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source: code/branches/ceguilua/src/lua/ltable.c @ 1835

Last change on this file since 1835 was 1806, checked in by rgrieder, 16 years ago

added single 5.1.3 directory for lua since CEGUILua 0.5 can also build against lua 5.1

  • Property svn:eol-style set to native
File size: 15.9 KB
Line 
1/*
2** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
3** Lua tables (hash)
4** See Copyright Notice in lua.h
5*/
6
7
8/*
9** Implementation of tables (aka arrays, objects, or hash tables).
10** Tables keep its elements in two parts: an array part and a hash part.
11** Non-negative integer keys are all candidates to be kept in the array
12** part. The actual size of the array is the largest `n' such that at
13** least half the slots between 0 and n are in use.
14** Hash uses a mix of chained scatter table with Brent's variation.
15** A main invariant of these tables is that, if an element is not
16** in its main position (i.e. the `original' position that its hash gives
17** to it), then the colliding element is in its own main position.
18** Hence even when the load factor reaches 100%, performance remains good.
19*/
20
21#include <math.h>
22#include <string.h>
23
24#define ltable_c
25#define LUA_CORE
26
27#include "lua.h"
28
29#include "ldebug.h"
30#include "ldo.h"
31#include "lgc.h"
32#include "lmem.h"
33#include "lobject.h"
34#include "lstate.h"
35#include "ltable.h"
36
37
38/*
39** max size of array part is 2^MAXBITS
40*/
41#if LUAI_BITSINT > 26
42#define MAXBITS         26
43#else
44#define MAXBITS         (LUAI_BITSINT-2)
45#endif
46
47#define MAXASIZE        (1 << MAXBITS)
48
49
50#define hashpow2(t,n)      (gnode(t, lmod((n), sizenode(t))))
51 
52#define hashstr(t,str)  hashpow2(t, (str)->tsv.hash)
53#define hashboolean(t,p)        hashpow2(t, p)
54
55
56/*
57** for some types, it is better to avoid modulus by power of 2, as
58** they tend to have many 2 factors.
59*/
60#define hashmod(t,n)    (gnode(t, ((n) % ((sizenode(t)-1)|1))))
61
62
63#define hashpointer(t,p)        hashmod(t, IntPoint(p))
64
65
66/*
67** number of ints inside a lua_Number
68*/
69#define numints         cast_int(sizeof(lua_Number)/sizeof(int))
70
71
72
73#define dummynode               (&dummynode_)
74
75static const Node dummynode_ = {
76  {{NULL}, LUA_TNIL},  /* value */
77  {{{NULL}, LUA_TNIL, NULL}}  /* key */
78};
79
80
81/*
82** hash for lua_Numbers
83*/
84static Node *hashnum (const Table *t, lua_Number n) {
85  unsigned int a[numints];
86  int i;
87  if (luai_numeq(n, 0))  /* avoid problems with -0 */
88    return gnode(t, 0);
89  memcpy(a, &n, sizeof(a));
90  for (i = 1; i < numints; i++) a[0] += a[i];
91  return hashmod(t, a[0]);
92}
93
94
95
96/*
97** returns the `main' position of an element in a table (that is, the index
98** of its hash value)
99*/
100static Node *mainposition (const Table *t, const TValue *key) {
101  switch (ttype(key)) {
102    case LUA_TNUMBER:
103      return hashnum(t, nvalue(key));
104    case LUA_TSTRING:
105      return hashstr(t, rawtsvalue(key));
106    case LUA_TBOOLEAN:
107      return hashboolean(t, bvalue(key));
108    case LUA_TLIGHTUSERDATA:
109      return hashpointer(t, pvalue(key));
110    default:
111      return hashpointer(t, gcvalue(key));
112  }
113}
114
115
116/*
117** returns the index for `key' if `key' is an appropriate key to live in
118** the array part of the table, -1 otherwise.
119*/
120static int arrayindex (const TValue *key) {
121  if (ttisnumber(key)) {
122    lua_Number n = nvalue(key);
123    int k;
124    lua_number2int(k, n);
125    if (luai_numeq(cast_num(k), n))
126      return k;
127  }
128  return -1;  /* `key' did not match some condition */
129}
130
131
132/*
133** returns the index of a `key' for table traversals. First goes all
134** elements in the array part, then elements in the hash part. The
135** beginning of a traversal is signalled by -1.
