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source: code/branches/cmake/src/orxonox/Orxonox.cc @ 1136

Last change on this file since 1136 was 1122, checked in by rgrieder, 17 years ago

merged trunk into cmake branch

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Orxonox Main Class
32 */
33
34// Precompiled Headers
35#include "OrxonoxStableHeaders.h"
36#include "Orxonox.h"
37
38//****** STD *******
39//#include <iostream>
40//#include <exception>
41#include <deque>
42
43//****** OGRE ******
44//#include <OgreException.h>
45#include <OgreFrameListener.h>
46#include <OgreOverlay.h>
47#include <OgreOverlayManager.h>
48#include <OgreRoot.h>
49#include <OgreTimer.h>
50#include <OgreWindowEventUtilities.h>
51
52//***** ORXONOX ****
53// util
54//#include "util/Sleep.h"
55#include "util/ArgReader.h"
56#include "util/ExprParser.h"
57
58// core
59#include "core/ConfigFileManager.h"
60#include "core/ConsoleCommand.h"
61#include "core/Debug.h"
62#include "core/Factory.h"
63#include "core/Loader.h"
64#include "core/Tickable.h"
65#include "core/InputBuffer.h"
66#include "core/InputManager.h"
67
68// audio
69#include "audio/AudioManager.h"
70
71// network
72#include "network/Server.h"
73#include "network/Client.h"
74
75// objects and tools
76#include "tools/Timer.h"
77#include "hud/HUD.h"
78
79// FIXME: is this really file scope?
80// globals for the server or client
81network::Client *client_g;
82network::Server *server_g;
83
84namespace orxonox
85{
86  ConsoleCommand(Orxonox, exit, AccessLevel::None, true);
87  ConsoleCommand(Orxonox, slomo, AccessLevel::Offline, true).setDefaultValue(0, 1.0);
88  ConsoleCommand(Orxonox, setTimeFactor, AccessLevel::Offline, false).setDefaultValue(0, 1.0);
89
90  class Testconsole : public InputBufferListener
91  {
92    public:
93      Testconsole(InputBuffer* ib) : ib_(ib) {}
94      void listen() const
95      {
96        std::cout << "> " << this->ib_->get() << std::endl;
97      }
98      void execute() const
99      {
100        std::cout << ">> " << this->ib_->get() << std::endl;
101        if (!CommandExecutor::execute(this->ib_->get()))
102          std::cout << "Error" << std::endl;
103        this->ib_->clear();
104      }
105      void hintandcomplete() const
106      {
107        std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl;
108        this->ib_->set(CommandExecutor::complete(this->ib_->get()));
109      }
110      void clear() const
111      {
112        this->ib_->clear();
113      }
114      void removeLast() const
115      {
116        this->ib_->removeLast();
117      }
118      void exit() const
119      {
120        CommandExecutor::execute("setInputMode 2");
121      }
122
123    private:
124      InputBuffer* ib_;
125  };
126
127  class Calculator
128  {
129  public:
130    static void calculate(const std::string& calculation)
131    {
132      ExprParser expr(calculation);
133      if (expr.getSuccess())
134      {
135        if (expr.getResult() == 42.0)
136          std::cout << "Greetings from the restaurant at the end of the universe." << std::endl;
137        // FIXME: insert modifier to display in full precision
138        std::cout << "Result is: " << expr.getResult() << std::endl;
139        if (expr.getRemains() != "")
140          std::cout << "Warning: Expression could not be parsed to the end! Remains: '"
141              << expr.getRemains() << "'" << std::endl;
142      }
143      else
144        std::cout << "Cannot calculate expression: Parse error" << std::endl;
145    }
146  };
147  ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None);
148
149  /**
150    @brief Reference to the only instance of the class.
151  */
152  Orxonox *Orxonox::singletonRef_s = 0;
153
154  /**
155   * create a new instance of Orxonox
156   */
157  Orxonox::Orxonox()
158  {
159    this->ogre_ = &GraphicsEngine::getSingleton();
160    this->timer_ = 0;
161    this->dataPath_ = "";
162    this->auMan_ = 0;
163    this->inputHandler_ = 0;
164    // turn on frame smoothing by setting a value different from 0
165    this->frameSmoothingTime_ = 0.0f;
166    this->bAbort_ = false;
167    this->timefactor_ = 1.0f;
168  }
169
170  /**
171   * destruct Orxonox
172   */
173  Orxonox::~Orxonox()
174  {
175    // keep in mind: the order of deletion is very important!
176    if (this->orxonoxHUD_)
177      delete this->orxonoxHUD_;
178    Loader::close();
179    InputManager::getSingleton().destroy();
180    if (this->auMan_)
181      delete this->auMan_;
182    if (this->timer_)
183      delete this->timer_;
184    GraphicsEngine::getSingleton().destroy();
185
186    if (client_g)
187      delete client_g;
188    if (server_g)
189      delete server_g;
190  }
191
192  /**
193    @brief Immediately deletes the orxonox object.
