1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "GSGraphics.h" |
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31 | |
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32 | #include <fstream> |
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33 | #include <boost/filesystem.hpp> |
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34 | |
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35 | #include <OgreCompositorManager.h> |
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36 | #include <OgreConfigFile.h> |
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37 | #include <OgreFrameListener.h> |
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38 | #include <OgreRoot.h> |
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39 | #include <OgreLogManager.h> |
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40 | #include <OgreException.h> |
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41 | #include <OgreRenderWindow.h> |
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42 | #include <OgreRenderSystem.h> |
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43 | #include <OgreTextureManager.h> |
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44 | #include <OgreViewport.h> |
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45 | #include <OgreWindowEventUtilities.h> |
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46 | |
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47 | #include "util/Debug.h" |
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48 | #include "util/Exception.h" |
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49 | #include "util/String.h" |
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50 | #include "util/SubString.h" |
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51 | #include "core/ConsoleCommand.h" |
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52 | #include "core/ConfigValueIncludes.h" |
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53 | #include "core/CoreIncludes.h" |
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54 | #include "core/Core.h" |
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55 | #include "core/input/InputManager.h" |
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56 | #include "core/input/KeyBinder.h" |
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57 | #include "core/input/ExtendedInputState.h" |
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58 | #include "core/Loader.h" |
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59 | #include "core/XMLFile.h" |
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60 | #include "overlays/console/InGameConsole.h" |
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61 | #include "gui/GUIManager.h" |
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62 | #include "tools/WindowEventListener.h" |
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63 | #include "Settings.h" |
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64 | |
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65 | // for compatibility |
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66 | #include "GraphicsEngine.h" |
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67 | |
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68 | namespace orxonox |
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69 | { |
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70 | GSGraphics::GSGraphics() |
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71 | : GameState<GSRoot>("graphics") |
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72 | , renderWindow_(0) |
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73 | , viewport_(0) |
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74 | , bWindowEventListenerUpdateRequired_(false) |
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75 | , inputManager_(0) |
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76 | , console_(0) |
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77 | , guiManager_(0) |
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78 | , ogreRoot_(0) |
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79 | , ogreLogger_(0) |
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80 | , graphicsEngine_(0) |
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81 | , masterKeyBinder_(0) |
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82 | , debugOverlay_(0) |
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83 | { |
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84 | RegisterRootObject(GSGraphics); |
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85 | setConfigValues(); |
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86 | } |
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87 | |
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88 | GSGraphics::~GSGraphics() |
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89 | { |
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90 | } |
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91 | |
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92 | void GSGraphics::setConfigValues() |
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93 | { |
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94 | SetConfigValue(resourceFile_, "resources.cfg") |
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95 | .description("Location of the resources file in the data path."); |
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96 | SetConfigValue(ogreConfigFile_, "ogre.cfg") |
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97 | .description("Location of the Ogre config file"); |
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98 | SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER) |
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99 | .description("Folder where the Ogre plugins are located."); |
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100 | SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS) |
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101 | .description("Comma separated list of all plugins to load."); |
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102 | SetConfigValue(ogreLogFile_, "ogre.log") |
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103 | .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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104 | SetConfigValue(ogreLogLevelTrivial_ , 5) |
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105 | .description("Corresponding orxonox debug level for ogre Trivial"); |
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106 | SetConfigValue(ogreLogLevelNormal_ , 4) |
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107 | .description("Corresponding orxonox debug level for ogre Normal"); |
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108 | SetConfigValue(ogreLogLevelCritical_, 2) |
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109 | .description("Corresponding orxonox debug level for ogre Critical"); |
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110 | SetConfigValue(defaultMasterKeybindings_, "def_masterKeybindings.ini") |
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111 | .description("Filename of default master keybindings."); |
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112 | } |
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113 | |
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114 | void GSGraphics::enter() |
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115 | { |
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116 | Core::setShowsGraphics(true); |
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117 | |
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118 | // initialise graphics engine. Doesn't load the render window yet! |
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119 | graphicsEngine_ = new GraphicsEngine(); |
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120 | |
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121 | // Ogre setup procedure |
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122 | setupOgre(); |
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123 | // load all the required plugins for Ogre |
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124 | loadOgrePlugins(); |
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125 | // read resource declaration file |
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126 | this->declareResources(); |
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127 | // Reads ogre config and creates the render window |
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128 | this->loadRenderer(); |
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129 | |
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130 | // TODO: Spread this so that this call only initialises things needed for the Console and GUI |
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131 | this->initialiseResources(); |
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132 | |
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133 | // We want to get informed whenever an object of type WindowEventListener is created |
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134 | // in order to later update the window size. |
