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source: code/branches/ceguilua/src/lua/ltable.h @ 2026

Last change on this file since 2026 was 1806, checked in by rgrieder, 16 years ago

added single 5.1.3 directory for lua since CEGUILua 0.5 can also build against lua 5.1

  • Property svn:eol-style set to native
File size: 1.2 KB
Line 
1/*
2** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $
3** Lua tables (hash)
4** See Copyright Notice in lua.h
5*/
6
7#ifndef ltable_h
8#define ltable_h
9
10#include "lobject.h"
11
12
13#define gnode(t,i)      (&(t)->node[i])
14#define gkey(n)         (&(n)->i_key.nk)
15#define gval(n)         (&(n)->i_val)
16#define gnext(n)        ((n)->i_key.nk.next)
17
18#define key2tval(n)     (&(n)->i_key.tvk)
19
20
21LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
22LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
23LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
24LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
25LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
26LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
27LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
28LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
29LUAI_FUNC void luaH_free (lua_State *L, Table *t);
30LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
31LUAI_FUNC int luaH_getn (Table *t);
32
33
34#if defined(LUA_DEBUG)
35LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
36LUAI_FUNC int luaH_isdummy (Node *n);
37#endif
38
39
40#endif
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