194    Never use if you can help it while rendering!
195  */
196  void Orxonox::abortImmediateForce()
197  {
198    COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl;
199    delete this;
200  }
201
202  /**
203    Asks the mainloop nicely to abort.
204  */
205  void Orxonox::abortRequest()
206  {
207    COUT(3) << "*** Orxonox: Abort requested." << std::endl;
208    bAbort_ = true;
209  }
210
211  /**
212   * @return singleton object
213   */
214  Orxonox* Orxonox::getSingleton()
215  {
216    if (!singletonRef_s)
217      singletonRef_s = new Orxonox();
218    return singletonRef_s;
219  }
220
221  /**
222    @brief Destroys the Orxonox singleton.
223  */
224  void Orxonox::destroySingleton()
225  {
226    if (singletonRef_s)
227      delete singletonRef_s;
228    singletonRef_s = 0;
229  }
230
231  /**
232   * initialization of Orxonox object
233   * @param argc argument counter
234   * @param argv list of argumenst
235   * @param path path to config (in home dir or something)
236   */
237  void Orxonox::init(int argc, char **argv, std::string path)
238  {
239    //TODO: find config file (assuming executable directory)
240    //TODO: read config file
241    //TODO: give config file to Ogre
242    std::string mode;
243
244    ArgReader ar(argc, argv);
245    ar.checkArgument("mode", mode, false);
246    ar.checkArgument("data", this->dataPath_, false);
247    ar.checkArgument("ip", serverIp_, false);
248    if(ar.errorHandling()) abortImmediateForce();
249    if(mode == std::string("client"))
250    {
251      mode_ = CLIENT;
252      clientInit(path);
253    }
254    else if(mode== std::string("server")){
255      mode_ = SERVER;
256      serverInit(path);
257    }
258    else{
259      mode_ = STANDALONE;
260      standaloneInit(path);
261    }
262  }
263
264  void Orxonox::serverInit(std::string path)
265  {
266    COUT(2) << "initialising server" << std::endl;
267
268    ogre_->setConfigPath(path);
269    ogre_->setup();
270    //root_ = ogre_->getRoot();
271    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
272
273    server_g = new network::Server();
274  }
275
276  void Orxonox::clientInit(std::string path)
277  {
278    COUT(2) << "initialising client" << std::endl;\
279
280    ogre_->setConfigPath(path);
281    ogre_->setup();
282    if(serverIp_.compare("")==0)
283      client_g = new network::Client();
284    else
285      client_g = new network::Client(serverIp_, NETWORK_PORT);
286    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
287  }
288
289  void Orxonox::standaloneInit(std::string path)
290  {
291    COUT(2) << "initialising standalone mode" << std::endl;
292
293    ogre_->setConfigPath(path);
294    ogre_->setup();
295    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
296  }
297
298  /**
299   * start modules
300   */
301  void Orxonox::start()
302  {
303    switch(mode_){
304    case CLIENT:
305      clientStart();
306      break;
307    case SERVER:
308      serverStart();
309      break;
310    default:
311      standaloneStart();
312    }
313  }
314
315  void Orxonox::clientStart(){
316    ogre_->initialise();
317    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
318    Factory::createClassHierarchy();
319
320
321    auMan_ = new audio::AudioManager();
322
323    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
324    HUD* orxonoxHud;
325    orxonoxHud = new HUD();
326    orxonoxHud->setEnergyValue(20);
327    orxonoxHud->setEnergyDistr(20,20,60);
328    hudOverlay->show();
329
330    client_g->establishConnection();
331    client_g->tick(0);
332
333
334    //setupInputSystem();
335
336    startRenderLoop();
337  }
338
339  void Orxonox::serverStart(){
340    //TODO: start modules
341    ogre_->initialise();
342    //TODO: run engine
343    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
344    Factory::createClassHierarchy();
345    createScene();
346    setupInputSystem();
347
348    server_g->open();
349
350    startRenderLoop();
351  }
352
353  void Orxonox::standaloneStart(){
354    //TODO: start modules
355    ogre_->initialise();
356    //TODO: run engine
357    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
358    Factory::createClassHierarchy();
359    createScene();
360    setupInputSystem();
361
362    startRenderLoop();
363  }
364
365  void Orxonox::createScene(void)
366  {
367          // Init audio
368    auMan_ = new audio::AudioManager();
369
370    // load this file from config
371    Level* startlevel = new Level("levels/sample.oxw");
372    Loader::open(startlevel);
373
374    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
375    orxonoxHUD_ = new HUD();
376    orxonoxHUD_->setEnergyValue(20);
377    orxonoxHUD_->setEnergyDistr(20,20,60);
378    hudOverlay->show();
379
380        /*
381    auMan_->ambientAdd("a1");
382    auMan_->ambientAdd("a2");
383    auMan_->ambientAdd("a3");
384    //auMan->ambientAdd("ambient1");
385    auMan_->ambientStart();
386  */
387  }
388
389  /**
390    @brief Calls the InputHandler which sets up the input devices.