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135 | bWindowEventListenerUpdateRequired_ = false; |
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136 | RegisterConstructionCallback(GSGraphics, orxonox::WindowEventListener, requestWindowEventListenerUpdate); |
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137 | |
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138 | // load debug overlay |
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139 | COUT(3) << "Loading Debug Overlay..." << std::endl; |
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140 | this->debugOverlay_ = new XMLFile(Settings::getDataPath() + "overlay/debug.oxo"); |
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141 | Loader::open(debugOverlay_); |
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142 | |
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143 | // Calls the InputManager which sets up the input devices. |
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144 | // The render window width and height are used to set up the mouse movement. |
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145 | inputManager_ = new InputManager(); |
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146 | size_t windowHnd = 0; |
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147 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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148 | inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true); |
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149 | // Configure master input state with a KeyBinder |
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150 | masterKeyBinder_ = new KeyBinder(); |
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151 | masterKeyBinder_->loadBindings("masterKeybindings.ini", defaultMasterKeybindings_); |
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152 | inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_); |
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153 | |
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154 | // Load the InGameConsole |
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155 | console_ = new InGameConsole(); |
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156 | console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); |
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157 | |
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158 | // load the CEGUI interface |
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159 | guiManager_ = new GUIManager(); |
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160 | guiManager_->initialise(this->renderWindow_); |
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161 | |
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162 | // add console commands |
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163 | FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen); |
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164 | functor1->setObject(this); |
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165 | ccPrintScreen_ = createConsoleCommand(functor1, "printScreen"); |
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166 | CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); |
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167 | } |
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168 | |
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169 | void GSGraphics::leave() |
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170 | { |
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171 | using namespace Ogre; |
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172 | |
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173 | delete this->ccPrintScreen_; |
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174 | |
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175 | // remove our WindowEventListener first to avoid bad calls after the window has been destroyed |
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176 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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177 | |
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178 | delete this->guiManager_; |
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179 | |
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180 | delete this->console_; |
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181 | |
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182 | //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_); |
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183 | delete this->masterKeyBinder_; |
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184 | delete this->inputManager_; |
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185 | |
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186 | Loader::unload(this->debugOverlay_); |
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187 | delete this->debugOverlay_; |
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188 | |
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189 | // unload all compositors |
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190 | Ogre::CompositorManager::getSingleton().removeAll(); |
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191 | |
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192 | // destroy render window |
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193 | RenderSystem* renderer = this->ogreRoot_->getRenderSystem(); |
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194 | renderer->destroyRenderWindow("Orxonox"); |
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195 | |
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196 | /*** CODE SNIPPET, UNUSED ***/ |
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197 | // Does the opposite of initialise() |
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198 | //ogreRoot_->shutdown(); |
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199 | // Remove all resources and resource groups |
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200 | //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups(); |
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201 | //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it) |
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202 | //{ |
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203 | // ResourceGroupManager::getSingleton().destroyResourceGroup(*it); |
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204 | //} |
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205 | |
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206 | //ParticleSystemManager::getSingleton().removeAllTemplates(); |
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207 | |
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208 | // Shutdown the render system |
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209 | //this->ogreRoot_->setRenderSystem(0); |
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210 | |
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211 | delete this->ogreRoot_; |
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212 | |
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213 | //#ifdef ORXONOX_PLATFORM_WINDOWS |
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214 | // delete the ogre log and the logManager (since we have created it). |
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215 | this->ogreLogger_->getDefaultLog()->removeListener(this); |
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216 | this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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217 | delete this->ogreLogger_; |
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218 | //#endif |
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219 | |
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220 | delete graphicsEngine_; |
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221 | |
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222 | Core::setShowsGraphics(false); |
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223 | } |
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224 | |
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225 | /** |
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226 | @note |
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227 | A note about the Ogre::FrameListener: Even though we don't use them, |
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228 | they still get called. However, the delta times are not correct (except |
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229 | for timeSinceLastFrame, which is the most important). A little research |
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230 | as shown that there is probably only one FrameListener that doesn't even |
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231 | need the time. So we shouldn't run into problems. |
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232 | */ |
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233 | void GSGraphics::ticked(const Clock& time) |
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234 | { |
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235 | uint64_t timeBeforeTick = time.getRealMicroseconds(); |
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236 | |
