[6737] | 1 | -- SheetManager.lua |
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[6595] | 2 | |
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[11118] | 3 | local cursor = CEGUI.System:getSingleton():getDefaultGUIContext():getMouseCursor() |
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| 4 | --local cursor = CEGUI.MouseCursor:getSingleton() |
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[6662] | 5 | local loadedSheets = {} |
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[6718] | 6 | local activeMenuSheets = {size = 0, topSheetTuple = nil} |
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[6737] | 7 | local menuSheetsRoot = guiMgr:getMenuRootWindow() |
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[8484] | 8 | local bInGameConsoleClosed = false |
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[7689] | 9 | local mainMenuLoaded = false |
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| 10 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "KeyDown", "keyPressed") |
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[8079] | 11 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "Sized", "windowResized") |
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[5491] | 12 | |
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[8079] | 13 | ------------------------ |
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| 14 | --- Global functions --- |
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| 15 | ------------------------ |
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[6662] | 16 | |
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[8079] | 17 | function hideCursor() |
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[6662] | 18 | if cursor:isVisible() then |
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| 19 | cursor:hide() |
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| 20 | end |
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| 21 | end |
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| 22 | |
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[8079] | 23 | function showCursor() |
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[6737] | 24 | if not cursor:isVisible() and inputMgr:isMouseExclusive() then |
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[6662] | 25 | cursor:show() |
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| 26 | end |
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| 27 | end |
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| 28 | |
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[11052] | 29 | function getLoadedSheets() |
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| 30 | local names = "" |
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| 31 | for name, sheet in pairs(loadedSheets) do |
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| 32 | names = names .. name |
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| 33 | names = names .. "," |
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| 34 | end |
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| 35 | return names |
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| 36 | end |
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| 37 | |
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[6737] | 38 | -- Loads the GUI with the specified name |
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| 39 | -- The name corresponds to the filename of the *.lua and *.layout files |
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| 40 | -- but without the extension |
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| 41 | function loadSheet(name) |
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| 42 | -- Check if it has already been loaded |
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| 43 | local sheet = loadedSheets[name] |
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| 44 | if sheet == nil then |
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| 45 | -- Load the sheet |
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| 46 | sheet = require(name) |
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| 47 | sheet:load() |
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| 48 | loadedSheets[name] = sheet |
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| 49 | end |
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| 50 | return sheet |
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| 51 | end |
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| 52 | |
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[6662] | 53 | -- ? |
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[7403] | 54 | function showMenuSheet(name, bHidePrevious, bNoInput, ptr) |
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| 55 | local sheet = showMenuSheet(name, bHidePrevious, bNoInput) |
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[6718] | 56 | sheet.overlay = ptr |
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| 57 | return sheet |
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[5491] | 58 | end |
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| 59 | |
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[6662] | 60 | -- Shows the specified menu sheet and loads it if neccessary |
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[7403] | 61 | function showMenuSheet(name, bHidePrevious, bNoInput) |
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[6737] | 62 | if name == "" then |
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| 63 | return nil |
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| 64 | end |
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[6718] | 65 | -- Get sheet (or load it) |
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| 66 | local menuSheet = loadSheet(name) |
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[5491] | 67 | |
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[6718] | 68 | -- Use sheet's value if nil was provided |
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| 69 | if bHidePrevious == nil then |
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| 70 | bHidePrevious = menuSheet.bHidePrevious |
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| 71 | assert(bHidePrevious ~= nil) |
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| 72 | end |
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| 73 | |
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[7403] | 74 | -- Set bNoInput to false if it hasn't been set. |
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| 75 | if bNoInput == nil then |
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| 76 | bNoInput = false |
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| 77 | end |
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| 78 | |
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| 79 | -- Count the number of sheets that don't need input till the first that does. |
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[7689] | 80 | local counter = noInputSheetIndex() |
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[6721] | 81 | -- Pause game control if this is the first menu to be displayed |
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| 82 | -- HUGE HACK? |
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[7403] | 83 | if bNoInput == false and counter == 0 then |
