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source: code/branches/buildsystem3/src/orxonox/gamestates/GSGraphics.cc @ 2698

Last change on this file since 2698 was 2697, checked in by rgrieder, 16 years ago
  • Removed log folder again (not necessary at all)
  • Making more use of boost::filesystem in GSGraphics
  • Property svn:eol-style set to native
File size: 19.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "GSGraphics.h"
31
32#include <fstream>
33#include <boost/filesystem.hpp>
34
35#include <OgreCompositorManager.h>
36#include <OgreConfigFile.h>
37#include <OgreFrameListener.h>
38#include <OgreRoot.h>
39#include <OgreLogManager.h>
40#include <OgreException.h>
41#include <OgreRenderWindow.h>
42#include <OgreRenderSystem.h>
43#include <OgreTextureManager.h>
44#include <OgreViewport.h>
45#include <OgreWindowEventUtilities.h>
46
47#include "util/Debug.h"
48#include "util/Exception.h"
49#include "util/String.h"
50#include "util/SubString.h"
51#include "core/ConsoleCommand.h"
52#include "core/ConfigValueIncludes.h"
53#include "core/CoreIncludes.h"
54#include "core/Core.h"
55#include "core/input/InputManager.h"
56#include "core/input/KeyBinder.h"
57#include "core/input/ExtendedInputState.h"
58#include "core/Loader.h"
59#include "core/XMLFile.h"
60#include "overlays/console/InGameConsole.h"
61#include "gui/GUIManager.h"
62#include "tools/WindowEventListener.h"
63
64// for compatibility
65#include "GraphicsEngine.h"
66
67namespace orxonox
68{
69    GSGraphics::GSGraphics()
70        : GameState<GSRoot>("graphics")
71        , renderWindow_(0)
72        , viewport_(0)
73        , bWindowEventListenerUpdateRequired_(false)
74        , inputManager_(0)
75        , console_(0)
76        , guiManager_(0)
77        , ogreRoot_(0)
78        , ogreLogger_(0)
79        , graphicsEngine_(0)
80        , masterKeyBinder_(0)
81        , debugOverlay_(0)
82    {
83        RegisterRootObject(GSGraphics);
84        setConfigValues();
85    }
86
87    GSGraphics::~GSGraphics()
88    {
89    }
90
91    void GSGraphics::setConfigValues()
92    {
93        SetConfigValue(resourceFile_,    "resources.cfg")
94            .description("Location of the resources file in the data path.");
95        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
96            .description("Location of the Ogre config file");
97        SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER)
98            .description("Folder where the Ogre plugins are located.");
99        SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS)
100            .description("Comma separated list of all plugins to load.");
101        SetConfigValue(ogreLogFile_,     "ogre.log")
102            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
103        SetConfigValue(ogreLogLevelTrivial_ , 5)
104            .description("Corresponding orxonox debug level for ogre Trivial");
105        SetConfigValue(ogreLogLevelNormal_  , 4)
106            .description("Corresponding orxonox debug level for ogre Normal");
107        SetConfigValue(ogreLogLevelCritical_, 2)
108            .description("Corresponding orxonox debug level for ogre Critical");
109    }
110
111    void GSGraphics::enter()
112    {
113        Core::setShowsGraphics(true);
114
115        // initialise graphics engine. Doesn't load the render window yet!
116        graphicsEngine_ = new GraphicsEngine();
117
118        // Ogre setup procedure
119        setupOgre();
120        // load all the required plugins for Ogre
121        loadOgrePlugins();
122        // read resource declaration file
123        this->declareResources();
124        // Reads ogre config and creates the render window
125        this->loadRenderer();
126
127        // TODO: Spread this so that this call only initialises things needed for the Console and GUI
128        this->initialiseResources();
129
130        // We want to get informed whenever an object of type WindowEventListener is created
131        // in order to later update the window size.