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237 | float dt = time.getDeltaTime(); |
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238 | |
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239 | this->inputManager_->tick(dt); |
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240 | // tick console |
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241 | this->console_->tick(dt); |
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242 | this->tickChild(time); |
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243 | |
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244 | if (this->bWindowEventListenerUpdateRequired_) |
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245 | { |
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246 | // Update all WindowEventListeners for the case a new one was created. |
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247 | this->windowResized(this->renderWindow_); |
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248 | this->bWindowEventListenerUpdateRequired_ = false; |
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249 | } |
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250 | |
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251 | uint64_t timeAfterTick = time.getRealMicroseconds(); |
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252 | |
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253 | // Also add our tick time to the list in GSRoot |
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254 | this->getParent()->addTickTime(timeAfterTick - timeBeforeTick); |
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255 | |
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256 | // Update statistics overlay. Note that the values only change periodically in GSRoot. |
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257 | GraphicsEngine::getInstance().setAverageFramesPerSecond(this->getParent()->getAvgFPS()); |
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258 | GraphicsEngine::getInstance().setAverageTickTime(this->getParent()->getAvgTickTime()); |
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259 | |
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260 | // don't forget to call _fireFrameStarted in ogre to make sure |
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261 | // everything goes smoothly |
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262 | Ogre::FrameEvent evt; |
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263 | evt.timeSinceLastFrame = dt; |
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264 | evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway |
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265 | ogreRoot_->_fireFrameStarted(evt); |
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266 | |
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267 | // Pump messages in all registered RenderWindows |
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268 | // This calls the WindowEventListener objects. |
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269 | Ogre::WindowEventUtilities::messagePump(); |
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270 | // make sure the window stays active even when not focused |
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271 | // (probably only necessary on windows) |
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272 | this->renderWindow_->setActive(true); |
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273 | |
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274 | // render |
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275 | ogreRoot_->_updateAllRenderTargets(); |
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276 | |
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277 | // again, just to be sure ogre works fine |
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278 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted |
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279 | } |
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280 | |
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281 | /** |
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282 | @brief |
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283 | Creates the Ogre Root object and sets up the ogre log. |
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284 | */ |
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285 | void GSGraphics::setupOgre() |
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286 | { |
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287 | COUT(3) << "Setting up Ogre..." << std::endl; |
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288 | |
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289 | // TODO: LogManager doesn't work on oli platform. The why is yet unknown. |
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290 | //#ifdef ORXONOX_PLATFORM_WINDOWS |
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291 | // create a new logManager |
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292 | ogreLogger_ = new Ogre::LogManager(); |
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293 | COUT(4) << "Ogre LogManager created" << std::endl; |
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294 | |
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295 | // create our own log that we can listen to |
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296 | Ogre::Log *myLog; |
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297 | if (this->ogreLogFile_ == "") |
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298 | myLog = ogreLogger_->createLog("ogre.log", true, false, true); |
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299 | else |
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300 | myLog = ogreLogger_->createLog(this->ogreLogFile_, true, false, false); |
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301 | COUT(4) << "Ogre Log created" << std::endl; |
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302 | |
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303 | myLog->setLogDetail(Ogre::LL_BOREME); |
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304 | myLog->addListener(this); |
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305 | //#endif |
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306 | |
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307 | // Root will detect that we've already created a Log |
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308 | COUT(4) << "Creating Ogre Root..." << std::endl; |
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309 | |
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310 | if (ogreConfigFile_ == "") |
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311 | { |
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312 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; |
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313 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); |
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314 | } |
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315 | if (ogreLogFile_ == "") |
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316 | { |
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317 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; |
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318 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); |
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319 | } |
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320 | |
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321 | // check for config file existence because Ogre displays (caught) exceptions if not |
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322 | std::ifstream probe; |
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323 | probe.open(ogreConfigFile_.c_str()); |
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324 | if (!probe) |
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325 | { |
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326 | // create a zero sized file |
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327 | std::ofstream creator; |
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328 | creator.open(ogreConfigFile_.c_str()); |
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329 | creator.close(); |
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330 | } |
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331 | else |
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332 | probe.close(); |
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333 | |
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334 | // Leave plugins file empty. We're going to do that part manually later |
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335 | ogreRoot_ = new Ogre::Root("", ogreConfigFile_, ogreLogFile_); |
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336 | |
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337 | #if 0 // Ogre 1.4.3 doesn't yet support setDebugOutputEnabled(.) |
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338 | #ifndef ORXONOX_PLATFORM_WINDOWS |
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339 | // tame the ogre ouput so we don't get all the mess in the console |
