1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
24 | * Reto Grieder |
---|
25 | * Co-authors: |
---|
26 | * ... |
---|
27 | * |
---|
28 | */ |
---|
29 | |
---|
30 | /** |
---|
31 | @file |
---|
32 | @brief Entry point of the program. |
---|
33 | */ |
---|
34 | |
---|
35 | #include "OrxonoxStableHeaders.h" |
---|
36 | |
---|
37 | #include <exception> |
---|
38 | #include <cassert> |
---|
39 | |
---|
40 | #include "OrxonoxConfig.h" |
---|
41 | #include "util/Debug.h" |
---|
42 | #include "util/SignalHandler.h" |
---|
43 | #include "core/ConfigFileManager.h" |
---|
44 | #include "core/CommandLine.h" |
---|
45 | #include "core/CommandExecutor.h" |
---|
46 | #include "core/Identifier.h" |
---|
47 | #include "core/Core.h" |
---|
48 | #include "core/Language.h" |
---|
49 | |
---|
50 | #include "gamestates/GSRoot.h" |
---|
51 | #include "gamestates/GSGraphics.h" |
---|
52 | #include "gamestates/GSStandalone.h" |
---|
53 | #include "gamestates/GSServer.h" |
---|
54 | #include "gamestates/GSClient.h" |
---|
55 | #include "gamestates/GSDedicated.h" |
---|
56 | #include "gamestates/GSGUI.h" |
---|
57 | #include "gamestates/GSIOConsole.h" |
---|
58 | |
---|
59 | #ifdef ORXONOX_PLATFORM_APPLE |
---|
60 | #include <CoreFoundation/CoreFoundation.h> |
---|
61 | |
---|
62 | // This function will locate the path to our application on OS X, |
---|
63 | // unlike windows you can not rely on the curent working directory |
---|
64 | // for locating your configuration files and resources. |
---|
65 | std::string macBundlePath() |
---|
66 | { |
---|
67 | char path[1024]; |
---|
68 | CFBundleRef mainBundle = CFBundleGetMainBundle(); |
---|
69 | assert(mainBundle); |
---|
70 | |
---|
71 | CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); |
---|
72 | assert(mainBundleURL); |
---|
73 | |
---|
74 | CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); |
---|
75 | assert(cfStringRef); |
---|
76 | |
---|
77 | CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); |
---|
78 | |
---|
79 | CFRelease(mainBundleURL); |
---|
80 | CFRelease(cfStringRef); |
---|
81 | |
---|
82 | return std::string(path); |
---|
83 | } |
---|
84 | #endif |
---|
85 | |
---|
86 | |
---|
87 | SetCommandLineArgument(settingsFile, "orxonox.ini"); |
---|
88 | SetCommandLineArgument(configFileDirectory, ""); |
---|
89 | |
---|
90 | int main(int argc, char** argv) |
---|
91 | { |
---|
92 | using namespace orxonox; |
---|
93 | |
---|
94 | // create a signal handler (only active for linux) |
---|
95 | SignalHandler signalHandler; |
---|
96 | signalHandler.doCatch(argv[0], Core::getLogPathString() + "orxonox_crash.log"); |
---|
97 | |
---|
98 | // Parse command line arguments |
---|
99 | try |
---|
100 | { |
---|
101 | CommandLine::parseAll(argc, argv); |
---|
102 | } |
---|
103 | catch (ArgumentException& ex) |
---|
104 | { |
---|
105 | COUT(1) << ex.what() << std::endl; |
---|
106 | COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; |
---|
107 | } |
---|
108 | |
---|
109 | // Do this after parsing the command line to allow customisation |
---|
110 | Core::postMainInitialisation(); |
---|
111 | |
---|
112 | // Create the ConfigFileManager before creating the GameStates in order to have |
---|
113 | // setConfigValues() in the constructor (required). |
---|
114 | ConfigFileManager* configFileManager = new ConfigFileManager(); |
---|
115 | configFileManager->setFilename(ConfigFileType::Settings, CommandLine::getValue("settingsFile").getString()); |
---|
116 | // create the Core settings to configure the output level |
---|
117 | Language* language = new Language(); |
---|
118 | Core* core = new Core(); |
---|
119 | |
---|
120 | // put GameStates in its own scope so we can destroy the identifiers at the end of main(). |
---|
121 | { |
---|
122 | // create the gamestates |
---|
123 | GSRoot root; |
---|
124 | GSGraphics graphics; |
---|
125 | GSStandalone standalone; |
---|
126 | GSServer server; |
---|
127 | GSClient client; |
---|
128 | GSDedicated dedicated; |
---|
129 | GSGUI gui; |
---|
130 | GSIOConsole ioConsole; |
---|
131 | |
---|
132 | // make the hierarchy |
---|
133 | root.addChild(&graphics); |
---|
134 | graphics.addChild(&standalone); |
---|
135 | graphics.addChild(&server); |
---|
136 | graphics.addChild(&client); |
---|
137 | graphics.addChild(&gui); |
---|
138 | root.addChild(&ioConsole); |
---|
139 | root.addChild(&dedicated); |
---|
140 | |
---|
141 | // Here happens the game |
---|
142 | root.start(); |
---|
143 | } |
---|
144 | |
---|
145 | // destroy singletons |
---|
146 | delete core; |
---|
147 | delete language; |
---|
148 | delete configFileManager; |
---|
149 | |
---|
150 | // Clean up class hierarchy stuff (identifiers, xmlport, configvalue, consolecommand) |
---|
151 | Identifier::destroyAllIdentifiers(); |
---|
152 | // destroy command line arguments |
---|
153 | CommandLine::destroyAllArguments(); |
---|
154 | // Also delete external console command that don't belong to an Identifier |
---|
155 | CommandExecutor::destroyExternalCommands(); |
---|
156 | |
---|
157 | return 0; |
---|
158 | } |
---|