1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "GSGraphics.h" |
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31 | |
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32 | #include <fstream> |
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33 | #include <boost/filesystem.hpp> |
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34 | |
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35 | #include <OgreCompositorManager.h> |
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36 | #include <OgreConfigFile.h> |
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37 | #include <OgreFrameListener.h> |
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38 | #include <OgreRoot.h> |
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39 | #include <OgreLogManager.h> |
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40 | #include <OgreException.h> |
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41 | #include <OgreRenderWindow.h> |
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42 | #include <OgreRenderSystem.h> |
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43 | #include <OgreTextureManager.h> |
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44 | #include <OgreViewport.h> |
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45 | #include <OgreWindowEventUtilities.h> |
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46 | |
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47 | #include "util/Debug.h" |
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48 | #include "util/Exception.h" |
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49 | #include "util/String.h" |
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50 | #include "util/SubString.h" |
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51 | #include "core/ConsoleCommand.h" |
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52 | #include "core/ConfigValueIncludes.h" |
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53 | #include "core/CoreIncludes.h" |
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54 | #include "core/Core.h" |
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55 | #include "core/input/InputManager.h" |
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56 | #include "core/input/KeyBinder.h" |
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57 | #include "core/input/ExtendedInputState.h" |
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58 | #include "core/Loader.h" |
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59 | #include "core/XMLFile.h" |
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60 | #include "overlays/console/InGameConsole.h" |
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61 | #include "gui/GUIManager.h" |
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62 | #include "tools/WindowEventListener.h" |
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63 | |
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64 | // for compatibility |
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65 | #include "GraphicsEngine.h" |
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66 | |
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67 | namespace orxonox |
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68 | { |
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69 | GSGraphics::GSGraphics() |
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70 | : GameState<GSRoot>("graphics") |
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71 | , renderWindow_(0) |
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72 | , viewport_(0) |
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73 | , bWindowEventListenerUpdateRequired_(false) |
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74 | , inputManager_(0) |
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75 | , console_(0) |
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76 | , guiManager_(0) |
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77 | , ogreRoot_(0) |
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78 | , ogreLogger_(0) |
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79 | , graphicsEngine_(0) |
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80 | , masterKeyBinder_(0) |
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81 | , debugOverlay_(0) |
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82 | { |
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83 | RegisterRootObject(GSGraphics); |
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84 | setConfigValues(); |
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85 | } |
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86 | |
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87 | GSGraphics::~GSGraphics() |
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88 | { |
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89 | } |
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90 | |
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91 | void GSGraphics::setConfigValues() |
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92 | { |
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93 | SetConfigValue(resourceFile_, "resources.cfg") |
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94 | .description("Location of the resources file in the data path."); |
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95 | SetConfigValue(ogreConfigFile_, "ogre.cfg") |
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96 | .description("Location of the Ogre config file"); |
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97 | SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER) |
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98 | .description("Folder where the Ogre plugins are located."); |
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99 | SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS) |
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100 | .description("Comma separated list of all plugins to load."); |
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101 | SetConfigValue(ogreLogFile_, "ogre.log") |
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102 | .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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103 | SetConfigValue(ogreLogLevelTrivial_ , 5) |
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104 | .description("Corresponding orxonox debug level for ogre Trivial"); |
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105 | SetConfigValue(ogreLogLevelNormal_ , 4) |
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106 | .description("Corresponding orxonox debug level for ogre Normal"); |
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107 | SetConfigValue(ogreLogLevelCritical_, 2) |
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108 | .description("Corresponding orxonox debug level for ogre Critical"); |
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109 | } |
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110 | |
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111 | void GSGraphics::enter() |
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112 | { |
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113 | Core::setShowsGraphics(true); |
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114 | |
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115 | // initialise graphics engine. Doesn't load the render window yet! |
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116 | graphicsEngine_ = new GraphicsEngine(); |
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117 | |
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118 | // Ogre setup procedure |
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119 | setupOgre(); |
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120 | // load all the required plugins for Ogre |
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121 | loadOgrePlugins(); |
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122 | // read resource declaration file |
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123 | this->declareResources(); |
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124 | // Reads ogre config and creates the render window |
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125 | this->loadRenderer(); |
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126 | |
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127 | // TODO: Spread this so that this call only initialises things needed for the Console and GUI |
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128 | this->initialiseResources(); |
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129 | |
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130 | // We want to get informed whenever an object of type WindowEventListener is created |
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131 | // in order to later update the window size. |