136*/
137static int findindex (lua_State *L, Table *t, StkId key) {
138  int i;
139  if (ttisnil(key)) return -1;  /* first iteration */
140  i = arrayindex(key);
141  if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
142    return i-1;  /* yes; that's the index (corrected to C) */
143  else {
144    Node *n = mainposition(t, key);
145    do {  /* check whether `key' is somewhere in the chain */
146      /* key may be dead already, but it is ok to use it in `next' */
147      if (luaO_rawequalObj(key2tval(n), key) ||
148            (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
149             gcvalue(gkey(n)) == gcvalue(key))) {
150        i = cast_int(n - gnode(t, 0));  /* key index in hash table */
151        /* hash elements are numbered after array ones */
152        return i + t->sizearray;
153      }
154      else n = gnext(n);
155    } while (n);
156    luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
157    return 0;  /* to avoid warnings */
158  }
159}
160
161
162int luaH_next (lua_State *L, Table *t, StkId key) {
163  int i = findindex(L, t, key);  /* find original element */
164  for (i++; i < t->sizearray; i++) {  /* try first array part */
165    if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
166      setnvalue(key, cast_num(i+1));
167      setobj2s(L, key+1, &t->array[i]);
168      return 1;
169    }
170  }
171  for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
172    if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
173      setobj2s(L, key, key2tval(gnode(t, i)));
174      setobj2s(L, key+1, gval(gnode(t, i)));
175      return 1;
176    }
177  }
178  return 0;  /* no more elements */
179}
180
181
182/*
183** {=============================================================
184** Rehash
185** ==============================================================
186*/
187
188
189static int computesizes (int nums[], int *narray) {
190  int i;
191  int twotoi;  /* 2^i */
192  int a = 0;  /* number of elements smaller than 2^i */
193  int na = 0;  /* number of elements to go to array part */
194  int n = 0;  /* optimal size for array part */
195  for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
196    if (nums[i] > 0) {
197      a += nums[i];
198      if (a > twotoi/2) {  /* more than half elements present? */
199        n = twotoi;  /* optimal size (till now) */
200        na = a;  /* all elements smaller than n will go to array part */
201      }
202    }
203    if (a == *narray) break;  /* all elements already counted */
204  }
205  *narray = n;
206  lua_assert(*narray/2 <= na && na <= *narray);
207  return na;
208}
209
210
211static int countint (const TValue *key, int *nums) {
212  int k = arrayindex(key);
213  if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
214    nums[ceillog2(k)]++;  /* count as such */
215    return 1;
216  }
217  else
218    return 0;
219}
220
221
222static int numusearray (const Table *t, int *nums) {
223  int lg;
224  int ttlg;  /* 2^lg */
225  int ause = 0;  /* summation of `nums' */
226  int i = 1;  /* count to traverse all array keys */
227  for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
228    int lc = 0;  /* counter */
229    int lim = ttlg;
230    if (lim > t->sizearray) {
231      lim = t->sizearray;  /* adjust upper limit */
232      if (i > lim)
233        break;  /* no more elements to count */
234    }
235    /* count elements in range (2^(lg-1), 2^lg] */
236    for (; i <= lim; i++) {
237      if (!ttisnil(&t->array[i-1]))
238        lc++;
239    }
240    nums[lg] += lc;
241    ause += lc;
242  }
243  return ause;
244}
245
246
247static int numusehash (const Table *t, int *nums, int *pnasize) {
248  int totaluse = 0;  /* total number of elements */
249  int ause = 0;  /* summation of `nums' */
250  int i = sizenode(t);
251  while (i--) {
252    Node *n = &t->node[i];
253    if (!ttisnil(gval(n))) {
254      ause += countint(key2tval(n), nums);
255      totaluse++;
256    }
257  }
258  *pnasize += ause;
259  return totaluse;
260}
261
262
263static void setarrayvector (lua_State *L, Table *t, int size) {
264  int i;
265  luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
266  for (i=t->sizearray; i<size; i++)
