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source: code/branches/buildsystem2/src/orxonox/tools/ParticleInterface.h @ 2628

Last change on this file since 2628 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 3.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <OgreParticleEmitter.h>
36
37#include "core/OrxonoxClass.h"
38#include "util/Math.h"
39
40#define getAllEmitters() \
41  storeThisAsCurrentParticleInterface(); \
42  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
43    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
44
45namespace orxonox
46{
47    class _OrxonoxExport ParticleInterface : public OrxonoxClass
48    {
49        public:
50            ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel);
51            virtual ~ParticleInterface();
52
53            inline Ogre::ParticleSystem* getParticleSystem() const
54                { return this->particleSystem_; }
55
56            void addToSceneNode(Ogre::SceneNode* sceneNode);
57            void detachFromSceneNode();
58
59            Ogre::ParticleEmitter* createNewEmitter();
60            Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
61            void removeEmitter(unsigned int emitterNr);
62            void removeAllEmitters();
63            unsigned int getNumEmitters() const;
64
65            Ogre::ParticleAffector* addAffector(const std::string& name);
66            Ogre::ParticleAffector* getAffector(unsigned int affectorNr) const;
67            void removeAffector(unsigned int affectorNr);
68            void removeAllAffectors();
69            unsigned int getNumAffectors() const;
70
71            float getSpeedFactor() const;
72            void setSpeedFactor(float factor);
73            bool getKeepParticlesInLocalSpace() const;
74            void setKeepParticlesInLocalSpace(bool keep);
75
76            void setEnabled(bool enable);
77            inline bool isEnabled() const
78                { return this->bEnabled_; }
79
80            void setVisible(bool visible);
81            inline bool isVisible() const
82                { return this->bVisible_; }
83
84            void detailLevelChanged(unsigned int newlevel);
85            void setDetailLevel(unsigned int level);
86
87            inline void storeThisAsCurrentParticleInterface()
88                { ParticleInterface::currentParticleInterface_s = this; }
89            inline static ParticleInterface* getCurrentParticleInterface()
90                { return ParticleInterface::currentParticleInterface_s; }
91
92        private:
93            void updateVisibility();
94
95            static ParticleInterface* currentParticleInterface_s;
96            static unsigned int       counter_s;
97
98            Ogre::SceneNode*          sceneNode_;
99            Ogre::ParticleSystem*     particleSystem_;
100            bool                      bVisible_;
101            bool                      bEnabled_;
102            bool                      bAllowedByLOD_;
103            unsigned int              detaillevel_;     //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
104            Ogre::SceneManager*       scenemanager_;
105    };
106}
107
108#endif /* _ParticleInterface_H__ */
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