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340 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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341 | defaultLog->setDebugOutputEnabled(false); |
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342 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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343 | defaultLog->addListener(this); |
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344 | #endif |
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345 | #endif |
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346 | |
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347 | COUT(3) << "Ogre set up done." << std::endl; |
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348 | } |
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349 | |
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350 | void GSGraphics::loadOgrePlugins() |
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351 | { |
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352 | // just to make sure the next statement doesn't segfault |
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353 | if (ogrePluginsFolder_ == "") |
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354 | ogrePluginsFolder_ = "."; |
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355 | |
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356 | boost::filesystem::path folder(ogrePluginsFolder_); |
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357 | // Do some SubString magic to get the comma separated list of plugins |
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358 | SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0'); |
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359 | for (unsigned int i = 0; i < plugins.size(); ++i) |
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360 | ogreRoot_->loadPlugin((folder / plugins[i]).native_file_string()); |
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361 | } |
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362 | |
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363 | void GSGraphics::declareResources() |
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364 | { |
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365 | CCOUT(4) << "Declaring Resources" << std::endl; |
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366 | //TODO: Specify layout of data file and maybe use xml-loader |
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367 | //TODO: Work with ressource groups (should be generated by a special loader) |
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368 | |
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369 | if (resourceFile_ == "") |
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370 | { |
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371 | COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; |
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372 | ModifyConfigValue(resourceFile_, tset, "resources.cfg"); |
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373 | } |
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374 | |
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375 | // Load resource paths from data file using configfile ressource type |
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376 | Ogre::ConfigFile cf; |
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377 | try |
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378 | { |
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379 | cf.load(Settings::getDataPath() + resourceFile_); |
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380 | } |
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381 | catch (...) |
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382 | { |
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383 | //COUT(1) << ex.getFullDescription() << std::endl; |
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384 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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385 | throw; |
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386 | } |
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387 | |
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388 | // Go through all sections & settings in the file |
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389 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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390 | |
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391 | std::string secName, typeName, archName; |
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392 | while (seci.hasMoreElements()) |
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393 | { |
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394 | try |
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395 | { |
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396 | secName = seci.peekNextKey(); |
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397 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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398 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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399 | for (i = settings->begin(); i != settings->end(); ++i) |
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400 | { |
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401 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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402 | archName = i->second; // name (and location) of archive |
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403 | |
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404 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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405 | std::string(Settings::getDataPath() + archName), typeName, secName); |
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406 | } |
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407 | } |
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408 | catch (Ogre::Exception& ex) |
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409 | { |
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410 | COUT(1) << ex.getFullDescription() << std::endl; |
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411 | } |
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412 | } |
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413 | } |
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414 | |
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415 | void GSGraphics::loadRenderer() |
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416 | { |
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417 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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418 | |
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419 | if (!ogreRoot_->restoreConfig()) |
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420 | if (!ogreRoot_->showConfigDialog()) |
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421 | ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue."); |
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422 | |
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423 | CCOUT(4) << "Creating render window" << std::endl; |
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424 | |
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425 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); |
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426 | |
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427 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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428 | |
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429 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); |
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430 | |
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431 | // create a full screen default viewport |
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432 | this->viewport_ = this->renderWindow_->addViewport(0, 0); |
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433 | |
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434 | if (this->graphicsEngine_) |
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435 | this->graphicsEngine_->setViewport(this->viewport_); |
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436 | } |
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437 | |
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438 | void GSGraphics::initialiseResources() |
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439 | { |
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440 | CCOUT(4) << "Initialising resources" << std::endl; |
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441 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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442 | //try |
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443 | //{ |
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444 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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445 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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446 | for (unsigned int i = 0; i < str.size(); i++) |