391    The render window width and height are used to set up the mouse movement.
392  */
393  void Orxonox::setupInputSystem()
394  {
395    inputHandler_ = &InputManager::getSingleton();
396    if (!inputHandler_->initialise(ogre_->getWindowHandle(),
397          ogre_->getWindowWidth(), ogre_->getWindowHeight()))
398      abortImmediateForce();
399    inputHandler_->setInputMode(IM_INGAME);
400  }
401
402  /**
403    Main loop of the orxonox game.
404    This is a new solution, using the ogre engine instead of being used by it.
405    An alternative solution would be to simply use the timer of the Root object,
406    but that implies using Ogre in any case. There would be no way to test
407    our code without the help of the root object.
408    There's even a chance that we can dispose of the root object entirely
409    in server mode.
410    About the loop: The design is almost exactly like the one in ogre, so that
411    if any part of ogre registers a framelisteners, it will still behave
412    correctly. Furthermore the time smoothing feature from ogre has been
413    implemented too. If turned on (see orxonox constructor), it will calculate
414    the dt_n by means of the recent most dt_n-1, dt_n-2, etc.
415  */
416  void Orxonox::startRenderLoop()
417  {
418    InputBuffer* ib = new InputBuffer();
419    InputManager::getSingleton().feedInputBuffer(ib);
420    Testconsole* console = new Testconsole(ib);
421    ib->registerListener(console, &Testconsole::listen, true);
422    ib->registerListener(console, &Testconsole::execute, '\r', false);
423    ib->registerListener(console, &Testconsole::execute, '\n', false);
424    ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true);
425    ib->registerListener(console, &Testconsole::clear, '§', true);
426    ib->registerListener(console, &Testconsole::removeLast, '\b', true);
427    ib->registerListener(console, &Testconsole::exit, (char)0x1B, true);
428
429    // first check whether ogre root object has been created
430    if (Ogre::Root::getSingletonPtr() == 0)
431    {
432      COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl;
433      return;
434    }
435    Ogre::Root& ogreRoot = Ogre::Root::getSingleton();
436
437
438    // Contains the times of recently fired events
439    // eventTimes[4] is the list for the times required for the fps counter
440    std::deque<unsigned long> eventTimes[4];
441    // Clear event times
442    for (int i = 0; i < 4; ++i)
443      eventTimes[i].clear();
444    // fill the fps time list with zeros
445    for (int i = 0; i < 20; i++)
446      eventTimes[3].push_back(0);
447
448    // use the ogre timer class to measure time.
449    if (!timer_)
450      timer_ = new Ogre::Timer();
451    timer_->reset();
452
453          while (!bAbort_)
454          {
455                  // Pump messages in all registered RenderWindows
456      // This calls the WindowEventListener objects.
457      Ogre::WindowEventUtilities::messagePump();
458
459      // get current time
460      unsigned long now = timer_->getMilliseconds();
461      eventTimes[3].push_back(now);
462      eventTimes[3].erase(eventTimes[3].begin());
463
464      // create an event to pass to the frameStarted method in ogre
465      Ogre::FrameEvent evt;
466      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
467      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]);
468
469      // show the current time in the HUD
470      orxonoxHUD_->setTime((int)now, 0);
471      if (eventTimes[3].back() - eventTimes[3].front() != 0)
472        orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front())));
473
474      // Iterate through all Tickables and call their tick(dt) function
475      for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it)
476        it->tick((float)evt.timeSinceLastFrame * this->timefactor_);
477
478      // don't forget to call _fireFrameStarted in ogre to make sure
479      // everything goes smoothly
480      ogreRoot._fireFrameStarted(evt);
481
482      // server still renders at the moment
483      //if (mode_ != SERVER)
484      ogreRoot._updateAllRenderTargets(); // only render in non-server mode
485
486      // get current time
487      now = timer_->getMilliseconds();
488
489      // create an event to pass to the frameEnded method in ogre
490      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
491      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]);
492
493      // again, just to be sure ogre works fine
494      ogreRoot._fireFrameEnded(evt);
495          }
496  }
497
498  /**
499    Method for calculating the average time between recently fired events.
500    Code directly taken from OgreRoot.cc
501    @param now The current time in ms.
502    @param type The type of event to be considered.
503  */
504  float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> &times)
505  {
506    // Calculate the average time passed between events of the given type
507    // during the last frameSmoothingTime_ seconds.
508
509    times.push_back(now);
510
511    if(times.size() == 1)
512      return 0;
513
514    // Times up to frameSmoothingTime_ seconds old should be kept
515    unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f);
516
517    // Find the oldest time to keep
518    std::deque<unsigned long>::iterator it  = times.begin();
519    // We need at least two times
520    std::deque<unsigned long>::iterator end = times.end() - 2;
521
522    while(it != end)
523    {
524      if (now - *it > discardThreshold)
525        ++it;
526      else
527        break;
528    }
529
530    // Remove old times
531    times.erase(times.begin(), it);
532
533    return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000);
534  }
535
536  /**
537    @brief Test method for the InputHandler.
538    But: Is actually responsible for catching an exit event..
539  */
540  void Orxonox::eventOccured(InputEvent &evt)
541  {
542    if (evt.id == 1)
543      this->abortRequest();
544  }
545}
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