[9928] | 1 | <!-- --> |
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| 2 | |
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| 3 | <LevelInfo |
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| 4 | name = "(i) John Vane - Trip to Area 51" |
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[9992] | 5 | description = "John Vane's first mission to rescue the Commander." |
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[9928] | 6 | tags = "mission" |
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| 7 | screenshot = "JohnVane.png" |
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| 8 | /> |
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| 9 | |
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| 10 | <?lua |
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| 11 | include("stats.oxo") |
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| 12 | include("HUDTemplates3.oxo") |
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| 13 | include("templates/lodInformation.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <?lua |
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| 17 | include("templates/spaceshipAssff.oxt") |
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| 18 | include("templates/spaceshipAssff2.oxt") |
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| 19 | include("templates/spaceshipPirate.oxt") |
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| 20 | include("templates/spaceshipEscort.oxt") |
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| 21 | include("templates/spaceshipCollateralDamage.oxt") |
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| 22 | ?> |
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| 23 | |
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| 24 | <Level gametype="Mission"> |
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| 25 | |
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| 26 | <templates> |
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| 27 | <Template link=lodtemplate_default /> |
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| 28 | </templates> |
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| 29 | <?lua include("includes/notifications.oxi") ?> |
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| 30 | |
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| 31 | <NotificationQueueCEGUI |
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| 32 | name="narrative" |
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| 33 | targets="simpleNotification" |
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| 34 | size=3 |
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| 35 | displayTime=3.9 |
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| 36 | position="0.2, 0, 0.1, 0" |
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| 37 | fontSize="23" |
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| 38 | fontColor="0.3, 1, 0.2, 0.8" |
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[11802] | 39 | alignment="CentreAligned" |
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[9928] | 40 | displaySize="0.6, 0, 0, 0" |
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| 41 | /> |
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| 42 | |
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| 43 | <Scene |
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| 44 | ambientlight = "0.5, 0.5, 0.5" |
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| 45 | skybox = "Orxonox/Starbox" |
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| 46 | hasPhysics = true |
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| 47 | |
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| 48 | > |
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| 49 | |
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| 50 | <?lua |
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| 51 | include("includes/pickups.oxi") |
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| 52 | ?> |
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| 53 | |
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| 54 | <?lua |
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| 55 | dofile("includes/CuboidSpaceStation.lua") |
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| 56 | ?> |
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| 57 | |
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| 58 | |
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[9986] | 59 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[9928] | 60 | |
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[9986] | 61 | <TeamSpawnPoint team=0 position="0,0,0" direction="1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort> |
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| 62 | <events> |
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[9928] | 63 | <activity> |
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| 64 | <EventListener event="start" /> |
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| 65 | </activity> |
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| 66 | </events> |
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| 67 | </TeamSpawnPoint> |
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[9988] | 68 | <!-- HELPER FOR LEVEL DESIGNERS: go directly to the racing part of the level --> |
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[9986] | 69 | <!--TeamSpawnPoint team=0 position="0,94000,0" lookat="0,118000,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage/--> |
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[9928] | 70 | |
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[9987] | 71 | <Script code="Mission setLives 1" onLoad="true" times="1" /> |
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[9986] | 72 | |
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[9928] | 73 | <DistanceTrigger name="spawntrigger" position="0,0,0" distance=10 target="SpaceShip" stayActive="true" delay=0.1/> |
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| 74 | |
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| 75 | <!-----------------------------------------------------------------------------------------------------> |
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| 76 | <!-------------------------------------- PART ZERO: Docking on ---------------------------------------> |
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| 77 | <!-----------------------------------------------------------------------------------------------------> |
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| 78 | |
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| 79 | <!-- OBJECTS IN THIS PART --> |
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| 80 | |
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| 81 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 82 | |
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| 83 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 84 | <SpaceShip |
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| 85 | team = 0 |
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| 86 | position = "5000,5100,5000" |
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| 87 | roll = 90 yaw=0 pitch=20 |
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| 88 | mass = 10000 |
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| 89 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 90 | name = "HydroFarmer" |
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| 91 | radarname = "Main station" > |
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| 92 | <attached> |
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| 93 | <!-- Docking --> |
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| 94 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 95 | <DockingTarget name="destroyer" /> |