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132 | bWindowEventListenerUpdateRequired_ = false; |
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133 | RegisterConstructionCallback(GSGraphics, orxonox::WindowEventListener, requestWindowEventListenerUpdate); |
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134 | |
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135 | // load debug overlay |
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136 | COUT(3) << "Loading Debug Overlay..." << std::endl; |
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137 | this->debugOverlay_ = new XMLFile(Core::getMediaPath() + "overlay/debug.oxo"); |
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138 | Loader::open(debugOverlay_); |
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139 | |
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140 | // Calls the InputManager which sets up the input devices. |
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141 | // The render window width and height are used to set up the mouse movement. |
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142 | inputManager_ = new InputManager(); |
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143 | size_t windowHnd = 0; |
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144 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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145 | inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true); |
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146 | // Configure master input state with a KeyBinder |
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147 | masterKeyBinder_ = new KeyBinder(); |
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148 | masterKeyBinder_->loadBindings("masterKeybindings.ini"); |
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149 | inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_); |
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150 | |
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151 | // Load the InGameConsole |
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152 | console_ = new InGameConsole(); |
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153 | console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); |
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154 | |
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155 | // load the CEGUI interface |
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156 | guiManager_ = new GUIManager(); |
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157 | guiManager_->initialise(this->renderWindow_); |
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158 | |
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159 | // add console commands |
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160 | FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen); |
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161 | functor1->setObject(this); |
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162 | ccPrintScreen_ = createConsoleCommand(functor1, "printScreen"); |
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163 | CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); |
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164 | } |
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165 | |
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166 | void GSGraphics::leave() |
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167 | { |
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168 | using namespace Ogre; |
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169 | |
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170 | delete this->ccPrintScreen_; |
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171 | |
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172 | // remove our WindowEventListener first to avoid bad calls after the window has been destroyed |
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173 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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174 | |
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175 | delete this->guiManager_; |
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176 | |
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177 | delete this->console_; |
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178 | |
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179 | //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_); |
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180 | delete this->masterKeyBinder_; |
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181 | delete this->inputManager_; |
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182 | |
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183 | Loader::unload(this->debugOverlay_); |
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184 | delete this->debugOverlay_; |
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185 | |
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186 | // unload all compositors |
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187 | Ogre::CompositorManager::getSingleton().removeAll(); |
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188 | |
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189 | // destroy render window |
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190 | RenderSystem* renderer = this->ogreRoot_->getRenderSystem(); |
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191 | renderer->destroyRenderWindow("Orxonox"); |
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192 | |
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193 | /*** CODE SNIPPET, UNUSED ***/ |
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194 | // Does the opposite of initialise() |
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195 | //ogreRoot_->shutdown(); |
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196 | // Remove all resources and resource groups |
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197 | //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups(); |
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198 | //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it) |
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199 | //{ |
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200 | // ResourceGroupManager::getSingleton().destroyResourceGroup(*it); |
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201 | //} |
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202 | |
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203 | //ParticleSystemManager::getSingleton().removeAllTemplates(); |
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204 | |
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205 | // Shutdown the render system |
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206 | //this->ogreRoot_->setRenderSystem(0); |
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207 | |
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208 | delete this->ogreRoot_; |
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209 | |
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210 | // delete the ogre log and the logManager (since we have created it). |
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211 | this->ogreLogger_->getDefaultLog()->removeListener(this); |
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212 | this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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213 | delete this->ogreLogger_; |
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214 | |
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215 | delete graphicsEngine_; |
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216 | |
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217 | Core::setShowsGraphics(false); |
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218 | } |
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219 | |
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220 | /** |
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221 | @note |
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222 | A note about the Ogre::FrameListener: Even though we don't use them, |
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223 | they still get called. However, the delta times are not correct (except |
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224 | for timeSinceLastFrame, which is the most important). A little research |
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225 | as shown that there is probably only one FrameListener that doesn't even |
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226 | need the time. So we shouldn't run into problems. |
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227 | */ |
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228 | void GSGraphics::ticked(const Clock& time) |
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229 | { |
