185 | { |
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186 | this->templates_.insert(temp); |
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187 | temp->applyOn(this); |
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188 | } |
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189 | |
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190 | /** |
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191 | @brief Returns the Template with the given index. |
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192 | @param index The index |
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193 | */ |
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194 | Template* BaseObject::getTemplate(unsigned int index) const |
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195 | { |
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196 | unsigned int i = 0; |
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197 | for (std::set<Template*>::const_iterator it = this->templates_.begin(); it != this->templates_.end(); ++it) |
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198 | { |
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199 | if (i == index) |
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200 | return (*it); |
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201 | i++; |
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202 | } |
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203 | return 0; |
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204 | } |
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205 | |
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206 | void BaseObject::addEvent(BaseObject* event, const std::string& sectionname) |
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207 | { |
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208 | event->registerEventListener(this, sectionname); |
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209 | this->events_.push_back(event); |
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210 | } |
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211 | |
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212 | void BaseObject::removeEvent(BaseObject* event) |
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213 | { |
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214 | this->events_.remove(event); |
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215 | } |
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216 | |
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217 | BaseObject* BaseObject::getEvent(unsigned int index) const |
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218 | { |
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219 | unsigned int i = 0; |
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220 | for (std::list<BaseObject*>::const_iterator it = this->events_.begin(); it != this->events_.end(); ++it) |
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221 | { |
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222 | if (i == index) |
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223 | return (*it); |
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224 | ++i; |
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225 | } |
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226 | return 0; |
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227 | } |
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228 | |
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229 | void BaseObject::addEventContainer(const std::string& sectionname, EventContainer* container) |
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230 | { |
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231 | std::map<std::string, EventContainer*>::const_iterator it = this->eventContainers_.find(sectionname); |
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232 | if (it != this->eventContainers_.end()) |
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233 | { |
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234 | COUT(2) << "Warning: Overwriting EventContainer in class " << this->getIdentifier()->getName() << "." << std::endl; |
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235 | delete (it->second); |
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236 | } |
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237 | |
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238 | this->eventContainers_[sectionname] = container; |
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239 | } |
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240 | |
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241 | EventContainer* BaseObject::getEventContainer(const std::string& sectionname) const |
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242 | { |
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243 | std::map<std::string, EventContainer*>::const_iterator it = this->eventContainers_.find(sectionname); |
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244 | if (it != this->eventContainers_.end()) |
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245 | return ((*it).second); |
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246 | else |
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247 | return 0; |
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248 | } |
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249 | |
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250 | void BaseObject::fireEvent() |
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251 | { |
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252 | this->fireEvent(true); |
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253 | this->fireEvent(false); |
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254 | } |
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255 | |
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256 | void BaseObject::fireEvent(bool activate) |
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257 | { |
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258 | this->fireEvent(activate, this); |
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259 | } |
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260 | |
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261 | void BaseObject::fireEvent(bool activate, BaseObject* originator) |
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262 | { |
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263 | Event event(activate, originator); |
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264 | |
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265 | for (std::map<BaseObject*, std::string>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it) |
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266 | { |
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267 | event.sectionname_ = it->second; |
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268 | it->first->processEvent(event); |
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269 | } |
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270 | } |
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271 | |
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272 | void BaseObject::fireEvent(Event& event) |
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273 | { |
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274 | for (std::map<BaseObject*, std::string>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it) |
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275 | it->first->processEvent(event); |
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276 | } |
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277 | |
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278 | void BaseObject::processEvent(Event& event) |
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279 | { |
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280 | SetEvent(BaseObject, "activity", setActive, event); |
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281 | SetEvent(BaseObject, "visibility", setVisible, event); |
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282 | } |
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283 | } |
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