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| 96 | |
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| 97 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 98 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 99 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 100 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 101 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 102 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 103 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 104 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 105 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 106 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 107 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 108 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 109 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 110 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 111 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 112 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 113 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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| 114 | </attached> |
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| 115 | <collisionShapes> |
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| 116 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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| 117 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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| 118 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 119 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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| 120 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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| 121 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 122 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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| 123 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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| 124 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 125 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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| 126 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 127 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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| 128 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 129 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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| 130 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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| 131 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 132 | </collisionShapes> |
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| 133 | </SpaceShip> |
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| 134 | |
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| 135 | <Dock position="5000,5000,5000" roll=90 yaw=180 > |
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| 136 | <animations> |
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| 137 | <MoveToDockingTarget target="destroyer" /> |
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| 138 | </animations> |
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| 139 | <effects> |
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| 140 | <DockToShip target="spaceShip" /> |
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| 141 | </effects> |
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| 142 | <events> |
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| 143 | <execute> |
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| 144 | <EventListener event="dockMe" /> |
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| 145 | </execute> |
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| 146 | <activity> |
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| 147 | <EventListener event=notGameEnd /> |
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| 148 | </activity> |
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| 149 | </events> |
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| 150 | <attached> |
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| 151 | <DistanceTrigger position="10,-202, -42" distance="800" target="Pawn" |
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| 152 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"/> |
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[9986] | 153 | <Billboard position="10,-202,-42" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> |
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[9928] | 154 | </attached> |
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| 155 | |
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| 156 | </Dock> |
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| 157 | |
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| 158 | <!--@Objects: SpaceCruiser as docking target --> |
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| 159 | <SpaceShip |
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| 160 | template = "spaceshipcollateraldamage" |
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| 161 | team = "0" |
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| 162 | position = "5000,5800,5000" |
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| 163 | orientation = "-0.14, 0.68, 0.68, 0.223" |
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| 164 | health = "400" |
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| 165 | initialhealth = "400" |
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| 166 | maxhealth = "500" |
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| 167 | shieldhealth = "80" |
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| 168 | initialshieldhealth = "80" |
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| 169 | maxshieldhealth = "120" |
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| 170 | shieldabsorption = "0.8" |
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[11052] | 171 | shieldrechargerate = "1" |
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| 172 | shieldrechargewaittime = "1" |
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[9928] | 173 | name = "cruiser" |
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| 174 | radarname = "Spacecruiser" > |
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| 175 | <attached> |
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| 176 | <DockingTarget name="spaceShip" /> |
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| 177 | </attached> |
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| 178 | </SpaceShip> |
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| 179 | |
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| 180 | |
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| 181 | <BlinkingBillboard position="1500,1500,1500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 182 | <events> |
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| 183 | <visibility> |
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| 184 | <EventTrigger invert=true> |
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| 185 | <events> |
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| 186 | <trigger> |
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| 187 | <EventListener event=flying3 /> |
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| 188 | </trigger> |
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| 189 | </events> |
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| 190 | </EventTrigger> |
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| 191 | </visibility> |
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| 192 | </events> |
