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source: code/branches/cegui0.8_ogre1.9/data/gui/scripts/ShipSelectionMenu.lua @ 12025

Last change on this file since 12025 was 11799, checked in by landauf, 7 years ago

updated HostMenu.lua, MultiplayerMenu.lua, ShipSelectionMenu.lua, SingleplayerConfigMenu.lua to cegui 0.8

  • Property svn:eol-style set to native
File size: 5.2 KB
Line 
1-- ShipSelectionMenu.lua
2
3local P = createMenuSheet("ShipSelectionMenu")
4P.activeTabIndexes = {}
5P.scrollbarWidth = 13
6P.shipList = {}
7function P.onLoad()
8    orxonox.execute("set shipmodelsfile [open {../levels/templates/.shipmodels} w+]")
9    orxonox.execute("foreach line [glob -directory ../levels/templates/ spaceship*] { regexp {.*/(.*)\\..*} $line matchall match1; puts $shipmodelsfile $match1 }")
10    orxonox.execute("close $shipmodelsfile")
11    P.createFilterTab("All Ships")
12end
13
14function P.createShipList() --generates list with tagged shipmodels
15    P.shipList = {}
16    file = io.open("../levels/templates/.shipmodels")
17    if file ~= nil then
18        for line in file:lines() do  --checks if shipmodel is included in level file
19            if selectedlevel:hasStartingShip(string.lower(line)) then
20                P.shipList[#P.shipList+1] = string.lower(line)
21            end
22        end
23        --file.close() -- TODO: investigate why close() seems to crash?
24    end
25end
26
27function P.update() --updates listbox with found models
28    P.createShipList()
29    listbox:resetList()
30    --orxonox.GUIManager:setItemTooltipsEnabledHelper(listbox, true)
31    local tabIndexes = {}
32    for k,v in pairs(P.shipList) do
33        --TODO: only add ship if is in the right filter tab
34        --if tag == nil or v:hasStartingShip(tag) then
35            local item = CEGUI.createListboxTextItem(v)
36            item:setSelectionBrushImage(menuImageSet .. "/MultiListSelectionBrush")
37            listbox:addItem(item)
38            table.insert(tabIndexes, k)
39            --orxonox.GUIManager:setTooltipTextHelper(item, v:getDescription())
40        --end
41    end
42    table.insert(P.activeTabIndexes, tabIndexes)
43end
44
45function P.createFilterTab(name) -- generates filter tab and list box, sets handler for selection changes
46    tabName = "ShipSelectionLevelTab"
47    -- create new tab window with desired name
48    listbox = CEGUI.toListbox(winMgr:createWindow("MenuWidgets/Listbox", tabName))
49    listbox:setText(name)
50    listbox:setProperty("MaxSize", "{{1,0},{1,0}}")
51    --[[TODO: smaller list if image and description is implemented.
52    listbox:setProperty("Area", "{{0.05,0},{0.1,0},{0.5,0},{0.675,0}}") --]]
53    listbox:setProperty("Area", "{{0,0},{0,0},{1,0},{1,0}}")
54    -- fill listbox with items
55    P.update()
56    -- listen to selection changes
57    orxonox.GUIManager:subscribeEventHelper(listbox, "SelectionChanged", P.name..".ShipSelectionSelectionChanged")
58    local tabControl = P.window:getChild("ShipSelectionWindow/ShipSelectionTabControl")
59    orxonox.GUIManager:subscribeEventHelper(tabControl, "SelectionChanged", P.name..".ShipSelectionSelectionChanged")
60    if listbox:getItemCount() > 0 then
61        tabControl:addChild(listbox)
62    end
63end
64
65function P.ShipSelectionGetSelectedModel() --returns selected model, if available.
66    -- choose the active listbox
67    local tabControl = CEGUI.toTabControl(P.window:getChild("ShipSelectionWindow/ShipSelectionTabControl"))
68    local listbox = CEGUI.toListbox(tabControl:getTabContentsAtIndex(tabControl:getSelectedTabIndex()))
69    local choice = listbox:getFirstSelectedItem()
70    if choice ~= nil then
71        -- get the right tab and the right index
72        local tabIndexes = P.activeTabIndexes[tabControl:getSelectedTabIndex()+1]
73        local index = tabIndexes[listbox:getItemIndex(choice)+1]
74        return P.shipList[index]
75    else
76        return nil
77    end
78end
79
80function P.ShipSelectionSelectionChanged(e)
81    --[[ TODO: Get image and description from template file
82    local levelImage = P.window:getChild("orxonox/ShipSelectionLevelImage")
83    local levelDescription = P.window:getChild("orxonox/ShipSelectionLevelDescription")
84    local configButton = P.window:getChild("orxonox/ShipSelectionConfigButton")
85    local level = P.ShipSelectionGetSelectedModel()
86    if level ~= nil then
87        --local levelXMLFilename = selectedlevel:getXMLFilename()
88        --local imageName = selectedlevel:getScreenshot()
89        -- set the screenshot and the description for the selected level
90        --levelImage:setProperty("Image", levelXMLFilename..imageName.."/full_image")
91        --levelDescription:setText(level:getDescription())
92        -- only enable config button for "gametype" levels
93        --if level:hasTag("gametype") then
94         --   configButton:setProperty("Disabled", "False")
95        --else
96        --    configButton:setProperty("Disabled", "True")
97        --end
98    else
99        -- also take care of "no level selected"
100        levelImage:setProperty("Image", nil)
101        levelDescription:setText("")
102    end
103   --]]
104end
105
106function P.ShipSelectionStartButton_clicked(e)
107
108    if (selectedlevel ~= nil and P.ShipSelectionGetSelectedModel() ~= nil)  then
109    selectedlevel:selectStartingShip(P.ShipSelectionGetSelectedModel())
110        orxonox.execute("startGame " .. "_temp.oxw")
111        hideAllMenuSheets()
112    else
113    orxonox.execute("orxout user_warning no ship model selected or no tagged shipmodel installed")
114    end
115end
116
117--[[ TODO: function P.ShipSelectionConfigButton_clicked(e)
118
119    local level = P.ShipSelectionGetSelectedModel()
120    if level ~= nil then
121        local configMenu = showMenuSheet("ShipSelectionConfigMenu")
122        configMenu:loadConfig(level)
123    end
124end
125--]]
126
127
128function P.ShipSelectionBackButton_clicked(e)
129    orxonox.execute("keyESC")
130end
131
132return P
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