[6776] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Sandro 'smerkli' Merkli |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _ChatInputHandler_H__ |
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| 30 | #define _ChatInputHandler_H__ |
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| 31 | |
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| 32 | /* std includes */ |
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| 33 | #include <deque> |
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| 34 | #include <string> |
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| 35 | #include <fstream> |
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| 36 | #include <iostream> |
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| 37 | #include <cassert> |
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| 38 | |
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| 39 | /* project includes */ |
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| 40 | #include <OrxonoxPrereqs.h> |
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[6791] | 41 | #include <core/BaseObject.h> |
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| 42 | #include <core/PathConfig.h> |
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| 43 | |
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[6788] | 44 | #include "core/input/InputBuffer.h" |
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| 45 | #include "core/input/InputManager.h" |
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| 46 | #include "core/input/InputState.h" |
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[6791] | 47 | |
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[6788] | 48 | #include "../libraries/network/Host.h" |
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| 49 | #include <util/Singleton.h> |
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[6776] | 50 | |
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| 51 | |
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| 52 | namespace orxonox |
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| 53 | { |
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| 54 | /* class to handle chat using an InputBuffer */ |
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[6788] | 55 | class _OrxonoxExport ChatInputHandler : public Singleton<ChatInputHandler>, |
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| 56 | public OrxonoxClass |
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[6776] | 57 | { |
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| 58 | private: |
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| 59 | /** Input buffer, to be used to catch input from the |
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| 60 | * keyboard |
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| 61 | */ |
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| 62 | InputBuffer *inpbuf; |
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| 63 | |
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[6788] | 64 | /** input state */ |
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| 65 | InputState *inputState; |
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| 66 | |
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| 67 | /** setup input buffer, the constructor calls this */ |
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[6776] | 68 | void configureInputBuffer(); |
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| 69 | |
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[6788] | 70 | /* singleton pointer */ |
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| 71 | static ChatInputHandler* singletonPtr_s; |
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| 72 | |
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[6776] | 73 | public: |
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| 74 | /** constructor */ |
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| 75 | ChatInputHandler(); |
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[6777] | 76 | friend class Singleton<ChatInputHandler>; |
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[6776] | 77 | |
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[6777] | 78 | /* start listening, stop listening */ |
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[6791] | 79 | static void activate_static(); |
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[6777] | 80 | void activate(); |
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| 81 | void deactivate(); |
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| 82 | |
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[6788] | 83 | /* callbacks for input handler */ |
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| 84 | |
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[6776] | 85 | void inputChanged(); |
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| 86 | void addline(); |
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| 87 | void backspace(); |
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| 88 | void deleteChar(); |
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| 89 | void cursorRight(); |
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| 90 | void cursorLeft(); |
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| 91 | void cursorEnd(); |
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| 92 | void cursorHome(); |
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| 93 | void exit(); |
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| 94 | }; |
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| 95 | |
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| 96 | |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | #endif /*_ChatInputHandler_H__*/ |
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