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| 193 | </BlinkingBillboard> |
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| 194 | <Billboard position="1500,1500,1500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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| 195 | <events> |
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| 196 | <visibility> |
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| 197 | <EventTrigger> |
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| 198 | <events> |
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| 199 | <trigger> |
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| 200 | <EventListener event=flying4 /> |
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| 201 | </trigger> |
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| 202 | </events> |
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| 203 | </EventTrigger> |
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| 204 | </visibility> |
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| 205 | </events> |
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| 206 | </Billboard> |
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| 207 | |
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| 208 | <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> |
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| 209 | <SimpleNotification message="Housten: John Vane do you hear us?"> |
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| 210 | <events> |
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| 211 | <trigger> |
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| 212 | <EventListener event="flying1" /> |
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| 213 | </trigger> |
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| 214 | </events> |
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| 215 | </SimpleNotification> |
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| 216 | |
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| 217 | <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=5/> |
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| 218 | <SimpleNotification message="Housten: We got a new mission for you"> |
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| 219 | <events> |
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| 220 | <trigger> |
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| 221 | <EventListener event="flying2" /> |
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| 222 | </trigger> |
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| 223 | </events> |
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| 224 | </SimpleNotification> |
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| 225 | |
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| 226 | |
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| 227 | <DistanceTrigger name="flying3" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=9/> |
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| 228 | <SimpleNotification message="John: I hear you. What is it about?"> |
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| 229 | <events> |
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| 230 | <trigger> |
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| 231 | <EventListener event="flying3" /> |
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| 232 | </trigger> |
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| 233 | </events> |
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| 234 | </SimpleNotification> |
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| 235 | |
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| 236 | <DistanceTrigger name="flying4" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=13/> |
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[9989] | 237 | <SimpleNotification message="Housten: Our Commander was kidnapped"> |
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[9928] | 238 | <events> |
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| 239 | <trigger> |
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| 240 | <EventListener event="flying4" /> |
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| 241 | </trigger> |
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| 242 | </events> |
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| 243 | </SimpleNotification> |
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| 244 | |
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| 245 | <DistanceTrigger name="flying5" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=17/> |
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| 246 | <SimpleNotification message="Housten: We need you to rescue him."> |
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| 247 | <events> |
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| 248 | <trigger> |
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| 249 | <EventListener event="flying5" /> |
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| 250 | </trigger> |
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| 251 | </events> |
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| 252 | </SimpleNotification> |
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| 253 | |
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| 254 | <DistanceTrigger name="flying6" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=21/> |
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| 255 | <SimpleNotification message="John: I'm right on the way."> |
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| 256 | <events> |
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| 257 | <trigger> |
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| 258 | <EventListener event="flying6" /> |
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| 259 | </trigger> |
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| 260 | </events> |
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| 261 | </SimpleNotification> |
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| 262 | |
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| 263 | <DistanceTrigger name="flying7" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=25/> |
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| 264 | <SimpleNotification message="Houston: First dock on the station"> |
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| 265 | <events> |
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| 266 | <trigger> |
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| 267 | <EventListener event="flying7" /> |
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| 268 | </trigger> |
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| 269 | </events> |
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| 270 | </SimpleNotification> |
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| 271 | |
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| 272 | <QuestEffectBeacon times=1> |
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| 273 | <effects> |
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| 274 | <AddQuest questId="Level_Kaan.docking" /> |
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| 275 | </effects> |
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| 276 | <events> |
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| 277 | <execute> |
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| 278 | <EventListener event=spawntrigger /> |
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| 279 | </execute> |
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| 280 | </events> |
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| 281 | </QuestEffectBeacon> |
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| 282 | |
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| 283 | <QuestEffectBeacon times=1> |
