Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/cmake/src/orxonox/objects/SpaceShip.h @ 1136

Last change on this file since 1136 was 1056, checked in by landauf, 17 years ago

don't panic, no codechanges!
added a link to www.orxonox.net

File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _SpaceShip_H__
30#define _SpaceShip_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include <OIS/OISMouse.h>
36
37#include "Model.h"
38#include "../tools/BillboardSet.h"
39
40namespace orxonox
41{
42    class _OrxonoxExport SpaceShip : public Model, public OIS::MouseListener
43    {
44        public:
45            SpaceShip();
46            ~SpaceShip();
47            bool create();
48            void registerAllVariables();
49            void init();
50            void setConfigValues();
51            virtual void loadParams(TiXmlElement* xmlElem);
52            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
53            virtual void tick(float dt);
54
55            void setCamera(const std::string& camera = "");
56            void setMaxSpeed(float value);
57            void setMaxSideAndBackSpeed(float value);
58            void setMaxRotation(float value);
59            void setTransAcc(float value);
60            void setRotAcc(float value);
61            void setTransDamp(float value);
62            void setRotDamp(float value);
63
64            static void setMaxSpeedTest(float value)
65                { SpaceShip::instance_s->setMaxSpeed(value); }
66
67            bool mouseMoved(const OIS::MouseEvent &e);
68            bool mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id);
69            bool mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id);
70
71
72        private:
73            static SpaceShip* instance_s;
74
75            Vector3 testvector_;
76            bool bInvertYAxis_;
77            bool setMouseEventCallback_;
78            bool bLMousePressed_;
79            bool bRMousePressed_;
80
81            Ogre::SceneNode* camNode_;
82
83            ParticleInterface* tt_;
84
85            BillboardSet redBillboard_;
86            BillboardSet greenBillboard_;
87            Ogre::SceneNode* redNode_;
88            Ogre::SceneNode* greenNode_;
89            float blinkTime_;
90
91            BillboardSet crosshairNear_;
92            BillboardSet crosshairFar_;
93            Ogre::SceneNode* chNearNode_;
94            Ogre::SceneNode* chFarNode_;
95
96            float timeToReload_;
97            float reloadTime_;
98
99            float maxSideAndBackSpeed_;
100            float maxSpeed_;
101            float maxRotation_;
102            float translationAcceleration_;
103            float rotationAcceleration_;
104            float translationDamping_;
105            float rotationDamping_;
106
107            Radian maxRotationRadian_;
108            Radian rotationAccelerationRadian_;
109            Radian rotationDampingRadian_;
110            Radian zeroRadian_;
111            Radian mouseXRotation_;
112            Radian mouseYRotation_;
113
114            float mouseX_;
115            float mouseY_;
116
117            float emitterRate_;
118    };
119}
120
121#endif /* _SpaceShip_H__ */
Note: See TracBrowser for help on using the repository browser.