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[6721] | 84 | orxonox.HumanController:pauseControl() |
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| 85 | end |
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| 86 | |
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[6662] | 87 | -- Hide if already displayed (to make sure it is up front in the end) |
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| 88 | if activeMenuSheets[name] ~= nil then |
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[6722] | 89 | hideMenuSheet(name) |
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[6662] | 90 | end |
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| 91 | |
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[7403] | 92 | if bNoInput == true then |
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[8729] | 93 | menuSheet.tShowCursor = tribool(dontcare) |
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[7403] | 94 | end |
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| 95 | |
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[6718] | 96 | -- Add the sheet in a tuple of additional information |
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| 97 | local sheetTuple = |
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| 98 | { |
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| 99 | ["sheet"] = menuSheet, |
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[7403] | 100 | ["bHidePrevious"] = bHidePrevious, |
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[8079] | 101 | ["bNoInput"] = bNoInput, |
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| 102 | ["name"] = name |
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[6718] | 103 | } |
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| 104 | table.insert(activeMenuSheets, sheetTuple) -- indexed array access |
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| 105 | activeMenuSheets[name] = sheetTuple -- name access |
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| 106 | activeMenuSheets.size = activeMenuSheets.size + 1 |
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| 107 | activeMenuSheets.topSheetTuple = sheetTuple |
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| 108 | |
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[6662] | 109 | -- Add sheet to the root window |
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[11118] | 110 | menuSheetsRoot:addChild(menuSheet.window) |
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[6662] | 111 | |
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[7689] | 112 | -- If sheet is the MainMenu |
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| 113 | if name == "MainMenu" then |
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| 114 | mainMenuLoaded = true |
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| 115 | end |
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| 116 | |
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[6662] | 117 | -- Handle input distribution |
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[7403] | 118 | if bNoInput == false then |
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| 119 | inputMgr:enterState(menuSheet.inputState) |
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| 120 | end |
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[6662] | 121 | |
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[8729] | 122 | -- Only change cursor situation if menuSheet.tShowCursor ~= tribool(dontcare) |
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| 123 | if menuSheet.tShowCursor == tribool(true) then |
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[6417] | 124 | showCursor() |
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[8729] | 125 | elseif menuSheet.tShowCursor == tribool(false) then |
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[6417] | 126 | hideCursor() |
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[5491] | 127 | end |
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[6417] | 128 | |
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[6662] | 129 | -- Hide all previous sheets if necessary |
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[8079] | 130 | local previous |
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[6662] | 131 | if bHidePrevious then |
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| 132 | for i = 1, activeMenuSheets.size - 1 do |
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[8079] | 133 | previous = activeMenuSheets[i].sheet |
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| 134 | previous:hide() |
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[6417] | 135 | end |
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| 136 | end |
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[8079] | 137 | |
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[6662] | 138 | menuSheet:show() |
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[7689] | 139 | menuSheetsRoot:activate() |
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[6718] | 140 | |
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[8079] | 141 | -- select first button if the menu was opened with the keyboard |
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| 142 | if previous and previous.pressedEnter and menuSheet:hasSelection() == false then |
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| 143 | menuSheet:setSelectionNear(1, 1) |
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| 144 | end |
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| 145 | |
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[6662] | 146 | return menuSheet |
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[5491] | 147 | end |
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| 148 | |
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[6722] | 149 | function hideMenuSheet(name) |
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[6662] | 150 | local sheetTuple = activeMenuSheets[name] |
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| 151 | if sheetTuple == nil then |
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| 152 | return |
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[6417] | 153 | end |
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[5491] | 154 | |
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[6662] | 155 | -- Hide the sheet |
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[6718] | 156 | sheetTuple.sheet:hide() |
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[6662] | 157 | |
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| 158 | -- Show sheets that were hidden by the sheet to be removed |
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| 159 | local i = activeMenuSheets.size |
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| 160 | -- Only do something if all sheets on top of sheetTuple |
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[6718] | 161 | -- have bHidePrevious == true and sheetTuple.bHidePrevious == true |
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[6662] | 162 | while i > 0 do |
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[6718] | 163 | if activeMenuSheets[i].bHidePrevious then |
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[6662] | 164 | if activeMenuSheets[i] == sheetTuple then |
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| 165 | i = i - 1 |