267     setnilvalue(&t->array[i]);
268  t->sizearray = size;
269}
270
271
272static void setnodevector (lua_State *L, Table *t, int size) {
273  int lsize;
274  if (size == 0) {  /* no elements to hash part? */
275    t->node = cast(Node *, dummynode);  /* use common `dummynode' */
276    lsize = 0;
277  }
278  else {
279    int i;
280    lsize = ceillog2(size);
281    if (lsize > MAXBITS)
282      luaG_runerror(L, "table overflow");
283    size = twoto(lsize);
284    t->node = luaM_newvector(L, size, Node);
285    for (i=0; i<size; i++) {
286      Node *n = gnode(t, i);
287      gnext(n) = NULL;
288      setnilvalue(gkey(n));
289      setnilvalue(gval(n));
290    }
291  }
292  t->lsizenode = cast_byte(lsize);
293  t->lastfree = gnode(t, size);  /* all positions are free */
294}
295
296
297static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
298  int i;
299  int oldasize = t->sizearray;
300  int oldhsize = t->lsizenode;
301  Node *nold = t->node;  /* save old hash ... */
302  if (nasize > oldasize)  /* array part must grow? */
303    setarrayvector(L, t, nasize);
304  /* create new hash part with appropriate size */
305  setnodevector(L, t, nhsize); 
306  if (nasize < oldasize) {  /* array part must shrink? */
307    t->sizearray = nasize;
308    /* re-insert elements from vanishing slice */
309    for (i=nasize; i<oldasize; i++) {
310      if (!ttisnil(&t->array[i]))
311        setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
312    }
313    /* shrink array */
314    luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
315  }
316  /* re-insert elements from hash part */
317  for (i = twoto(oldhsize) - 1; i >= 0; i--) {
318    Node *old = nold+i;
319    if (!ttisnil(gval(old)))
320      setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
321  }
322  if (nold != dummynode)
323    luaM_freearray(L, nold, twoto(oldhsize), Node);  /* free old array */
324}
325
326
327void luaH_resizearray (lua_State *L, Table *t, int nasize) {
328  int nsize = (t->node == dummynode) ? 0 : sizenode(t);
329  resize(L, t, nasize, nsize);
330}
331
332
333static void rehash (lua_State *L, Table *t, const TValue *ek) {
334  int nasize, na;
335  int nums[MAXBITS+1];  /* nums[i] = number of keys between 2^(i-1) and 2^i */
336  int i;
337  int totaluse;
338  for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
339  nasize = numusearray(t, nums);  /* count keys in array part */
340  totaluse = nasize;  /* all those keys are integer keys */
341  totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
342  /* count extra key */
343  nasize += countint(ek, nums);
344  totaluse++;
345  /* compute new size for array part */
346  na = computesizes(nums, &nasize);
347  /* resize the table to new computed sizes */
348  resize(L, t, nasize, totaluse - na);
349}
350
351
352
353/*
354** }=============================================================
355*/
356
357
358Table *luaH_new (lua_State *L, int narray, int nhash) {
359  Table *t = luaM_new(L, Table);
360  luaC_link(L, obj2gco(t), LUA_TTABLE);
361  t->metatable = NULL;
362  t->flags = cast_byte(~0);
363  /* temporary values (kept only if some malloc fails) */
364  t->array = NULL;
365  t->sizearray = 0;
366  t->lsizenode = 0;
367  t->node = cast(Node *, dummynode);
368  setarrayvector(L, t, narray);
369  setnodevector(L, t, nhash);
370  return t;
371}
372
373
374void luaH_free (lua_State *L, Table *t) {
375  if (t->node != dummynode)
376    luaM_freearray(L, t->node, sizenode(t), Node);
377  luaM_freearray(L, t->array, t->sizearray, TValue);
378  luaM_free(L, t);
379}
380
381
382static Node *getfreepos (Table *t) {
383  while (t->lastfree-- > t->node) {
384    if (ttisnil(gkey(t->lastfree)))
385      return t->lastfree;
386  }
387  return NULL;  /* could not find a free place */
388}
389
390
391
392/*
393** inserts a new key into a hash table; first, check whether key's main
394** position is free. If not, check whether colliding node is in its main
395** position or not: if it is not, move colliding node to an empty place and
396** put new key in its main position; otherwise (colliding node is in its main
397** position), new key goes to an empty position.
