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source: code/branches/buildsystem3/src/orxonox/objects/quest/QuestManager.cc @ 2722

Last change on this file since 2722 was 2664, checked in by rgrieder, 16 years ago

Merged buildsystem2 to buildsystem3.

Note: Bare merge, just resolved conflicts. To testing, no nothing.

File size: 6.0 KB
RevLine 
[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2261]29/**
[2662]30    @file
31    @brief Implementation of the QuestManager class.
[2261]32*/
33
[2105]34#include "OrxonoxStableHeaders.h"
35#include "QuestManager.h"
36
[1996]37#include "core/CoreIncludes.h"
[2105]38
[2068]39#include "util/Exception.h"
[2095]40#include "Quest.h"
41#include "QuestHint.h"
[1996]42
[2662]43namespace orxonox
44{
[2261]45    //! All Quests registered by their id's.
46    std::map<std::string, Quest*> QuestManager::questMap_s;
47    //! All QuestHints registered by their id's.
48    std::map<std::string, QuestHint*> QuestManager::hintMap_s;
[1996]49
[2261]50    /**
51    @brief
52        Constructor. Registers the object.
53    */
[2092]54    QuestManager::QuestManager(BaseObject* creator) : BaseObject(creator)
[1996]55    {
56        RegisterObject(QuestManager);
57    }
[2092]58
[2261]59    /**
60    @brief
61        Destructor.
62    */
[1996]63    QuestManager::~QuestManager()
64    {
[2092]65
[1996]66    }
67
68    /**
69    @brief
[2261]70        Registers a Quest with the QuestManager to make it globally accessable.
71        Uses it's id to make sure to be able to be identify and retrieve it later.
[1996]72    @param quest
[2261]73        The Quest that is to be registered.
[1996]74    @return
75        Returns true if successful, false if not.
76    */
[2662]77    /*static*/ bool QuestManager::registerQuest(Quest* quest)
[1996]78    {
[2261]79        if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers.
[2068]80        {
81            COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl;
82            return false;
[2093]83        }
[2092]84
[2261]85        std::pair<std::map<std::string, Quest*>::iterator,bool> result;
86        result = questMap_s.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest.
[2092]87
[2261]88        if(result.second) //!< If inserting was a success.
[2068]89        {
90            COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl;
91            return true;
[2093]92        }
93        else
94        {
95           COUT(2) << "Quest with the same id was already present." << std::endl;
96           return false;
97        }
[1996]98    }
[2092]99
[1996]100    /**
101    @brief
102        Registers a QuestHint with the QuestManager to make it globally accessable.
[2261]103        Uses it's id to make sure to be able to be identify and retrieve it later.
[1996]104    @param hint
105        The QuestHint to be registered.
106    @return
107        Returns true if successful, false if not.
108    */
[2662]109    /*static*/ bool QuestManager::registerHint(QuestHint* hint)
[1996]110    {
[2261]111        if(hint == NULL) //!< Still not liking NULL-pointers.
[2068]112        {
113            COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl;
114            return false;
115        }
[2092]116
[2261]117        std::pair<std::map<std::string, QuestHint*>::iterator,bool> result;
118        result = hintMap_s.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint.
[2092]119
[2261]120        if(result.second) //!< If inserting was a success.
[2068]121        {
122            COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl;
123            return true;
[2093]124        }
125        else
126        {
127           COUT(2) << "QuestHint with the same id was already present." << std::endl;
128           return false;
129        }
[1996]130    }
[2092]131
[1996]132    /**
133    @brief
[2261]134        Finds a Quest with the given id.
[1996]135    @param questId
[2261]136        The id of the Quest sought for.
[1996]137    @return
[2261]138        Returns a pointer to the Quest with the input id.
139        Returns NULL if there is no Quest with the given questId.
[2068]140    @throws
141        Throws an exception if the given questId is invalid.
[1996]142    */
[2662]143    /*static*/ Quest* QuestManager::findQuest(const std::string & questId)
[1996]144    {
[2261]145        if(!QuestItem::isId(questId)) //!< Check vor validity of the given id.
[2093]146        {
[2068]147            ThrowException(Argument, "Invalid questId.");
[2093]148        }
[2092]149
[1996]150        Quest* quest;
[2261]151        std::map<std::string, Quest*>::iterator it = questMap_s.find(questId);
152        if (it != questMap_s.end()) //!< If the Quest is registered.
[2093]153        {
154            quest = it->second;
155        }
156        else
157        {
158           quest = NULL;
159           COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl;
160        }
[2092]161
[2093]162        return quest;
[1996]163
164    }
[2092]165
[1996]166    /**
167    @brief
[2261]168        Finds a QuestHint with the given id.
[1996]169    @param hintId
[2261]170        The id of the QuestHint sought for.
[1996]171    @return
[2261]172        Returns a pointer to the QuestHint with the input id.
173        Returns NULL if there is no QuestHint with the given hintId.
[2068]174    @throws
175        Throws an exception if the given hintId is invalid.
[1996]176    */
[2662]177    /*static*/ QuestHint* QuestManager::findHint(const std::string & hintId)
[1996]178    {
[2261]179        if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id.
[2093]180        {
[2068]181            ThrowException(Argument, "Invalid hintId.");
[2093]182        }
[2092]183
[1996]184        QuestHint* hint;
[2261]185        std::map<std::string, QuestHint*>::iterator it = hintMap_s.find(hintId);
186        if (it != hintMap_s.end()) //!< If the QuestHint is registered.
[2093]187        {
188            hint = it->second;
189        }
190        else
191        {
192           hint = NULL;
193           COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl;
194        }
[2092]195
[2093]196        return hint;
[1996]197
198    }
199
[2092]200
[1996]201}
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