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source: code/branches/buildsystem3/src/orxonox/gamestates/GSGraphics.h @ 2735

Last change on this file since 2735 was 2690, checked in by rgrieder, 16 years ago
  • Moved def_keybindings to media repository in folder defaultConfig
  • If you have a better name for that folder, you're welcome
  • the "def_" prefix has been removed
  • ConfigFileManager now looks for a file in media/defaultConfig with the same name if the config file does not exist yet
  • No file gets written while only loading
  • Removed hacky GCC 3 warning code for each library and instead just put "Wno-sign-compare" to the GCC 3 flags (that will remove all boost::filesystem warnings)
  • ogre.cfg still remains on tardis for the development build (not install though)
  • Property svn:eol-style set to native
File size: 4.2 KB
RevLine 
[1661]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GSGraphics_H__
30#define _GSGraphics_H__
31
32#include "OrxonoxPrereqs.h"
[1662]33#include <OgrePrerequisites.h>
[1686]34#include <OgreWindowEventUtilities.h>
[1661]35#include "core/GameState.h"
[1662]36#include "core/OrxonoxClass.h"
[1688]37#include "GSRoot.h"
[1661]38
39namespace orxonox
40{
[1891]41    class _OrxonoxExport GSGraphics : public GameState<GSRoot>, public OrxonoxClass,
42                                      public Ogre::WindowEventListener, public Ogre::LogListener
[1661]43    {
[1686]44        friend class ClassIdentifier<GSGraphics>;
[1891]45
[1661]46    public:
47        GSGraphics();
48        ~GSGraphics();
49
[1891]50        Ogre::Root*     getOgreRoot()   { return this->ogreRoot_  ; }
51        Ogre::Viewport* getViewport()   { return this->viewport_  ; }
52        GUIManager*     getGUIManager() { return this->guiManager_; }
[1688]53
[1891]54    private: // functions
[1661]55        void enter();
56        void leave();
[1674]57        void ticked(const Clock& time);
[1661]58
[1686]59        void setConfigValues();
60
[1891]61        void setupOgre();
[2664]62        void loadOgrePlugins();
[1686]63        void declareResources();
64        void loadRenderer();
65        void initialiseResources();
66
[1891]67        // console commands
[1686]68        void printScreen();
69
[1891]70        // event from Ogre::LogListener
71        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
72            bool maskDebug, const std::string& logName);
73
[1686]74        // window events from Ogre::WindowEventListener
75        void windowMoved       (Ogre::RenderWindow* rw);
76        void windowResized     (Ogre::RenderWindow* rw);
[1878]77        void windowFocusChange (Ogre::RenderWindow* rw);
[1686]78        void windowClosed      (Ogre::RenderWindow* rw);
79
[2087]80        void requestWindowEventListenerUpdate() { this->bWindowEventListenerUpdateRequired_ = true; }
81
[1891]82    private: // variables
[1686]83        Ogre::RenderWindow*   renderWindow_;          //!< the current render window
84        Ogre::Viewport*       viewport_;              //!< default full size viewport
[2087]85        bool bWindowEventListenerUpdateRequired_;     //!< True if a new WindowEventListener was created but not yet updated.
[1686]86
87        // managed singletons
[1661]88        InputManager*         inputManager_;
89        InGameConsole*        console_;
90        GUIManager*           guiManager_;
[1891]91        Ogre::Root*           ogreRoot_;                  //!< Ogre's root
92        Ogre::LogManager*     ogreLogger_;
93        GraphicsEngine*       graphicsEngine_;   //!< Interface to Ogre
[1672]94
[1788]95        KeyBinder*            masterKeyBinder_;
[2087]96        XMLFile*              debugOverlay_;
[1686]97
98        // config values
[2103]99        std::string           resourceFile_;             //!< resources file name
100        std::string           ogreConfigFile_;           //!< ogre config file name
[2664]101        std::string           ogrePluginsFolder_;        //!< Folder where the Ogre plugins are located
102        std::string           ogrePlugins_;              //!< Comma separated list of all plugins to load
[2103]103        std::string           ogreLogFile_;              //!< log file name for Ogre log messages
104        int                   ogreLogLevelTrivial_;      //!< Corresponding Orxonx debug level for LL_TRIVIAL
105        int                   ogreLogLevelNormal_;       //!< Corresponding Orxonx debug level for LL_NORMAL
106        int                   ogreLogLevelCritical_;     //!< Corresponding Orxonx debug level for LL_CRITICAL
[2662]107
108        // console commands
109        ConsoleCommand*       ccPrintScreen_;
[1661]110    };
111}
112
113#endif /* _GSGraphics_H__ */
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