132        bWindowEventListenerUpdateRequired_ = false;
133        RegisterConstructionCallback(GSGraphics, orxonox::WindowEventListener, requestWindowEventListenerUpdate);
134
135        // load debug overlay
136        COUT(3) << "Loading Debug Overlay..." << std::endl;
137        this->debugOverlay_ = new XMLFile(Core::getMediaPath() + "overlay/debug.oxo");
138        Loader::open(debugOverlay_);
139
140        // Calls the InputManager which sets up the input devices.
141        // The render window width and height are used to set up the mouse movement.
142        inputManager_ = new InputManager();
143        size_t windowHnd = 0;
144        this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
145        inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true);
146        // Configure master input state with a KeyBinder
147        masterKeyBinder_ = new KeyBinder();
148        masterKeyBinder_->loadBindings("masterKeybindings.ini");
149        inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_);
150
151        // Load the InGameConsole
152        console_ = new InGameConsole();
153        console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight());
154
155        // load the CEGUI interface
156        guiManager_ = new GUIManager();
157        guiManager_->initialise(this->renderWindow_);
158
159        // add console commands
160        FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen);
161        functor1->setObject(this);
162        ccPrintScreen_ = createConsoleCommand(functor1, "printScreen");
163        CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
164    }
165
166    void GSGraphics::leave()
167    {
168        using namespace Ogre;
169
170        delete this->ccPrintScreen_;
171
172        // remove our WindowEventListener first to avoid bad calls after the window has been destroyed
173        Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this);
174
175        delete this->guiManager_;
176
177        delete this->console_;
178
179        //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_);
180        delete this->masterKeyBinder_;
181        delete this->inputManager_;
182
183        Loader::unload(this->debugOverlay_);
184        delete this->debugOverlay_;
185
186        // unload all compositors
187        Ogre::CompositorManager::getSingleton().removeAll();
188
189        // destroy render window
190        RenderSystem* renderer = this->ogreRoot_->getRenderSystem();
191        renderer->destroyRenderWindow("Orxonox");
192
193        /*** CODE SNIPPET, UNUSED ***/
194        // Does the opposite of initialise()
195        //ogreRoot_->shutdown();
196        // Remove all resources and resource groups
197        //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups();
198        //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it)
199        //{
200        //    ResourceGroupManager::getSingleton().destroyResourceGroup(*it);
201        //}
202
203        //ParticleSystemManager::getSingleton().removeAllTemplates();
204
205        // Shutdown the render system
206        //this->ogreRoot_->setRenderSystem(0);
207
208        delete this->ogreRoot_;
209
210        // delete the ogre log and the logManager (since we have created it).
211        this->ogreLogger_->getDefaultLog()->removeListener(this);
212        this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog());
213        delete this->ogreLogger_;
214
215        delete graphicsEngine_;
216
217        Core::setShowsGraphics(false);
218    }
219
220    /**
221    @note
222        A note about the Ogre::FrameListener: Even though we don't use them,
223        they still get called. However, the delta times are not correct (except
224        for timeSinceLastFrame, which is the most important). A little research
225        as shown that there is probably only one FrameListener that doesn't even
226        need the time. So we shouldn't run into problems.
227    */
228    void GSGraphics::ticked(const Clock& time)
229    {
230        uint64_t timeBeforeTick = time.getRealMicroseconds();
231
232        float dt = time.getDeltaTime();
233
234        this->inputManager_->tick(dt);
235        // tick console
236        this->console_->tick(dt);
237        this->tickChild(time);
238
239        if (this->bWindowEventListenerUpdateRequired_)
240        {
241            // Update all WindowEventListeners for the case a new one was created.
242            this->windowResized(this->renderWindow_);
243            this->bWindowEventListenerUpdateRequired_ = false;
244        }
245
246        uint64_t timeAfterTick = time.getRealMicroseconds();
247
248        // Also add our tick time to the list in GSRoot
249        this->getParent()->addTickTime(timeAfterTick - timeBeforeTick);
250
251        // Update statistics overlay. Note that the values only change periodically in GSRoot.