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| 166 | while i > 0 do |
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[6718] | 167 | activeMenuSheets[i].sheet:show() |
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| 168 | if activeMenuSheets[i].bHidePrevious then |
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[6662] | 169 | break |
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| 170 | end |
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| 171 | i = i - 1 |
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[6417] | 172 | end |
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| 173 | end |
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[6662] | 174 | break |
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[6417] | 175 | end |
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[6662] | 176 | i = i - 1 |
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[6417] | 177 | end |
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[6662] | 178 | |
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| 179 | -- Remove sheet with its tuple from the table |
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[11118] | 180 | menuSheetsRoot:removeChild(sheetTuple.sheet.window) |
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[6671] | 181 | table.remove(activeMenuSheets, table.findIndex(activeMenuSheets, sheetTuple)) |
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[6662] | 182 | activeMenuSheets[name] = nil |
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| 183 | activeMenuSheets.size = activeMenuSheets.size - 1 |
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[6718] | 184 | activeMenuSheets.topSheetTuple = activeMenuSheets[activeMenuSheets.size] |
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[6662] | 185 | |
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[7689] | 186 | -- If sheet is the MainMenu |
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| 187 | if name == "MainMenu" then |
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| 188 | mainMenuLoaded = false |
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| 189 | end |
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| 190 | |
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[6662] | 191 | -- Leave the input state |
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[7403] | 192 | if not sheetTuple.bNoInput then |
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| 193 | inputMgr:leaveState(sheetTuple.sheet.inputState) |
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| 194 | end |
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[8079] | 195 | |
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[6718] | 196 | -- CURSOR SHOWING |
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| 197 | local i = activeMenuSheets.size |
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[8729] | 198 | -- Find top most sheet that doesn't have tShowCusor == tribool(dontcare) |
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| 199 | while i > 0 and activeMenuSheets[i].sheet.tShowCursor == tribool(dontcare) do |
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[6718] | 200 | i = i - 1 |
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| 201 | end |
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[8729] | 202 | if i > 0 and activeMenuSheets[i].sheet.tShowCursor == tribool(true) then |
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[6662] | 203 | showCursor() |
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| 204 | else |
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| 205 | hideCursor() |
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| 206 | end |
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| 207 | |
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[7403] | 208 | -- Count the number of sheets that don't need input till the first that does. |
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[7689] | 209 | local counter = noInputSheetIndex() |
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[7403] | 210 | -- Resume control if the last (non-noInput) menu is hidden |
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| 211 | if counter == 0 then |
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[6417] | 212 | orxonox.HumanController:resumeControl() |
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| 213 | hideCursor() |
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| 214 | end |
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[7403] | 215 | |
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[8079] | 216 | sheetTuple.sheet:quit() |
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[5491] | 217 | end |
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[6417] | 218 | |
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[6662] | 219 | -- Hides all menu GUI sheets |
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[6722] | 220 | function hideAllMenuSheets() |
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[6662] | 221 | while activeMenuSheets.size ~= 0 do |
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[6722] | 222 | hideMenuSheet(activeMenuSheets.topSheetTuple.sheet.name) |
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[6417] | 223 | end |
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| 224 | end |
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| 225 | |
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| 226 | function keyESC() |
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[6662] | 227 | -- HUGE, very HUGE hacks! |
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[8529] | 228 | |
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[8484] | 229 | -- If the InGameConsole is active, ignore the ESC command. |
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| 230 | if bInGameConsoleClosed == true then |
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| 231 | bInGameConsoleClosed = false |
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[8529] | 232 | if activeMenuSheets[1] and activeMenuSheets[1].sheet.name == "MainMenu" then |
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[8484] | 233 | return |
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| 234 | end |
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| 235 | end |
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[7403] | 236 | |
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[8485] | 237 | -- Count the number of sheets that don't need input till the first that does. |
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| 238 | local counter = noInputSheetIndex() |
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| 239 | |
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[7403] | 240 | -- If the first sheet that needs input is the MainMenu. |
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[7689] | 241 | if noInputSheetCounter() == 1 and activeMenuSheets[counter].sheet.name == "MainMenu" then |
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[6417] | 242 | orxonox.execute("exit") |
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[7403] | 243 | -- If there is at least one sheet that needs input. |
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| 244 | elseif counter > 0 then |
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| 245 | orxonox.execute("hideGUI "..activeMenuSheets[counter].sheet.name) |