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230 | uint64_t timeBeforeTick = time.getRealMicroseconds(); |
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231 | |
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232 | float dt = time.getDeltaTime(); |
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233 | |
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234 | this->inputManager_->tick(dt); |
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235 | // tick console |
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236 | this->console_->tick(dt); |
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237 | this->tickChild(time); |
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238 | |
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239 | if (this->bWindowEventListenerUpdateRequired_) |
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240 | { |
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241 | // Update all WindowEventListeners for the case a new one was created. |
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242 | this->windowResized(this->renderWindow_); |
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243 | this->bWindowEventListenerUpdateRequired_ = false; |
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244 | } |
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245 | |
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246 | uint64_t timeAfterTick = time.getRealMicroseconds(); |
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247 | |
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248 | // Also add our tick time to the list in GSRoot |
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249 | this->getParent()->addTickTime(timeAfterTick - timeBeforeTick); |
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250 | |
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251 | // Update statistics overlay. Note that the values only change periodically in GSRoot. |
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252 | GraphicsEngine::getInstance().setAverageFramesPerSecond(this->getParent()->getAvgFPS()); |
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253 | GraphicsEngine::getInstance().setAverageTickTime(this->getParent()->getAvgTickTime()); |
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254 | |
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255 | // don't forget to call _fireFrameStarted in ogre to make sure |
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256 | // everything goes smoothly |
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257 | Ogre::FrameEvent evt; |
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258 | evt.timeSinceLastFrame = dt; |
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259 | evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway |
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260 | ogreRoot_->_fireFrameStarted(evt); |
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261 | |
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262 | // Pump messages in all registered RenderWindows |
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263 | // This calls the WindowEventListener objects. |
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264 | Ogre::WindowEventUtilities::messagePump(); |
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265 | // make sure the window stays active even when not focused |
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266 | // (probably only necessary on windows) |
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267 | this->renderWindow_->setActive(true); |
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268 | |
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269 | // render |
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270 | ogreRoot_->_updateAllRenderTargets(); |
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271 | |
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272 | // again, just to be sure ogre works fine |
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273 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted |
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274 | } |
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275 | |
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276 | /** |
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277 | @brief |
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278 | Creates the Ogre Root object and sets up the ogre log. |
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279 | */ |
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280 | void GSGraphics::setupOgre() |
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281 | { |
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282 | COUT(3) << "Setting up Ogre..." << std::endl; |
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283 | |
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284 | if (ogreConfigFile_ == "") |
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285 | { |
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286 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; |
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287 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); |
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288 | } |
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289 | if (ogreLogFile_ == "") |
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290 | { |
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291 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; |
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292 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); |
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293 | } |
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294 | |
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295 | boost::filesystem::path ogreConfigFilepath(Core::getConfigPath()); |
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296 | ogreConfigFilepath /= this->ogreConfigFile_; |
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297 | boost::filesystem::path ogreLogFilepath(Core::getLogPath()); |
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298 | ogreLogFilepath /= this->ogreLogFile_; |
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299 | |
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300 | // create a new logManager |
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301 | // Ogre::Root will detect that we've already created a Log |
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302 | ogreLogger_ = new Ogre::LogManager(); |
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303 | COUT(4) << "Ogre LogManager created" << std::endl; |
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304 | |
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305 | // create our own log that we can listen to |
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306 | Ogre::Log *myLog; |
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307 | myLog = ogreLogger_->createLog(ogreLogFilepath.file_string(), true, false, false); |
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308 | COUT(4) << "Ogre Log created" << std::endl; |
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309 | |
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310 | myLog->setLogDetail(Ogre::LL_BOREME); |
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311 | myLog->addListener(this); |
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312 | |
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313 | COUT(4) << "Creating Ogre Root..." << std::endl; |
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314 | |
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315 | // check for config file existence because Ogre displays (caught) exceptions if not |
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316 | if (!boost::filesystem::exits(ogreConfigFilepath)) |
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317 | { |
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318 | // create a zero sized file |
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319 | std::ofstream creator; |
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320 | creator.open(ogreConfigFilepath.file_string().c_str()); |
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321 | creator.close(); |
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322 | } |
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323 | |
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324 | // Leave plugins file empty. We're going to do that part manually later |
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325 | ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.file_string(), ogreLogFilepath.file_string()); |
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326 | |
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327 | COUT(3) << "Ogre set up done." << std::endl; |
