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source: code/branches/cegui0.8_ogre1.9/data/gui/scripts/GameplayMenu.lua @ 12157

Last change on this file since 12157 was 11807, checked in by landauf, 7 years ago

removed unneeded files and migrated GameplayMenu.lua to cegui 0.8

  • Property svn:eol-style set to native
File size: 1012 bytes
RevLine 
[6363]1-- GameplayMenu.lua
2
[6746]3local P = createMenuSheet("GameplayMenu")
[6363]4
[6746]5function P.onLoad()
[11807]6    dropdown = P.window:getChild("GameplayWindow/Theme/ThemeCombobox")
[6363]7    local themeList = {}
8    table.insert(themeList, "Theme 1")
9    table.insert(themeList, "Theme 2")
10    table.insert(themeList, "Theme 3")
11    for k,v in pairs(themeList) do
[6388]12        item = CEGUI.createListboxTextItem(v)
[11795]13        item:setSelectionBrushImage(menuImageSet .. "/MultiListSelectionBrush")
[6363]14        CEGUI.toCombobox(dropdown):addItem(item)
15    end
16end
17
18function P.GameplayThemeCombobox_changed(e)
19    -- theme
[8858]20    orxout("event: theme")
[6363]21end
22
23function P.GameplayDifficultyEasyButton_clicked(e)
24    -- difficulty easy
[8858]25    orxout("event: easy")
[6363]26end
27
28function P.GameplayDifficultyNormalButton_clicked(e)
29    -- difficulty normal
[8858]30    orxout("event: normal")
[6363]31end
32
33function P.GameplayDifficultyHardButton_clicked(e)
34    -- difficulty hard
[8858]35    orxout("event: hard")
[6363]36end
37
38function P.GameplayBackButton_clicked(e)
[6746]39    hideMenuSheet(P.name)
[6363]40end
41
42return P
43
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