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447 | { |
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448 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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449 | }*/ |
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450 | //} |
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451 | //catch (...) |
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452 | //{ |
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453 | // CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; |
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454 | // throw; |
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455 | //} |
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456 | } |
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457 | |
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458 | /** |
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459 | @brief |
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460 | Method called by the LogListener interface from Ogre. |
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461 | We use it to capture Ogre log messages and handle it ourselves. |
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462 | @param message |
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463 | The message to be logged |
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464 | @param lml |
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465 | The message level the log is using |
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466 | @param maskDebug |
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467 | If we are printing to the console or not |
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468 | @param logName |
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469 | The name of this log (so you can have several listeners |
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470 | for different logs, and identify them) |
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471 | */ |
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472 | void GSGraphics::messageLogged(const std::string& message, |
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473 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) |
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474 | { |
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475 | int orxonoxLevel; |
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476 | switch (lml) |
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477 | { |
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478 | case Ogre::LML_TRIVIAL: |
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479 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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480 | break; |
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481 | case Ogre::LML_NORMAL: |
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482 | orxonoxLevel = this->ogreLogLevelNormal_; |
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483 | break; |
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484 | case Ogre::LML_CRITICAL: |
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485 | orxonoxLevel = this->ogreLogLevelCritical_; |
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486 | break; |
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487 | default: |
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488 | orxonoxLevel = 0; |
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489 | } |
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490 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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491 | << "Ogre: " << message << std::endl; |
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492 | } |
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493 | |
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494 | /** |
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495 | @brief |
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496 | Window has moved. |
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497 | @param rw |
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498 | The render window it occured in |
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499 | */ |
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500 | void GSGraphics::windowMoved(Ogre::RenderWindow *rw) |
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501 | { |
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502 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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503 | it->windowMoved(); |
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504 | } |
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505 | |
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506 | /** |
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507 | @brief |
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508 | Window has resized. |
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509 | @param rw |
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510 | The render window it occured in |
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511 | @note |
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512 | GraphicsEngine has a render window stored itself. This is the same |
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513 | as rw. But we have to be careful when using multiple render windows! |
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514 | */ |
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515 | void GSGraphics::windowResized(Ogre::RenderWindow *rw) |
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516 | { |
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517 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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518 | it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); |
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519 | |
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520 | // OIS needs this under linux even if we only use relative input measurement. |
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521 | if (this->inputManager_) |
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522 | this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight()); |
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523 | } |
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524 | |
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525 | /** |
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526 | @brief |
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527 | Window focus has changed. |
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528 | @param rw |
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529 | The render window it occured in |
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530 | */ |
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531 | void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw) |
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532 | { |
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533 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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534 | it->windowFocusChanged(); |
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535 | |
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536 | // instruct InputManager to clear the buffers (core library so we cannot use the interface) |
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537 | if (this->inputManager_) |
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538 | this->inputManager_->clearBuffers(); |
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539 | } |
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540 | |
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541 | /** |
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542 | @brief |
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543 | Window was closed. |
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544 | @param rw |
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545 | The render window it occured in |
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546 | */ |
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547 | void GSGraphics::windowClosed(Ogre::RenderWindow *rw) |
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548 | { |
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549 | this->requestState("root"); |
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550 | } |
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551 | |
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552 | void GSGraphics::printScreen() |
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553 | { |
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554 | if (this->renderWindow_) |
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555 | { |
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556 | this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg"); |
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557 | } |
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558 | } |
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559 | } |
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