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328 | } |
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329 | |
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330 | void GSGraphics::loadOgrePlugins() |
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331 | { |
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332 | // just to make sure the next statement doesn't segfault |
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333 | if (ogrePluginsFolder_ == "") |
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334 | ogrePluginsFolder_ = "."; |
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335 | |
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336 | boost::filesystem::path folder(ogrePluginsFolder_); |
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337 | // Do some SubString magic to get the comma separated list of plugins |
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338 | SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0'); |
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339 | for (unsigned int i = 0; i < plugins.size(); ++i) |
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340 | ogreRoot_->loadPlugin((folder / plugins[i]).file_string()); |
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341 | } |
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342 | |
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343 | void GSGraphics::declareResources() |
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344 | { |
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345 | CCOUT(4) << "Declaring Resources" << std::endl; |
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346 | //TODO: Specify layout of data file and maybe use xml-loader |
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347 | //TODO: Work with ressource groups (should be generated by a special loader) |
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348 | |
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349 | if (resourceFile_ == "") |
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350 | { |
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351 | COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; |
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352 | ModifyConfigValue(resourceFile_, tset, "resources.cfg"); |
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353 | } |
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354 | |
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355 | // Load resource paths from data file using configfile ressource type |
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356 | Ogre::ConfigFile cf; |
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357 | try |
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358 | { |
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359 | cf.load(Core::getMediaPath() + resourceFile_); |
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360 | } |
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361 | catch (...) |
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362 | { |
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363 | //COUT(1) << ex.getFullDescription() << std::endl; |
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364 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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365 | throw; |
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366 | } |
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367 | |
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368 | // Go through all sections & settings in the file |
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369 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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370 | |
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371 | std::string secName, typeName, archName; |
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372 | while (seci.hasMoreElements()) |
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373 | { |
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374 | try |
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375 | { |
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376 | secName = seci.peekNextKey(); |
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377 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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378 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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379 | for (i = settings->begin(); i != settings->end(); ++i) |
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380 | { |
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381 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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382 | archName = i->second; // name (and location) of archive |
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383 | |
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384 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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385 | std::string(Core::getMediaPath() + archName), typeName, secName); |
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386 | } |
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387 | } |
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388 | catch (Ogre::Exception& ex) |
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389 | { |
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390 | COUT(1) << ex.getFullDescription() << std::endl; |
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391 | } |
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392 | } |
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393 | } |
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394 | |
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395 | void GSGraphics::loadRenderer() |
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396 | { |
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397 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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398 | |
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399 | if (!ogreRoot_->restoreConfig()) |
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400 | if (!ogreRoot_->showConfigDialog()) |
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401 | ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue."); |
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402 | |
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403 | CCOUT(4) << "Creating render window" << std::endl; |
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404 | |
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405 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); |
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406 | |
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407 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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408 | |
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409 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); |
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410 | |
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411 | // create a full screen default viewport |
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412 | this->viewport_ = this->renderWindow_->addViewport(0, 0); |
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413 | |
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414 | if (this->graphicsEngine_) |
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415 | this->graphicsEngine_->setViewport(this->viewport_); |
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416 | } |
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417 | |
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418 | void GSGraphics::initialiseResources() |
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419 | { |
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420 | CCOUT(4) << "Initialising resources" << std::endl; |
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421 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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422 | //try |
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423 | //{ |
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424 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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425 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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426 | for (unsigned int i = 0; i < str.size(); i++) |
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427 | { |
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428 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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429 | }*/ |
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430 | //} |
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431 | //catch (...) |
