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source: code/branches/buildsystem3/src/util/OutputHandler.cc @ 2690

Last change on this file since 2690 was 2685, checked in by rgrieder, 16 years ago

Fixed install target:

  • log and config file go a to separate folder each
  • The SignalHandler crash log is now "orxonox_crash.log" to avoid opening the file twice which might result in problems
  • moved tcl scripts to media/tcl8.#/ as a temporary solution. I've also created a ticket to fix this.
  • UPDATE YOUR MEDIA REPOSITORY
  • orxonox.log pre-main gets written to either %TEMP% (windows) or /tmp (Unix) and when the path was set, the content is copied.
  • removed Settings class and moved media path to Core
  • media, log and config path are now all in Core where only the media path can be configured via ini file or command line
  • Core::isDevBuild() tells whether we are running in the build or the installation directory (determined by the presence of "orxonox_dev_build.kepp_me" in the binary dir)
  • renamed Settings::getDataPath to Core::getMediaPath
  • Property svn:eol-style set to native
File size: 7.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the OutputHandler class.
32*/
33
34#include "OutputHandler.h"
35
36#include <ctime>
37#include <cstdlib>
38
39namespace orxonox
40{
41    /**
42        @brief Constructor: Opens the logfile and writes the first line.
43        @param logfilename The name of the logfile
44    */
45    OutputHandler::OutputHandler()
46    {
47#ifdef ORXONOX_PLATFORM_WINDOWS
48        char* pTempDir = getenv("TEMP");
49        this->logfilename_ = std::string(pTempDir) + "/orxonox.log";
50#else
51        this->logfilename_ = "/tmp/orxonox.log";
52#endif
53#ifdef NDEBUG
54        this->softDebugLevel_[LD_All] = this->softDebugLevel_[LD_Logfile] = 2;
55        this->softDebugLevel_[LD_Console] = this->softDebugLevel_[LD_Shell] = 1;
56#else
57        this->softDebugLevel_[LD_All] = this->softDebugLevel_[LD_Logfile] = 3;
58        this->softDebugLevel_[LD_Console] = this->softDebugLevel_[LD_Shell] = 2;
59#endif
60
61        this->outputBuffer_ = &this->fallbackBuffer_;
62        this->logfile_.open(this->logfilename_.c_str(), std::fstream::out);
63
64        time_t rawtime;
65        struct tm* timeinfo;
66        time(&rawtime);
67        timeinfo = localtime(&rawtime);
68
69        this->logfile_ << "Started log on " << asctime(timeinfo) << std::endl;
70        this->logfile_.flush();
71    }
72
73    /**
74        @brief Destructor: Writes the last line to the logfile and closes it.
75    */
76    OutputHandler::~OutputHandler()
77    {
78        this->logfile_ << "Closed log" << std::endl;
79        this->logfile_.close();
80    }
81
82    /**
83        @brief Returns a reference to the only existing instance of the OutputHandler class.
84        @return The instance
85    */
86    OutputHandler& OutputHandler::getOutStream()
87    {
88        static OutputHandler orxout;
89        return orxout;
90    }
91
92    /**
93        @brief Sets the soft debug level for a given output device.
94        @param device The output device
95        @param level The debug level
96    */
97    void OutputHandler::setSoftDebugLevel(OutputHandler::OutputDevice device, int level)
98    {
99        OutputHandler::getOutStream().softDebugLevel_[(unsigned int)device] = level;
100    }
101
102    /**
103        @brief Returns the soft debug level for a given output device.
104        @param device The output device
105        @return The debug level
106    */
107    int OutputHandler::getSoftDebugLevel(OutputHandler::OutputDevice device)
108    {
109        return OutputHandler::getOutStream().softDebugLevel_[(unsigned int)device];
110    }
111
112    /**
113        @brief Sets the OutputBuffer, representing the third output stream.
114        @param buffer The OutputBuffer
115    */
116    void OutputHandler::setOutputBuffer(OutputBuffer* buffer)
117    {
118        if (buffer == NULL)
119            this->outputBuffer_ = &this->fallbackBuffer_;
120        else
121        {
122            buffer->getStream() >> this->outputBuffer_->getStream().rdbuf();
123            this->outputBuffer_ = buffer;
124        }
125    }
126
127    /**
