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source: code/branches/chat/src/orxonox/ChatInputHandler.h @ 6951

Last change on this file since 6951 was 6797, checked in by rgrieder, 15 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ChatInputHandler_H__
30#define _ChatInputHandler_H__
31
32/* std includes */
33#include <deque>
34#include <string>
35#include <fstream>
36#include <iostream>
37#include <cassert>
38
39/* project includes */
40#include <OrxonoxPrereqs.h>
41#include <core/BaseObject.h>
42#include <core/PathConfig.h>
43
44#include "core/input/InputBuffer.h"
45#include "core/input/InputManager.h"
46#include "core/input/InputState.h"
47
48#include "../libraries/network/Host.h"
49#include <util/Singleton.h>
50
51
52namespace orxonox
53{
54  /* class to handle chat using an InputBuffer */
55  class _OrxonoxExport ChatInputHandler : public Singleton<ChatInputHandler>,
56    public OrxonoxClass
57  {
58    private:
59      /** Input buffer, to be used to catch input from the
60       * keyboard
61       */
62      InputBuffer *inpbuf;
63
64      /** input state */
65      InputState *inputState;
66
67      /** setup input buffer, the constructor calls this */
68      void configureInputBuffer();
69
70      /* singleton pointer */
71      static ChatInputHandler* singletonPtr_s;
72
73    public:
74      /** constructor */
75      ChatInputHandler();
76      friend class Singleton<ChatInputHandler>;
77
78      /* start listening, stop listening */
79      static void activate_static();
80      void activate();
81      void deactivate();
82
83      /* callbacks for input handler */
84      void inputChanged();
85      void addline();
86      void backspace();
87      void deleteChar();
88      void cursorRight();
89      void cursorLeft();
90      void cursorEnd();
91      void cursorHome();
92      void exit();
93  };
94
95
96}
97
98
99#endif /*_ChatInputHandler_H__*/
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