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432 | //{ |
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433 | // CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; |
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434 | // throw; |
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435 | //} |
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436 | } |
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437 | |
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438 | /** |
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439 | @brief |
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440 | Method called by the LogListener interface from Ogre. |
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441 | We use it to capture Ogre log messages and handle it ourselves. |
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442 | @param message |
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443 | The message to be logged |
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444 | @param lml |
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445 | The message level the log is using |
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446 | @param maskDebug |
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447 | If we are printing to the console or not |
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448 | @param logName |
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449 | The name of this log (so you can have several listeners |
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450 | for different logs, and identify them) |
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451 | */ |
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452 | void GSGraphics::messageLogged(const std::string& message, |
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453 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) |
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454 | { |
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455 | int orxonoxLevel; |
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456 | switch (lml) |
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457 | { |
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458 | case Ogre::LML_TRIVIAL: |
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459 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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460 | break; |
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461 | case Ogre::LML_NORMAL: |
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462 | orxonoxLevel = this->ogreLogLevelNormal_; |
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463 | break; |
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464 | case Ogre::LML_CRITICAL: |
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465 | orxonoxLevel = this->ogreLogLevelCritical_; |
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466 | break; |
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467 | default: |
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468 | orxonoxLevel = 0; |
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469 | } |
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470 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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471 | << "Ogre: " << message << std::endl; |
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472 | } |
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473 | |
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474 | /** |
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475 | @brief |
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476 | Window has moved. |
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477 | @param rw |
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478 | The render window it occured in |
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479 | */ |
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480 | void GSGraphics::windowMoved(Ogre::RenderWindow *rw) |
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481 | { |
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482 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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483 | it->windowMoved(); |
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484 | } |
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485 | |
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486 | /** |
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487 | @brief |
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488 | Window has resized. |
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489 | @param rw |
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490 | The render window it occured in |
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491 | @note |
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492 | GraphicsEngine has a render window stored itself. This is the same |
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493 | as rw. But we have to be careful when using multiple render windows! |
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494 | */ |
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495 | void GSGraphics::windowResized(Ogre::RenderWindow *rw) |
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496 | { |
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497 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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498 | it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); |
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499 | |
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500 | // OIS needs this under linux even if we only use relative input measurement. |
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501 | if (this->inputManager_) |
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502 | this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight()); |
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503 | } |
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504 | |
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505 | /** |
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506 | @brief |
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507 | Window focus has changed. |
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508 | @param rw |
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509 | The render window it occured in |
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510 | */ |
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511 | void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw) |
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512 | { |
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513 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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514 | it->windowFocusChanged(); |
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515 | |
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516 | // instruct InputManager to clear the buffers (core library so we cannot use the interface) |
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517 | if (this->inputManager_) |
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518 | this->inputManager_->clearBuffers(); |
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519 | } |
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520 | |
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521 | /** |
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522 | @brief |
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523 | Window was closed. |
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524 | @param rw |
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525 | The render window it occured in |
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526 | */ |
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527 | void GSGraphics::windowClosed(Ogre::RenderWindow *rw) |
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528 | { |
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529 | this->requestState("root"); |
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530 | } |
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531 | |
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532 | void GSGraphics::printScreen() |
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533 | { |
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534 | if (this->renderWindow_) |
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535 | { |
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536 | this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg"); |
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537 | } |
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538 | } |
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539 | } |
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