128        @brief Sets the path where to create orxonox.log
129        @param Path string with trailing slash
130    */
131    void OutputHandler::setLogPath(const std::string& path)
132    {
133        OutputHandler::getOutStream().logfile_.close();
134        // store old content
135        std::ifstream old;
136        old.open(OutputHandler::getOutStream().logfilename_.c_str());
137        OutputHandler::getOutStream().logfilename_ = path + "orxonox.log";
138        OutputHandler::getOutStream().logfile_.open(OutputHandler::getOutStream().logfilename_.c_str(), std::fstream::out);
139        OutputHandler::getOutStream().logfile_ << old.rdbuf();
140        old.close();
141        OutputHandler::getOutStream().logfile_.flush();
142    }
143
144    /**
145        @brief Overloaded << operator, redirects the output to the console and the logfile.
146        @param sb The streambuffer that should be shown in the console
147        @return A reference to the OutputHandler itself
148    */
149    OutputHandler& OutputHandler::operator<<(std::streambuf* sb)
150    {
151        if (getSoftDebugLevel(OutputHandler::LD_Console) >= this->outputLevel_)
152            std::cout << sb;
153
154        if (getSoftDebugLevel(OutputHandler::LD_Logfile) >= this->outputLevel_)
155        {
156            this->logfile_ << sb;
157            this->logfile_.flush();
158        }
159
160        if (OutputHandler::getSoftDebugLevel(OutputHandler::LD_Shell) >= this->outputLevel_)
161            (*this->outputBuffer_) << sb;
162
163        return *this;
164    }
165
166    /**
167        @brief Overloaded << operator, redirects the output to the console, the logfile and the ingame shell.
168        @param manipulator A function, manipulating the outstream.
169        @return A reference to the OutputHandler itself
170    */
171    OutputHandler& OutputHandler::operator<<(std::ostream& (*manipulator)(std::ostream&))
172    {
173        if (getSoftDebugLevel(OutputHandler::LD_Console) >= this->outputLevel_)
174            manipulator(std::cout);
175
176        if (getSoftDebugLevel(OutputHandler::LD_Logfile) >= this->outputLevel_)
177        {
178            manipulator(this->logfile_);
179            this->logfile_.flush();
180        }
181
182        if (OutputHandler::getSoftDebugLevel(OutputHandler::LD_Shell) >= this->outputLevel_)
183            (*this->outputBuffer_) << manipulator;
184
185        return *this;
186    }
187
188    /**
189        @brief Overloaded << operator, redirects the output to the console, the logfile and the ingame shell.
190        @param manipulator A function, manipulating the outstream.
191        @return A reference to the OutputHandler itself
192    */
193    OutputHandler& OutputHandler::operator<<(std::ios& (*manipulator)(std::ios&))
194    {
195        if (getSoftDebugLevel(OutputHandler::LD_Console) >= this->outputLevel_)
196            manipulator(std::cout);
197
198        if (getSoftDebugLevel(OutputHandler::LD_Logfile) >= this->outputLevel_)
199        {
200            manipulator(this->logfile_);
201            this->logfile_.flush();
202        }
203
204        if (OutputHandler::getSoftDebugLevel(OutputHandler::LD_Shell) >= this->outputLevel_)
205            (*this->outputBuffer_) << manipulator;
206
207        return *this;
208    }
209
210    /**
211        @brief Overloaded << operator, redirects the output to the console, the logfile and the ingame shell.
212        @param manipulator A function, manipulating the outstream.
213        @return A reference to the OutputHandler itself
214    */
215    OutputHandler& OutputHandler::operator<<(std::ios_base& (*manipulator)(std::ios_base&))
216    {
217        if (getSoftDebugLevel(OutputHandler::LD_Console) >= this->outputLevel_)
218            manipulator(std::cout);
219
220        if (getSoftDebugLevel(OutputHandler::LD_Logfile) >= this->outputLevel_)
221        {
222            manipulator(this->logfile_);
223            this->logfile_.flush();
224        }
225
226        if (OutputHandler::getSoftDebugLevel(OutputHandler::LD_Shell) >= this->outputLevel_)
227            (*this->outputBuffer_) << manipulator;
228
229        return *this;
230    }
231}
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