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| 284 | <effects> |
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| 285 | <CompleteQuest questId="Level_Kaan.docking" /> |
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| 286 | </effects> |
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| 287 | <events> |
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| 288 | <execute> |
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| 289 | <EventListener event="dockMe" /> |
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| 290 | </execute> |
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| 291 | </events> |
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| 292 | </QuestEffectBeacon> |
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| 293 | |
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| 294 | <LocalQuest id="Level_Kaan.docking"> |
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[9989] | 295 | <QuestDescription title="Docking" description="Our Commander was kidnapped in Area 51. Fly to the Main Station and get a better Spaceship to rescue him. |
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[9928] | 296 | |
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[9986] | 297 | Flying moves: |
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| 298 | break (S) |
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| 299 | roll (Q) and (E) |
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| 300 | boost (Space) |
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[9928] | 301 | |
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[9986] | 302 | Whenever a new quest is added you can view it by pressing (F3). Quit this menu via (Esc)." failmessage="" completeMessage="" /> |
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[9928] | 303 | <complete-effects> |
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| 304 | <AddQuest questId="Level_Kaan.portals" /> |
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| 305 | </complete-effects> |
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| 306 | </LocalQuest> |
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| 307 | |
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| 308 | <LocalQuest id="Level_Kaan.portals"> |
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[9989] | 309 | <QuestDescription title="Portals" description="Now you received a spaceship that is suited for your mission. |
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[9988] | 310 | It is faster, has more health and is equipped with stronger weapons. |
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| 311 | Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> |
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[9928] | 312 | <complete-effects> |
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| 313 | <AddQuest questId="Level_Kaan.asteroids" /> |
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| 314 | </complete-effects> |
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| 315 | </LocalQuest> |
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| 316 | |
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| 317 | |
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| 318 | <QuestEffectBeacon times=1> |
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| 319 | <effects> |
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| 320 | <CompleteQuest questId="Level_Kaan.portals" /> |
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| 321 | </effects> |
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| 322 | <events> |
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| 323 | <execute> |
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| 324 | <EventListener event=start /> |
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| 325 | </execute> |
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| 326 | </events> |
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| 327 | </QuestEffectBeacon> |
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| 328 | |
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| 329 | <LocalQuest id="Level_Kaan.asteroids"> |
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[9988] | 330 | <QuestDescription title="Asteroids" description="The wormhole is at the end of the asteroid shower. |
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| 331 | Find your way through the asteroids without hitting the rocks and reach Area 51. |
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| 332 | You have to get there in time - the wormhole cannot be forced open forever. |
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| 333 | Your Mission is to fly straight through the wormhole." failmessage="" completeMessage="" /> |
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[9928] | 334 | </LocalQuest> |
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| 335 | |
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| 336 | <QuestEffectBeacon times=1> |
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| 337 | <effects> |
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| 338 | <CompleteQuest questId="Level_Kaan.asteroids" /> |
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| 339 | </effects> |
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| 340 | <events> |
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| 341 | <execute> |
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| 342 | <EventListener event=endOfLevel /> |
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| 343 | </execute> |
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| 344 | </events> |
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| 345 | </QuestEffectBeacon> |
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| 346 | |
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| 347 | <!-----------------------------------------------------------------------------------------------------> |
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| 348 | <!-------------------------------- PART ONE: Passing throug wormhole ---------------------------------> |
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| 349 | <!-----------------------------------------------------------------------------------------------------> |
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| 350 | |
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| 351 | |
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[9986] | 352 | <!------------------------------------- OBJECTS IN THIS PART lookat="0,118000,0" ------------------------------------------> |
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[9928] | 353 | |
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| 354 | <Template name=PortalDefault> |
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| 355 | <PortalEndPoint> |
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| 356 | <attached> |
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| 357 | <Model mesh="Spacegate.mesh" /> |
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| 358 | </attached> |
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| 359 | </PortalEndPoint> |
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| 360 | </Template> |
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| 361 | |
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[9987] | 362 | <PortalEndPoint position="5000,6400,5000" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0" lookat="5000,5800,5000"/> |
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| 363 | <PortalEndPoint position="0,94000,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0" /> |
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[9928] | 364 | <PortalLink fromID="1" toID="2" /> |
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| 365 | <!--<PortalLink fromID="2" toID="1" />--> |