252        GraphicsEngine::getInstance().setAverageFramesPerSecond(this->getParent()->getAvgFPS());
253        GraphicsEngine::getInstance().setAverageTickTime(this->getParent()->getAvgTickTime());
254
255        // don't forget to call _fireFrameStarted in ogre to make sure
256        // everything goes smoothly
257        Ogre::FrameEvent evt;
258        evt.timeSinceLastFrame = dt;
259        evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway
260        ogreRoot_->_fireFrameStarted(evt);
261
262        // Pump messages in all registered RenderWindows
263        // This calls the WindowEventListener objects.
264        Ogre::WindowEventUtilities::messagePump();
265        // make sure the window stays active even when not focused
266        // (probably only necessary on windows)
267        this->renderWindow_->setActive(true);
268
269        // render
270        ogreRoot_->_updateAllRenderTargets();
271
272        // again, just to be sure ogre works fine
273        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
274    }
275
276    /**
277    @brief
278        Creates the Ogre Root object and sets up the ogre log.
279    */
280    void GSGraphics::setupOgre()
281    {
282        COUT(3) << "Setting up Ogre..." << std::endl;
283
284        if (ogreConfigFile_ == "")
285        {
286            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
287            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
288        }
289        if (ogreLogFile_ == "")
290        {
291            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
292            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
293        }
294
295        boost::filesystem::path ogreConfigFilepath(Core::getConfigPath());
296        ogreConfigFilepath /= this->ogreConfigFile_;
297        boost::filesystem::path ogreLogFilepath(Core::getLogPath());
298        ogreLogFilepath /= this->ogreLogFile_;
299
300        // create a new logManager
301        // Ogre::Root will detect that we've already created a Log
302        ogreLogger_ = new Ogre::LogManager();
303        COUT(4) << "Ogre LogManager created" << std::endl;
304
305        // create our own log that we can listen to
306        Ogre::Log *myLog;
307        myLog = ogreLogger_->createLog(ogreLogFilepath.file_string(), true, false, false);
308        COUT(4) << "Ogre Log created" << std::endl;
309
310        myLog->setLogDetail(Ogre::LL_BOREME);
311        myLog->addListener(this);
312
313        COUT(4) << "Creating Ogre Root..." << std::endl;
314
315        // check for config file existence because Ogre displays (caught) exceptions if not
316        if (!boost::filesystem::exits(ogreConfigFilepath))
317        {
318            // create a zero sized file
319            std::ofstream creator;
320            creator.open(ogreConfigFilepath.file_string().c_str());
321            creator.close();
322        }
323
324        // Leave plugins file empty. We're going to do that part manually later
325        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.file_string(), ogreLogFilepath.file_string());
326
327        COUT(3) << "Ogre set up done." << std::endl;
328    }
329
330    void GSGraphics::loadOgrePlugins()
331    {
332        // just to make sure the next statement doesn't segfault
333        if (ogrePluginsFolder_ == "")
334            ogrePluginsFolder_ = ".";
335
336        boost::filesystem::path folder(ogrePluginsFolder_);
337        // Do some SubString magic to get the comma separated list of plugins
338        SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0');
339        for (unsigned int i = 0; i < plugins.size(); ++i)
340            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
341    }
342
343    void GSGraphics::declareResources()
344    {
345        CCOUT(4) << "Declaring Resources" << std::endl;
346        //TODO: Specify layout of data file and maybe use xml-loader
347        //TODO: Work with ressource groups (should be generated by a special loader)
348
349        if (resourceFile_ == "")
350        {
351            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
352            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
353        }
354
355        // Load resource paths from data file using configfile ressource type
356        Ogre::ConfigFile cf;
357        try
358        {
359            cf.load(Core::getMediaPath() + resourceFile_);
360        }
361        catch (...)
