Last change
on this file since 2639 was
2621,
checked in by rgrieder, 16 years ago
|
This commit gets a little ugly, couldn't separate that anymore:
- Renamed UseTolua.cmake to GenerateLuaBindings.cmake
- Applied the macros for compiler flags, linker flags, header files and source groups
Updated the whole build tree for that
- Created real compiler config scripts (BuildConfigGCC.cmake and BuildConfigMSVC.cmake)
- Large scale clean up in BuildConfig.cmake
- You can now specify your own LibraryConfig and BuildConfig script via CMake Cache
- Lots of small changes and fixes
|
-
Property svn:eol-style set to
native
|
File size:
397 bytes
|
Line | |
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1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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2 | EventListener.cc |
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3 | EventDispatcher.cc |
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4 | EventTarget.cc |
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5 | Level.cc |
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6 | Radar.cc |
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7 | RadarListener.cc |
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8 | RadarViewable.cc |
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9 | Tickable.cc |
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10 | Test.cc |
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11 | Scene.cc |
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12 | Script.cc |
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13 | ) |
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14 | |
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15 | ADD_SUBDIRECTORY(controllers) |
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16 | ADD_SUBDIRECTORY(gametypes) |
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17 | ADD_SUBDIRECTORY(infos) |
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18 | #ADD_SUBDIRECTORY(pickup) |
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19 | ADD_SUBDIRECTORY(quest) |
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20 | ADD_SUBDIRECTORY(weaponSystem) |
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21 | ADD_SUBDIRECTORY(worldentities) |
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