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| 366 | |
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| 367 | <!-- Meteoriten, die sich bewegen --> |
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| 368 | <?lua |
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[9986] | 369 | for i = 1, 300, 1 |
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[9928] | 370 | do |
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| 371 | j = math.random() |
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[9986] | 372 | x = math.random() |
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[9928] | 373 | y = math.random() |
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[9986] | 374 | z = math.random() |
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[9928] | 375 | ?> |
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| 376 | |
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[9986] | 377 | <MovableEntity |
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[10274] | 378 | position = "<?lua print(math.random()* 600-300) ?>,<?lua print(math.random() * 40000 + 97000) ?>,<?lua print(math.random() * 600-300) ?>" |
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[9928] | 379 | scale = "<?lua print(j * 40)?>" |
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[9986] | 380 | velocity = "<?lua print(x*20-10)?>, <?lua print(y*60-160)?>, <?lua print(z*20-10)?>" |
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[9928] | 381 | collisionType = dynamic |
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| 382 | collisiondamage = 0.05 |
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| 383 | enablecollisiondamage = true |
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[10274] | 384 | active = false |
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[9987] | 385 | > |
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[9986] | 386 | <attached> |
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[10274] | 387 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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[9986] | 388 | </attached> |
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[9928] | 389 | <collisionShapes> |
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[9986] | 390 | <SphereCollisionShape radius="<?lua print(j * 50) ?>" /> |
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[9928] | 391 | </collisionShapes> |
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[10274] | 392 | <events> |
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| 393 | <activity> |
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| 394 | <EventListener event="portal3" /> |
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| 395 | </activity> |
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| 396 | </events> |
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[9928] | 397 | </MovableEntity> |
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| 398 | |
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| 399 | <?lua |
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| 400 | end |
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| 401 | ?> |
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| 402 | |
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[9986] | 403 | |
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| 404 | <!-- Fiese Meteoriten, die direkt auf den Spieler zufliegen--> |
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| 405 | |
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| 406 | <?lua |
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| 407 | for i = 1, 240, 1 |
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| 408 | do |
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| 409 | j = math.random() |
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| 410 | x = math.random() |
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| 411 | y = math.random() |
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| 412 | z = math.random() |
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| 413 | ?> |
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| 414 | <MovableEntity |
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[10274] | 415 | position = "<?lua print(math.random()* 240-120) ?>,<?lua print(math.random() * 40000 + 97000) ?>,<?lua print(math.random()* 240-120) ?>" |
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[9986] | 416 | scale = "10" |
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| 417 | velocity = "0, -160, 0" |
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| 418 | collisionType = dynamic |
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| 419 | collisiondamage = 0.05 |
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| 420 | enablecollisiondamage = true |
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[10274] | 421 | active = false |
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[9987] | 422 | > |
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[9986] | 423 | <attached> |
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[10274] | 424 | <Model mass="2000" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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[9986] | 425 | </attached> |
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| 426 | <collisionShapes> |
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| 427 | <SphereCollisionShape radius="10" /> |
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| 428 | </collisionShapes> |
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[10274] | 429 | <events> |
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| 430 | <activity> |
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| 431 | <EventListener event="portal3" /> |
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| 432 | </activity> |
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| 433 | </events> |
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[9986] | 434 | </MovableEntity> |
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| 435 | <?lua |
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| 436 | end |
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| 437 | ?> |
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| 438 | |
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[9928] | 439 | <BlinkingBillboard position="5000,5700,5000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 440 | <events> |
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| 441 | <visibility> |
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| 442 | <EventTrigger invert=true> |
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| 443 | <events> |
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| 444 | <trigger> |
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| 445 | <EventListener event=portal2 /> |
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| 446 | </trigger> |
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| 447 | </events> |
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| 448 | </EventTrigger> |
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| 449 | </visibility> |
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| 450 | </events> |
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| 451 | </BlinkingBillboard> |
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| 452 | |
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| 453 | <Billboard position="5000,5700,5000" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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| 454 | <events> |
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| 455 | <visibility> |
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| 456 | <EventTrigger> |
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| 457 | <events> |