362        {
363            //COUT(1) << ex.getFullDescription() << std::endl;
364            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
365            throw;
366        }
367
368        // Go through all sections & settings in the file
369        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
370
371        std::string secName, typeName, archName;
372        while (seci.hasMoreElements())
373        {
374            try
375            {
376                secName = seci.peekNextKey();
377                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
378                Ogre::ConfigFile::SettingsMultiMap::iterator i;
379                for (i = settings->begin(); i != settings->end(); ++i)
380                {
381                    typeName = i->first; // for instance "FileSystem" or "Zip"
382                    archName = i->second; // name (and location) of archive
383
384                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
385                        std::string(Core::getMediaPath() + archName), typeName, secName);
386                }
387            }
388            catch (Ogre::Exception& ex)
389            {
390                COUT(1) << ex.getFullDescription() << std::endl;
391            }
392        }
393    }
394
395    void GSGraphics::loadRenderer()
396    {
397        CCOUT(4) << "Configuring Renderer" << std::endl;
398
399        if (!ogreRoot_->restoreConfig())
400            if (!ogreRoot_->showConfigDialog())
401                ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue.");
402
403        CCOUT(4) << "Creating render window" << std::endl;
404
405        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
406
407        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this);
408
409        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0);
410
411        // create a full screen default viewport
412        this->viewport_ = this->renderWindow_->addViewport(0, 0);
413
414        if (this->graphicsEngine_)
415            this->graphicsEngine_->setViewport(this->viewport_);
416    }
417
418    void GSGraphics::initialiseResources()
419    {
420        CCOUT(4) << "Initialising resources" << std::endl;
421        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
422        //try
423        //{
424            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
425            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
426            for (unsigned int i = 0; i < str.size(); i++)
427            {
428            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
429            }*/
430        //}
431        //catch (...)
432        //{
433        //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl;
434        //    throw;
435        //}
436    }
437
438    /**
439    @brief
440        Method called by the LogListener interface from Ogre.
441        We use it to capture Ogre log messages and handle it ourselves.
442    @param message
443        The message to be logged
444    @param lml
445        The message level the log is using
446    @param maskDebug
447        If we are printing to the console or not
448    @param logName
449        The name of this log (so you can have several listeners
450        for different logs, and identify them)
451    */
452    void GSGraphics::messageLogged(const std::string& message,
453        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
454    {
455        int orxonoxLevel;
456        switch (lml)
457        {
458        case Ogre::LML_TRIVIAL:
459            orxonoxLevel = this->ogreLogLevelTrivial_;
460            break;
461        case Ogre::LML_NORMAL:
462            orxonoxLevel = this->ogreLogLevelNormal_;
463            break;
464        case Ogre::LML_CRITICAL:
465            orxonoxLevel = this->ogreLogLevelCritical_;
466            break;
467        default:
468            orxonoxLevel = 0;
469        }
470        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
471            << "Ogre: " << message << std::endl;
472    }
473
474    /**
475    @brief
476        Window has moved.
477    @param rw
478        The render window it occured in
479    */
480    void GSGraphics::windowMoved(Ogre::RenderWindow *rw)
481    {
482        for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
483            it->windowMoved();
484    }
485
486    /**
487    @brief
488        Window has resized.
489    @param rw
490        The render window it occured in
491    @note
492        GraphicsEngine has a render window stored itself. This is the same
493        as rw. But we have to be careful when using multiple render windows!
494    */
495    void GSGraphics::windowResized(Ogre::RenderWindow *rw)
496    {
497        for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
498            it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight());
499
500        // OIS needs this under linux even if we only use relative input measurement.
501        if (this->inputManager_)
502            this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight());
503    }
504
505    /**
506    @brief
507        Window focus has changed.
508    @param rw
509        The render window it occured in
510    */
511    void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw)
512    {
513        for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
514            it->windowFocusChanged();
515
516        // instruct InputManager to clear the buffers (core library so we cannot use the interface)
517        if (this->inputManager_)
518            this->inputManager_->clearBuffers();
519    }
520
521    /**
522    @brief
523        Window was closed.
524    @param rw
525        The render window it occured in
526    */
527    void GSGraphics::windowClosed(Ogre::RenderWindow *rw)
528    {
529        this->requestState("root");
530    }
531
532    void GSGraphics::printScreen()
533    {
534        if (this->renderWindow_)
535        {
536            this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg");
537        }
538    }
539}
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