1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or ( at your option )any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * Dominik Solenicki |
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26 | * |
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27 | */ |
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28 | #include "controllers/FlyingController.h" |
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29 | #include "core/XMLPort.h" |
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30 | #include "worldentities/pawns/SpaceShip.h" |
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31 | |
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32 | namespace orxonox |
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33 | { |
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34 | RegisterClass (FlyingController); |
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35 | |
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36 | FlyingController::FlyingController( Context* context ): CommonController( context ) |
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37 | { |
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38 | this->spread_ = 200; |
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39 | this->tolerance_ = 80; |
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40 | RegisterObject( FlyingController ); |
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41 | } |
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42 | FlyingController::~FlyingController() |
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43 | { |
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44 | |
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45 | } |
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46 | void FlyingController::XMLPort( Element& xmlelement, XMLPort::Mode mode ) |
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47 | { |
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48 | XMLPortParam( FlyingController, "spread", setSpread, getSpread, xmlelement, mode ); |
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49 | XMLPortParam( FlyingController, "formationMode", setFormationModeXML, getFormationModeXML, xmlelement, mode ); |
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50 | SUPER( FlyingController, XMLPort, xmlelement, mode ); |
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51 | } |
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52 | |
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53 | void FlyingController::setFormationModeXML( std::string val ) |
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54 | { |
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55 | const std::string valUpper = getUppercase( val ); |
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56 | FormationMode::Value value; |
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57 | |
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58 | if ( valUpper == "WALL" ) |
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59 | value = FormationMode::WALL; |
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60 | else if ( valUpper == "FINGER4" ) |
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61 | value = FormationMode::FINGER4; |
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62 | else if ( valUpper == "DIAMOND" ) |
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63 | value = FormationMode::DIAMOND; |
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64 | else |
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65 | ThrowException( ParseError, std::string( "Attempting to set an unknown FormationMode: '" )+ val + "'." ); |
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66 | this->setFormationMode( value ); |
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67 | } |
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68 | std::string FlyingController::getFormationModeXML() |
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69 | { |
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70 | switch ( this->formationMode_ ) |
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71 | { |
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72 | case FormationMode::WALL: |
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73 | { return "WALL"; break; } |
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74 | case FormationMode::FINGER4: |
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75 | { return "FINGER4"; break; } |
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76 | case FormationMode::DIAMOND: |
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77 | { return "DIAMOND"; break; } |
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78 | default: |
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79 | return "DIAMOND"; break; |
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80 | } |
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81 | } |
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82 | |
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83 | |
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84 | |
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85 | void FlyingController::stopMoving() |
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86 | { |
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87 | this->bHasTargetPosition_ = false; |
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88 | } |
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89 | |
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90 | void FlyingController::moveToPosition( const Vector3& target, float dt ) |
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91 | { |
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92 | ControllableEntity* entity = this->getControllableEntity(); |
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93 | Vector2 coord = get2DViewCoordinates |
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94 | ( entity->getPosition() , |
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95 | entity->getOrientation() * WorldEntity::FRONT, |
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96 | entity->getOrientation() * WorldEntity::UP, |
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97 | target ); |
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98 | |
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99 | float distance = ( target - this->getControllableEntity() ->getPosition() ).length(); |
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100 | float rotateX = -clamp( coord.x * 10, -1.0f, 1.0f ); |
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101 | float rotateY = clamp( coord.y * 10, -1.0f, 1.0f ); |
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102 | |
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103 | if ( distance > this->tolerance_ ) |
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104 | { |
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105 | this->getControllableEntity() ->rotateYaw( ROTATEFACTOR * rotateX * dt ); |
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106 | this->getControllableEntity() ->rotatePitch( ROTATEFACTOR * rotateY * dt ); |
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107 | |
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108 | if ( distance < 300 ) |
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109 | { |
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110 | if ( bHasTargetOrientation_ ) |
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111 | { |
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112 | copyTargetOrientation( dt ); |
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113 | } |
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114 | } |
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115 | if (distance > this->tolerance_*1.5f || (rotateX > -0.01 && rotateX < 0.01 && rotateY > -0.01 && rotateY < 0.01)) |
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116 | this->getControllableEntity() ->moveFrontBack( SPEED * dt ); |
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117 | } |
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118 | else |
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119 | { |
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120 | bHasTargetPosition_ = false; |
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121 | bHasTargetOrientation_ = false; |
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122 | } |
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123 | } |
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124 | void FlyingController::moveToTargetPosition(float dt) |
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125 | { |
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126 | this->moveToPosition (this->targetPosition_, dt); |
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127 | } |
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128 | void FlyingController::copyOrientation( const Quaternion& orient, float dt ) |
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129 | { |
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130 | //roll angle difference in radian |
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131 | float diff=orient.getRoll(false).valueRadians() - |
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132 | ( this->getControllableEntity() ->getOrientation() .getRoll( false ).valueRadians() ); |
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133 | while( diff>math::twoPi )diff-=math::twoPi; |
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134 | while( diff<-math::twoPi )diff+=math::twoPi; |
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135 | this->getControllableEntity() ->rotateRoll( diff*0.2f*ROTATEFACTOR * dt ); |
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136 | } |
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137 | void FlyingController::copyTargetOrientation( float dt ) |
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138 | { |
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139 | if ( bHasTargetOrientation_ ) |
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140 | { |
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141 | copyOrientation( targetOrientation_, dt ); |
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142 | } |
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143 | } |
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144 | |
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145 | void FlyingController::setTargetPosition( const Vector3& target ) |
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146 | { |
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147 | this->targetPosition_ = target; |
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148 | this->bHasTargetPosition_ = true; |
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149 | } |
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150 | |
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151 | void FlyingController::setTargetOrientation( const Quaternion& orient ) |
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152 | { |
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153 | this->targetOrientation_=orient; |
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154 | this->bHasTargetOrientation_=true; |
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155 | } |
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156 | |
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157 | void FlyingController::setTargetOrientation( ControllableEntity* target ) |
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158 | { |
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159 | if ( target ) |
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160 | setTargetOrientation( target->getOrientation() ); |
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161 | } |
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162 | void FlyingController::boostControl() |
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163 | { |
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164 | SpaceShip* ship = orxonox_cast<SpaceShip*>(this->getControllableEntity()); |
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165 | if(ship == NULL) return; |
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166 | if(ship->getBoostPower()*1.5f > ship->getInitialBoostPower() ) //upper limit ->boost |
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167 | { |
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168 | |
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169 | this->getControllableEntity()->boost(true); |
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170 | } |
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171 | else if(ship->getBoostPower()*4.0f < ship->getInitialBoostPower()) //lower limit ->do not boost |
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172 | { |
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173 | this->getControllableEntity()->boost(false); |
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174 | } |
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175 | } |
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176 | |
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177 | } |
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