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source: code/branches/cegui0.8_ogre1.9/data/levels/includes/weaponSettingsSwallow.oxi @ 12203

Last change on this file since 12203 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 1.3 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 8,1.66,-17.5" />
3      <WeaponSlot position="-8,1.66,-17.5" />
4      <WeaponSlot position="0,1.66,-17.5" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weaponpacks>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
15        </links>
16        <Weapon>
17          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
18          <LaserFire mode=1 munitionpershot=1 damage=10.0 muzzleoffset="0.5,0.6,1.7" />
19        </Weapon>
20        <Weapon>
21          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="-0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
22          <LaserFire mode=1 munitionpershot=1 damage=10.0 muzzleoffset="-0.5,0.6,1.7" />
23        </Weapon>       
24      </WeaponPack>
25    </weaponpacks>
26    <munition>
27      <LaserMunition initialmagazines=20 maxmagazines=20 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
28      <SplitMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 />
29    </munition>
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