398*/
399static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
400  Node *mp = mainposition(t, key);
401  if (!ttisnil(gval(mp)) || mp == dummynode) {
402    Node *othern;
403    Node *n = getfreepos(t);  /* get a free place */
404    if (n == NULL) {  /* cannot find a free place? */
405      rehash(L, t, key);  /* grow table */
406      return luaH_set(L, t, key);  /* re-insert key into grown table */
407    }
408    lua_assert(n != dummynode);
409    othern = mainposition(t, key2tval(mp));
410    if (othern != mp) {  /* is colliding node out of its main position? */
411      /* yes; move colliding node into free position */
412      while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
413      gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
414      *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
415      gnext(mp) = NULL;  /* now `mp' is free */
416      setnilvalue(gval(mp));
417    }
418    else {  /* colliding node is in its own main position */
419      /* new node will go into free position */
420      gnext(n) = gnext(mp);  /* chain new position */
421      gnext(mp) = n;
422      mp = n;
423    }
424  }
425  gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
426  luaC_barriert(L, t, key);
427  lua_assert(ttisnil(gval(mp)));
428  return gval(mp);
429}
430
431
432/*
433** search function for integers
434*/
435const TValue *luaH_getnum (Table *t, int key) {
436  /* (1 <= key && key <= t->sizearray) */
437  if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
438    return &t->array[key-1];
439  else {
440    lua_Number nk = cast_num(key);
441    Node *n = hashnum(t, nk);
442    do {  /* check whether `key' is somewhere in the chain */
443      if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
444        return gval(n);  /* that's it */
445      else n = gnext(n);
446    } while (n);
447    return luaO_nilobject;
448  }
449}
450
451
452/*
453** search function for strings
454*/
455const TValue *luaH_getstr (Table *t, TString *key) {
456  Node *n = hashstr(t, key);
457  do {  /* check whether `key' is somewhere in the chain */
458    if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
459      return gval(n);  /* that's it */
460    else n = gnext(n);
461  } while (n);
462  return luaO_nilobject;
463}
464
465
466/*
467** main search function
468*/
469const TValue *luaH_get (Table *t, const TValue *key) {
470  switch (ttype(key)) {
471    case LUA_TNIL: return luaO_nilobject;
472    case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
473    case LUA_TNUMBER: {
474      int k;
475      lua_Number n = nvalue(key);
476      lua_number2int(k, n);
477      if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
478        return luaH_getnum(t, k);  /* use specialized version */
479      /* else go through */
480    }
481    default: {
482      Node *n = mainposition(t, key);
483      do {  /* check whether `key' is somewhere in the chain */
484        if (luaO_rawequalObj(key2tval(n), key))
485          return gval(n);  /* that's it */
486        else n = gnext(n);
487      } while (n);
488      return luaO_nilobject;
489    }
490  }
491}
492
493
494TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
495  const TValue *p = luaH_get(t, key);
496  t->flags = 0;
497  if (p != luaO_nilobject)
498    return cast(TValue *, p);
499  else {
500    if (ttisnil(key)) luaG_runerror(L, "table index is nil");
501    else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
502      luaG_runerror(L, "table index is NaN");
503    return newkey(L, t, key);
504  }
505}
506
507
508TValue *luaH_setnum (lua_State *L, Table *t, int key) {
509  const TValue *p = luaH_getnum(t, key);
510  if (p != luaO_nilobject)
511    return cast(TValue *, p);
512  else {
513    TValue k;
514    setnvalue(&k, cast_num(key));
515    return newkey(L, t, &k);
516  }
517}
518
519
520TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
521  const TValue *p = luaH_getstr(t, key);
522  if (p != luaO_nilobject)
523    return cast(TValue *, p);
524  else {
525    TValue k;
526    setsvalue(L, &k, key);
527    return newkey(L, t, &k);
528  }
529}
530
531
532static int unbound_search (Table *t, unsigned int j) {
533  unsigned int i = j;  /* i is zero or a present index */
534  j++;
535  /* find `i' and `j' such that i is present and j is not */
536  while (!ttisnil(luaH_getnum(t, j))) {
537    i = j;
538    j *= 2;
539    if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
540      /* table was built with bad purposes: resort to linear search */
541      i = 1;
542      while (!ttisnil(luaH_getnum(t, i))) i++;
543      return i - 1;
544    }
545  }
546  /* now do a binary search between them */
547  while (j - i > 1) {
548    unsigned int m = (i+j)/2;
549    if (ttisnil(luaH_getnum(t, m))) j = m;
550    else i = m;
551  }
552  return i;
553}
554
555
556/*
557** Try to find a boundary in table `t'. A `boundary' is an integer index
558** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
559*/
560int luaH_getn (Table *t) {
561  unsigned int j = t->sizearray;
562  if (j > 0 && ttisnil(&t->array[j - 1])) {
563    /* there is a boundary in the array part: (binary) search for it */
564    unsigned int i = 0;
565    while (j - i > 1) {
566      unsigned int m = (i+j)/2;
567      if (ttisnil(&t->array[m - 1])) j = m;
568      else i = m;
569    }
570    return i;
571  }
572  /* else must find a boundary in hash part */
573  else if (t->node == dummynode)  /* hash part is empty? */
574    return j;  /* that is easy... */
575  else return unbound_search(t, j);
576}
577
578
579
580#if defined(LUA_DEBUG)
581
582Node *luaH_mainposition (const Table *t, const TValue *key) {
583  return mainposition(t, key);
584}
585
586int luaH_isdummy (Node *n) { return n == dummynode; }
587
588#endif
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