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| 458 | <trigger> |
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| 459 | <EventListener event=portal2 /> |
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| 460 | </trigger> |
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| 461 | </events> |
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| 462 | </EventTrigger> |
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| 463 | </visibility> |
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| 464 | </events> |
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| 465 | </Billboard> |
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| 466 | |
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| 467 | <DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 /> |
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| 468 | |
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| 469 | <DistanceTrigger name="portal2" position="5000,5700,5000" target="Pawn" distance=20 stayActive="true" delay=3/> |
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| 470 | <SimpleNotification message="Housten: Now go through the portal!"> |
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| 471 | <events> |
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| 472 | <trigger> |
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| 473 | <EventListener event="portal2" /> |
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| 474 | </trigger> |
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| 475 | </events> |
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| 476 | </SimpleNotification> |
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| 477 | |
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| 478 | |
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| 479 | |
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| 480 | <!-----------------------------------------------------------------------------------------------------> |
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| 481 | <!--------------------------- PART TWO: Passing throug area with meteorits ----------------------------> |
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| 482 | <!-----------------------------------------------------------------------------------------------------> |
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| 483 | |
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[9940] | 484 | <Pawn |
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[9928] | 485 | team = 0 |
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| 486 | position = "0,118000,0" |
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| 487 | roll = 0 yaw=90 pitch=0 |
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| 488 | mass = 10000 |
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| 489 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 490 | name = "wormhole" |
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[9940] | 491 | radarname = "Wormhole to Area 51" > |
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| 492 | </Pawn> |
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| 493 | <StaticEntity position="0,118000,0" collisionType=static yaw=90> |
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[9928] | 494 | <attached> |
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| 495 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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[9989] | 496 | <Billboard position="0,0,0" material="Portals/Default" > |
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| 497 | <events> |
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| 498 | <visibility> |
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| 499 | <EventTrigger invert=true> |
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| 500 | <events> |
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| 501 | <trigger> |
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| 502 | <EventListener event="portaldelaytrigger" /> |
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| 503 | </trigger> |
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| 504 | </events> |
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| 505 | </EventTrigger> |
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| 506 | </visibility> |
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| 507 | </events> |
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| 508 | </Billboard> |
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[9986] | 509 | <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" |
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| 510 | targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> |
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[9987] | 511 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 visible=false > |
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| 512 | <events> |
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| 513 | <visibility> |
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| 514 | <EventListener event="portal3" /> |
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| 515 | </visibility> |
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| 516 | </events> |
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| 517 | </Model> |
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[9928] | 518 | </attached> |
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[9986] | 519 | </StaticEntity> |
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[9928] | 520 | |
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[9986] | 521 | <OverlayGroup name="spacefightHUD" scale = "1, 1"> |
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| 522 | <CountDown |
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[9988] | 523 | position = "0.9, 0.02" |
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[9986] | 524 | pickpoint = "0.0, 0.0" |
---|
| 525 | font = "ShareTechMono" |
---|
| 526 | textsize = "0.1" |
---|
[9988] | 527 | colour = "1.0, 0.2, 0.2, 0.8" |
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[9986] | 528 | align = "center" |
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[9989] | 529 | counter = "100.0" |
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[9986] | 530 | speedfactor = "1.0" |
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| 531 | active = "false" |
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| 532 | > |
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| 533 | <events> |
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| 534 | <activity> |
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| 535 | <EventListener event="portal4" /> |
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| 536 | </activity> |
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| 537 | </events> |
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| 538 | </CountDown> |
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[9989] | 539 | <OverlayText |
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[9988] | 540 | position = "0.05, 0.02" |
---|
| 541 | pickpoint = "0.0, 0.0" |
---|
| 542 | font = "ShareTechMono" |
---|
| 543 | textsize = "0.1" |
---|
| 544 | colour = "1.0, 0.2, 0.2, 0.8" |
---|
| 545 | align = "left" |
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| 546 | caption = "Wormhole closing in:" |
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[9989] | 547 | visible = "false" |
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[9988] | 548 | > |
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| 549 | <events> |
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[9989] | 550 | <visibility> |
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[9988] | 551 | <EventListener event="portal4" /> |
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[9989] | 552 | </visibility> |
