1 | /** |
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2 | * @file DebugDrawer.h |
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3 | * Copy-pasted from |
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4 | * - https://bitbucket.org/hasyimi/ogre-debug-drawing-utility/src |
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5 | * - http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Debug+Drawing+Utility+Class |
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6 | * |
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7 | * This source code is released into the Public Domain. |
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8 | * |
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9 | * Modified by Fabian 'x3n' Landau |
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10 | */ |
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11 | |
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12 | |
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13 | |
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14 | #ifndef _DebugDrawer_H__ |
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15 | #define _DebugDrawer_H__ |
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16 | |
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17 | #include "tools/ToolsPrereqs.h" |
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18 | |
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19 | #include <map> |
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20 | |
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21 | #include "IcoSphere.h" |
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22 | |
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23 | namespace orxonox |
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24 | { |
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25 | /** |
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26 | * @brief DebugDrawer is a utility to draw debug shapes (lines, triangles, spheres) with Ogre. |
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27 | * This utility is e.g. used by @ref orxonox::BulletDebugDrawer to visualize collision shapes and other physical entities. |
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28 | */ |
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29 | class _ToolsExport DebugDrawer |
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30 | { |
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31 | public: |
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32 | DebugDrawer(Ogre::SceneManager *_sceneManager, float _fillAlpha); |
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33 | ~DebugDrawer(); |
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34 | |
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35 | void build(); |
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36 | |
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37 | void drawLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour); |
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38 | void drawCircle(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled = false); |
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39 | void drawCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled = false); |
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40 | void drawCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled = false); |
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41 | |
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42 | void drawQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled = false); |
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43 | void drawCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled = false); |
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44 | void drawSphere(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled = false); |
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45 | void drawTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, bool isFilled = false); |
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46 | |
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47 | void setFillAlpha(float alpha) |
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48 | { |
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49 | fillAlpha = alpha; |
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50 | } |
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51 | |
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52 | bool getEnabled() |
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53 | { |
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54 | return isEnabled; |
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55 | } |
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56 | void setEnabled(bool _isEnabled) |
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57 | { |
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58 | isEnabled = _isEnabled; |
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59 | } |
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60 | void switchEnabled() |
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61 | { |
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62 | isEnabled = !isEnabled; |
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63 | } |
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64 | |
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65 | void clear(); |
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66 | |
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67 | private: |
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68 | const IcoSphere& getIcoSphere(float radius) const; |
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69 | |
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70 | Ogre::SceneManager* sceneManager; |
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71 | float fillAlpha; |
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72 | Ogre::ManualObject* manualObject; |
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73 | IcoSphere icoSphere0; |
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74 | IcoSphere icoSphere1; |
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75 | IcoSphere icoSphere2; |
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76 | IcoSphere icoSphere3; |
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77 | IcoSphere icoSphere4; |
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78 | |
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79 | bool isEnabled; |
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80 | |
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81 | std::list<VertexPair> lineVertices, triangleVertices; |
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82 | std::list<int> lineIndices, triangleIndices; |
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83 | |
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84 | int linesIndex, trianglesIndex; |
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85 | |
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86 | void initialise(); |
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87 | void shutdown(); |
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88 | |
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89 | void buildLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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90 | void buildQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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91 | void buildFilledQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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92 | void buildFilledTriangle(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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93 | void buildCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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94 | void buildFilledCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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95 | |
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96 | void buildCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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97 | void buildFilledCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, bool up, float alpha = 1.0f); |
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98 | |
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99 | void buildCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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100 | void buildFilledCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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101 | |
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102 | void buildCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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103 | void buildFilledCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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104 | |
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105 | void buildTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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106 | void buildFilledTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha = 1.0f); |
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107 | |
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108 | int addLineVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour); |
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109 | void addLineIndices(int index1, int index2); |
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110 | |
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111 | int addTriangleVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour); |
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112 | void addTriangleIndices(int index1, int index2, int index3); |
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113 | |
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114 | void addQuadIndices(int index1, int index2, int index3, int index4); |
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115 | }; |
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116 | } |
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117 | |
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118 | #endif /* _DebugDrawer_H__ */ |
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