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[6417] | 246 | else |
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[6722] | 247 | showMenuSheet("InGameMenu") |
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[6417] | 248 | end |
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| 249 | end |
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| 250 | |
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[7689] | 251 | function keyPressed(e) |
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| 252 | local we = tolua.cast(e, "CEGUI::KeyEventArgs") |
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| 253 | local sheet = activeMenuSheets[activeMenuSheets.size] |
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| 254 | code = tostring(we.scancode) |
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| 255 | -- Some preprocessing |
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| 256 | if not mainMenuLoaded and not sheet.bNoInput then |
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| 257 | if code == "1" then |
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| 258 | keyESC() |
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| 259 | elseif code == "0"then |
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[8079] | 260 | orxonox.CommandExecutor:execute("InGameConsole openConsole") |
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[7689] | 261 | end |
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| 262 | end |
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[8079] | 263 | sheet.sheet:keyPressed() |
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[7689] | 264 | end |
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| 265 | |
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[8079] | 266 | function windowResized(e) |
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| 267 | for name, sheet in pairs(loadedSheets) do |
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[8729] | 268 | if orxonox.GraphicsManager:getInstance():isFullScreen() or sheet.tShowCursor == tribool(false) then |
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| 269 | inputMgr:setMouseExclusive(sheet.inputState, tribool(true)) |
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[8079] | 270 | else |
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[8729] | 271 | inputMgr:setMouseExclusive(sheet.inputState, tribool(false)) |
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[8079] | 272 | end |
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| 273 | end |
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| 274 | local sheetTuple = activeMenuSheets[activeMenuSheets.size] |
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| 275 | if sheetTuple then |
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[8729] | 276 | if orxonox.GraphicsManager:getInstance():isFullScreen() and sheetTuple.sheet.tShowCursor ~= tribool(false) then |
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[8079] | 277 | showCursor() |
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| 278 | else |
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| 279 | hideCursor() |
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| 280 | end |
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| 281 | sheetTuple.sheet:windowResized() |
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| 282 | end |
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| 283 | end |
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| 284 | |
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[6737] | 285 | function setBackgroundImage(imageSet, imageName) |
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| 286 | guiMgr:setBackgroundImage(imageSet, imageName) |
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[6417] | 287 | end |
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[6737] | 288 | |
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[7689] | 289 | function noInputSheetIndex() |
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| 290 | -- Count the number of sheets that don't need input till the first that does. |
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| 291 | local index = activeMenuSheets.size |
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| 292 | while index > 0 and activeMenuSheets[index].bNoInput do |
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| 293 | index = index - 1 |
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| 294 | end |
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| 295 | return index |
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| 296 | end |
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| 297 | |
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[7403] | 298 | function noInputSheetCounter() |
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[7689] | 299 | -- Count the number of sheets that do need input. |
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[7403] | 300 | local counter = activeMenuSheets.size |
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[7689] | 301 | for i = 1,activeMenuSheets.size do |
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| 302 | if activeMenuSheets[i].bNoInput then |
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| 303 | counter = counter - 1 |
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| 304 | end |
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[7403] | 305 | end |
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| 306 | return counter |
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| 307 | end |
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| 308 | |
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[8484] | 309 | function inGameConsoleClosed() |
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| 310 | bInGameConsoleClosed = not bInGameConsoleClosed; |
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| 311 | end |
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| 312 | |
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[8079] | 313 | function getGUIFirstActive(name, bHidePrevious, bNoInput) |
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| 314 | local sheet = activeMenuSheets.topSheetTuple |
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| 315 | -- If the topmost gui sheet has the input name |
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| 316 | if sheet ~= nil and sheet.name == name then |
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| 317 | guiMgr:toggleGUIHelper(name, bHidePrevious, bNoInput, false); |
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| 318 | else |
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| 319 | guiMgr:toggleGUIHelper(name, bHidePrevious, bNoInput, true); |
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| 320 | end |
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| 321 | end |
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| 322 | |
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[6737] | 323 | ---------------------- |
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| 324 | --- Initialisation --- |
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| 325 | ---------------------- |
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| 326 | |
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| 327 | hideCursor() |
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