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[9988] | 553 | </events> |
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[9989] | 554 | </OverlayText> |
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[9986] | 555 | </OverlayGroup> |
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| 556 | |
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| 557 | |
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[9989] | 558 | <DistanceTrigger name="portaldelaytrigger" position="0,94000,0" target="Pawn" distance=500 stayActive="true" delay=106 /> |
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[9987] | 559 | <Script code="Mission endMission false" onLoad="false" times="1" > |
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[9986] | 560 | <events> |
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| 561 | <trigger> |
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[9988] | 562 | <EventListener event="portaldelaytrigger" /> |
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[9986] | 563 | </trigger> |
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| 564 | </events> |
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| 565 | </Script> |
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| 566 | |
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[9928] | 567 | <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/> |
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| 568 | <SimpleNotification message="Housten: Reach the wormhole to Area 51"> |
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| 569 | <events> |
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| 570 | <trigger> |
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| 571 | <EventListener event="portal3" /> |
---|
| 572 | </trigger> |
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| 573 | </events> |
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| 574 | </SimpleNotification> |
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| 575 | |
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| 576 | <DistanceTrigger name="portal4" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=5/> |
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[9986] | 577 | <SimpleNotification message="Housten: Hurry up John, time is running out!"> |
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[9928] | 578 | <events> |
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| 579 | <trigger> |
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| 580 | <EventListener event="portal4" /> |
---|
| 581 | </trigger> |
---|
| 582 | </events> |
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| 583 | </SimpleNotification> |
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| 584 | |
---|
| 585 | <DistanceTrigger name="portal5" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=9/> |
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| 586 | <SimpleNotification message="Houston: Pay attention to the asteroids!"> |
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| 587 | <events> |
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| 588 | <trigger> |
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| 589 | <EventListener event="portal5" /> |
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| 590 | </trigger> |
---|
| 591 | </events> |
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| 592 | </SimpleNotification> |
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| 593 | |
---|
| 594 | <DistanceTrigger name="portal6" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=13/> |
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[9988] | 595 | <SimpleNotification message="Houston: Reach the wormhole in time!" > |
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[9928] | 596 | <events> |
---|
| 597 | <trigger> |
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| 598 | <EventListener event="portal6" /> |
---|
| 599 | </trigger> |
---|
| 600 | </events> |
---|
| 601 | </SimpleNotification> |
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| 602 | |
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| 603 | |
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[9988] | 604 | <DistanceTrigger name="portal7" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=17/> |
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| 605 | <SimpleNotification message="Houston: We cannot keep it open much longer."> |
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[9928] | 606 | <events> |
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| 607 | <trigger> |
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| 608 | <EventListener event="portal7" /> |
---|
| 609 | </trigger> |
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| 610 | </events> |
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| 611 | </SimpleNotification> |
---|
| 612 | |
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| 613 | <DistanceTrigger name="portal8" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=21/> |
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[9989] | 614 | <SimpleNotification message="Houston: Boost your way through the asteroids."> |
---|
[9928] | 615 | <events> |
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| 616 | <trigger> |
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| 617 | <EventListener event="portal8" /> |
---|
| 618 | </trigger> |
---|
| 619 | </events> |
---|
| 620 | </SimpleNotification> |
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| 621 | |
---|
| 622 | |
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[9986] | 623 | <!--DistanceTrigger name="portal9" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=25/> |
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[9928] | 624 | <SimpleNotification message="Houston: It should really look like a black hole."> |
---|
| 625 | <events> |
---|
| 626 | <trigger> |
---|
| 627 | <EventListener event="portal9" /> |
---|
| 628 | </trigger> |
---|
| 629 | </events> |
---|
| 630 | </SimpleNotification> |
---|
| 631 | |
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| 632 | <DistanceTrigger name="portal10" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=29/> |
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| 633 | <SimpleNotification message="John: It does... "> |
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| 634 | <events> |
---|
| 635 | <trigger> |
---|
| 636 | <EventListener event="portal10" /> |
---|
| 637 | </trigger> |
---|
| 638 | </events> |
---|
[9989] | 639 | </SimpleNotification--> |
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[9928] | 640 | |
---|
| 641 | <DistanceTrigger name="portal11" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=33/> |
---|
| 642 | <SimpleNotification message="Houston: Hahaha "> |
---|
| 643 | <events> |
---|
| 644 | <trigger> |
---|
[9989] | 645 | <EventListener event="Houston: Fly though the black hole, if you can." /> |
---|
[9928] | 646 | </trigger> |
---|
| 647 | </events> |
---|
| 648 | </SimpleNotification> |
---|
| 649 | |
---|
| 650 | |
---|
[9989] | 651 | <!--SimpleNotification message="End of game"> |
---|
[9928] | 652 | <events> |
---|
| 653 | <trigger> |
---|
| 654 | <EventListener event="endOfLevel" /> |
---|
| 655 | </trigger> |
---|
| 656 | </events> |
---|
[9986] | 657 | </SimpleNotification--> |
---|
[9928] | 658 | |
---|
[9987] | 659 | <Script code="Mission endMission true" onLoad="false" times="1" > |
---|
[9928] | 660 | <events> |
---|
| 661 | <trigger> |
---|
| 662 | <EventListener event=endOfLevel /> |
---|
| 663 | </trigger> |
---|
| 664 | </events> |
---|
| 665 | </Script> |
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| 666 | |
---|
| 667 | </Scene> |
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| 668 | </Level> |
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| 669 | |
---|